Age of Adepts

Chapter 117: accumulate strength

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In the past few days, Greem has been deeply studying that high-temperature force field.

He has completed all the pre-knowledge related to the high-temperature force field, and has been able to maintain the existence of the high-temperature force field for 10 minutes. However, there are still quite a few problems to be solved in the fusion of the body in flames and the high-temperature force field.

According to Greem's best idea, he wanted to extend the body's passively triggered fire damage to the force field barrier. In this way, as long as any enemy enters his high-temperature force field, he will continue to suffer damage from the void flame. This is already equivalent to a small flame enchantment!

Greem estimated that if he wanted to fully grasp the flame barrier, he would at least need to be promoted to a formal wizard. And now he just wants to be opportunistic, using the fusion of the body in flames and the high-temperature force field to achieve an effect similar to a flame barrier from the side.

However, to achieve this, he still needs a lot of witchcraft knowledge to analyze, and further optimizes the node control of the high-temperature force field. In short, most of the energy in the day is reserved for the heavy calculation of the chip, while Greem can only do some simple reading, meditation and repairing the golem.

The last battle in the demonized forest caused heavy damage to Greem's puppet team.

The lightning giant lost two subsidiary crystal nuclei, and it only needed to be supplemented to restore its combat power immediately. As for the three rock python golems, two of them have been scrapped directly and cannot be repaired. So during this period of time, apart from hiding in his residence to study related witchcraft, Greem spent almost all of the rest of his time in the alchemy laboratory.

The magic gems seized from the ground have been enthusiastically sold by Kirby, and they have successfully exchanged for Greem a large number of magic crystals and convenient witchcraft equipment.

The current Greem has also taken on a new look, and its combat power is bursting.

Name: Greem

Race: Human

Attributes: strength 7.32 (+1), agility 7.51 (+1), constitution 9.47 (+1), mental power 16.67 (+3)

Occupation: Wizard's Apprentice (Advanced)

Health: 34/34

Occupational experience: 871/1000

Status: healthy

Occupational skills: copying scrolls, reading spells, making golems (intermediate), skilled spellcasting

Personal skills: body in flames (passive), burning hand (solidified), flame arrow (solidified), flame spear (solidified), flame shield, flame retaliation (close body passive)

Witchcraft equipment: Flame Lord Scepter, Storage Belt, Voodoo Scroll, Aristocratic Circlet (Spirit +1), Ion Stone (Spirit +2), Boots of Speed (Agility +1), Brute Force Talisman (Constitution , strength +1), dispel wand, healing wand, divination wand, green goblin (curse resistance +5), screaming branch

After throwing out a lot of magic crystals, Greem finally realized the huge difference in strength between shotguns and cannons. Among the gems brought back from the ground is the Star of Elune, which was cut and processed by the gem master to obtain an Elune Stone with +2 spiritual power. Coupled with the previous noble headband with +1 mental power, although Greem's current main body mental power is only 16 points, he can already exert a terrifying combat power of 19 points.

This means that if Greem goes all out, he can already drive 6 rock python golems or 2 lightning giants + 1 rock python golem at the same time.

However, building a lightning giant requires a quasi-witch-level storm giant heart core. This contraband can be encountered but not sought after, so Goblin Kirby has almost traveled all over the chambers of commerce and firms around the wizard tower, but he has not bought a second one.

During this period of time, the name of Goblin Kirby has been established in the middle and lower floors of the wizard tower, and almost all wizard family chambers of commerce know of its existence.

You must know that in the area of the Dark Crypt, almost all high-end materials and resources are monopolized by these wizard family chambers of commerce. They bought almost all the special products of the Underdark region on the market, and then sold them to other regions, earning the most lucrative profits through regional price differences.

Although other ordinary commercial firms or wandering merchants also have the intention to do this, they do not have their strong economic strength and the communication channels that spread throughout the wizarding continent, so they cannot compete with them at all. And Kirby quickly won the hearts of these small chambers of commerce and wandering merchants by selling only one night eye stone and one water jade.

Xu received a warning from the forces behind him, and Kirby's behavior of selling high-grade materials and resources by going over them was not hit by them, which further established the mysterious and tall image of Goblin Kirby. Most of the mysterious equipment that Greem needs is obtained from these low-level wandering merchants.

Greem had the clearest understanding of his own strength. Most of his current strength is concentrated on the golem, at least until the completion of his fire system witchcraft system, he can only rely on the golem to maintain a strong attack power.

He didn't need to worry about the attack power, so Greem shifted the research center of fire magic to defense. Whether it is a flame shield, a body bathed in fire, or a high-temperature force field, these are all defensive fire witchcraft. As long as he doesn't encounter powerful opponents at the wizard level, even if he is a quasi-shaman, it will be very difficult to break through his layers of fire defenses under the siege of many golem puppets.

