A Life of Food and Lust

Chapter 126

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"A big deal! I said Mr. Lu, the chance to win both fame and fortune is here!"

"Okay, President Sa, what's the matter?" I asked lazily as I listened to the voice on the phone.

"Kutaragi Ken! The sony guys are here!" Sagun roared.

"How long, when did you come, what do you want me to do."

"I want to talk to you about pet love, he said he will be there tomorrow at noon at the latest."

"Tomorrow is the midterm exam."

"Don't be silly, didn't you get the high school sponsored by your affiliated high school? Take a butt test!"

"Okay, tell him, tomorrow noon, Penglai Pavilion, I will ask him to eat authentic Chinese cuisine."

"it is good!"

Putting down the phone, I looked at the calendar on the wall, thinking that what should come is finally here.

Those who are familiar with the history of the development of video games should know that as early as 1988, when Nintendo was developing sfc in response to sega's 16-bit console md at the time, it was already in technical cooperation with Sony. At that time, the two major companies had their own ghosts. Sony was optimistic about the game console market, and Nintendo was optimistic about Sony's technology. The two parties began to discuss the possibility of cd-rom.

It all started in 1988, when Nintendo was regarded as a real upstart in the Japanese consumer electronics industry. The huge profits brought by fc made traditional home appliance manufacturers with narrower profit margins extremely jealous. Nintendo would not have thought that Sony, which was cooperating with itself to develop gameboys, had been coveting this big market for a long time. In 1989, Sony set up a home video entertainment division to conduct cutting-edge technology research on video games.

At this time, the birth of pcengine's large-capacity CD-ROM game console announced the arrival of the gaming multimedia era. Sony, who has a keen sense of multimedia, saw an opportunity for a new era of change, but using traditional game cassettes in the handheld and home console market is boundless Nintendo. There is no enthusiasm for this new technology with extremely slow data reading speed. At that time, Nintendo was cooperating with Sony to develop sfc, and the storage medium used was still a cassette. However, the audiovisual impact of pc-e animation broadcasts and a large number of live-action dubbing caused a great sensation at the time and became the first strong opponent Nintendo encountered in the game market. Therefore, sfc's external optical drive is also under secret research and development, and its main developer is Sony.

The two companies reached a preliminary agreement in early 1990, sony will provide the technology, and Nintendo will use sony's cd technology on the next-generation host sfc. But Sony’s goal of monopolizing the market is too great, hoping to customize a cd format to unify the market, which led to Nintendo’s dissatisfaction. Exclusive interests cannot be taken away. In the end, Nintendo gave up Sony and chose Philips.

From the time when Sony proposed the sfccd plan in 1987 to 1991, Nintendo suddenly notified Sony that it had signed a contract with Philips the day before the Chicago show. Sony was shocked and had no choice. At that time, the contract was very vague, and countless important details were taken away in one stroke. The contract signed by Nintendo and Philips did not conflict with the previous Sony contract, and Sony had nothing to do with it.

After this, the relationship between the two seems to have reached a freezing point, and after Sega launched the cd-rom machine'mdcd', things seemed to have turned around again, that is, Nintendo announced that it will cooperate with Sony to develop and carry cd-rom, and it will be compatible. A game console that is super user-friendly.

Of course, in the future, these were just commercial traps laid by Nintendo to contain Sega, and Sony is a relatively important but insignificant chess piece in the trap.

The entire Sony project to participate in the sfc optical disc drive was called "playstation", which was later the famous ps project.

In the end, Sony, who was deceived by Nintendo, gave up two plans and lost 1.5 billion yen and thousands of days and nights after almost three full years. Finally, on December 3, 1994, Sony released the real ps that belonged to Sony. Family game console. This generation of consoles became the standard for later popular consoles, and memory cards, analog joysticks and cd-related functions became the standard configuration of later home game consoles.

Of course, I don’t care much about the profits of games. What I value is the benefits that can be gained when games become a culture. In 2002, the revenue of the video game industry in the United States has surpassed that of Hollywood, although there are industries that make more money than it. But it’s not the most profitable but the most influential. Countless people around the world who don’t know what video games are have become game enthusiasts because of the credit of PS and PS2. There are so many audiences, which is why I must The reason for climbing on the boat of sony and ps.

To spread the beauty of a nation and a civilization, the game industry and the film industry are the two best methods. Of course, no matter how good the method is, a method is needed. If the method is too much to say, it will not work if the method is too old. To use an analogy, it's like letting the current children listen to Baihui Yamaguchi or Teresa Teng's old songs, then the children must be unwilling to listen.

The next day, after finishing the morning exam of Chinese and geography, I left the school with a long history. Wen Youqing was hospitalized again. This time I got the flu. For a girl with congenital heart disease, this A small illness is sometimes extremely fatal. As for the longevity, she made a lot of achievements in props in the later stage, and she determined the names of many props. In terms of naming props with a little sci-fi "color", there is indeed no one who is more familiar with the road than her, and naturally can follow. Witness the new history.

When I arrived at Penglai Pavilion by car, Sagon was already waiting at the door.

Seeing us getting off the car, he greeted us. The first sentence was: "I finally figured it out now. There is really a good thing for Guangzong Yaozong to follow you!"

"What's the matter." I smiled and looked at Sagun in front of me. The latter pointed to the store door behind me: "How long Liangmu Jian came this time to discuss with us about pet love transplanting PS, their PS game console It's going to be released on December 3rd, good boy, think about it, when will Chinese games get this treatment."

"Well, I see, let's go in." I thought to myself that I am planning to sell the game to the world in the future. This is not the case. President Sa, you will definitely get high blood pressure in the future.

Before entering the store, I looked at my watch. It was 10:20. I asked Sa Gun to cover the business of Penglai Pavilion at noon today. So when we entered, we only saw the one sitting in front of the window glass. A few.

For a long time now, Liangmu Jianyuan doesn't have the sensuality of the future. He saw me and smiled and stretched out his hand: "Lu Jun.", in Chinese.

"Exactly, Mr. How long, have you been waiting for a long time." I spoke fluently in Japanese.

I shook my hand, and I sat in front of Koku Liangmu Jian. This old man brought only one person today. It seems that he should not be a translator. Mr. Zhao, I thought maliciously.