But there are many kinds of witchcraft, and many low-level witchcraft are invisible and invisible. So in order to avoid capsizing in the gutter, Greem frantically bought some high-quality magic wands and wands.

Disarming the wand can eliminate some of his own bad states, such as poisoning, slowness, freezing, paralysis, etc.

The healing wand can heal some obvious bodily injuries.

The magic wand of prophecy can predict the direction of danger in advance to a limited extent.

If it weren't for the fact that the Dagon region was not a region with abundant supplies, Greem planned to prepare a set of prevention or treatment methods for all witchcraft methods that might attack him in the dark crypt. To be prepared, this is Greem's unswerving creed of life!

After such arming, even those quasi-shaman level powerhouses, Greem has the confidence to fight against them. Of course, it can't be a top powerhouse like the bald Ah Fu! The puppet refined with high-level crystal nucleus is still too fragile in the face of a top powerhouse like Ah Fu, and it is difficult to use the characteristics of the elemental puppet to wear down his strength.

If Greem really wanted to fight Ah Fu, he would at least need to raise all his golem puppets to quasi-witch level, and have two lightning giant-level main combat powers. So with the current combat strength, although Greem can already threaten Ah Fu, he still lacks the certainty of victory!

As for the people below Ah Fu, Greem wasn't arrogant. In a fair fight, any wizard apprentice would no longer be his opponent!

But seeing his strength gradually improving, Greem never dared to step into the dark cave again. For nothing else, just because of the last battle in the demonized jungle, where the fallen quasi-shaman died and the other was seriously injured, Elysium City had already issued a kill order against Greem. As long as he dares to enter the dark crypt, Elysium City will kill him at all costs!

This also means that there is a high probability that there will be a fallen wizard in the queue to intercept him halfway.

Therefore, upon hearing the news from Wizard Angus, Greem was completely speechless. He could only shut himself up obediently, and never stepped out of the Wizard Tower again.

Although in this area, the surface wizards occupy a dominant position, but when the fallen wizards are determined to kill a wizard apprentice, there are naturally thousands of ways to do so. Therefore, after Greem enshrined several of the most precious gems to Angus, he was finally exempted from the compulsory task of labor and the task of the training camp by the other party, and was able to hide in the wizard tower leisurely until the end of the compulsory task. .

Who told this Angus wizard to be the appraiser of their mandatory trial task!

Greem and Mary could hide and relax, but the rest of the team members who came with them would be miserable. Two senior apprentices were killed in the battle, and Greem and Mary were gone. The remaining six-member team wanted to recruit some temporary teammates in the Wizard Tower to assist in completing the mission, but unfortunately they couldn't find anyone.

As a last resort, they could only form a group and run between the five mission points day and night. For each 15-day mission period, they need to spend 11-12 days to travel through 5 mission points. And before going back to rest for two or three days, the next task came again.

Especially after the loss of the fallen quasi-witch, the invasion of the upper surface of the Bliss City has become more frequent. Almost every day, their six-member team would suffer overt or covert ambushes or plots. If it weren't for the strength of the three quasi-sorcerers, it would be difficult to resist such repeated terrorist attacks.

But don't tell me, after such a high-intensity battlefield tempering and witchcraft attack, the strength of the six members of the team is also growing by leaps and bounds. Compared with when they first came here a few months ago, the level has not changed, but the real combat power has doubled.

Especially Sabrina, who is the leader, already has a faint trace of the fierce murderousness and ferocity of the black hand Kevin when they first met.

Greem and Mary also met the team members who had returned from the mission in the Wizard Tower, and the hostility between the two parties had reached the point where there was no need to hide it.

Although I heard that Greem has shown amazing combat power here, and he once overthrew a bloodline quasi-shaman who was about to advance, but the combat power that he and others have also experienced in the underground world has greatly increased, so when they meet, the two sides will be happy. Almost sparked a fight.

The place where the two parties met was just outside the residence of Wizard Angus. Greem and Mary came to ask some witchcraft questions, while the team had just finished an underground trial and came to deliver the quest items.

Several team members who had suffered a lot glared at the two of them, only the team leader Sabrina greeted Greem and Mary with a smile.

When the two disappeared into the floor, Sabrina still looked at the direction where they disappeared for a long time, thinking about something silently.

"What's the matter, leader, what do you still care about those two bastards? If they hadn't quit halfway, our trial mission wouldn't have become so difficult!" the lightning quasi-Wuleo approached and whispered. From his tone of voice, it can be heard that he is truly impressed by Sabrina.

Sabrina's mechanical eyes hidden under the silver mask exuded a green light, and said coldly: "You haven't noticed yet? One of them is a quasi-witch and the other is a senior apprentice!"

Ga!

Several team members who surrounded them were all stunned.