Age of Adepts

Chapter 1524: Fierce battle

Views:

The battle was extremely fierce!

All of the exhibitors possessed destructive and overwhelming terrifying power, and the level of energy released by their gestures was so high that it was staggering.

The aftermath of the energy escaping from the battlefield falls on the surrounding area, and it can immediately cause a catastrophe. However, even so, the strength of the enemy will not deter the sturdy and fierce orc warriors.

All over the ups and downs of the central mountain range, a sturdy orc warrior crazily rushed towards the main orc temple, trying to get close to the battlefield, attacking them with his rough and crude metal battle axes and bone spears. Alien wizard.

The weapons they throw are often smashed to pieces by the ripples of power before they even get close to the wizard. And their bodies also exploded into balls of blood foam in the aftermath of the battle.

But such a tragic ending still couldn't deter the brave orcs. More and more powerful orc warriors came from afar and joined the ranks of besieging the wizards one after another.

For this reason, as a last resort, a great wizard had to be separated from the main battle group to clean up these fearless orc 'ants'!

Greem was imprisoned in the rock square by the Prophet of the Earth, and Rick fled in embarrassment after being chased by the dark dragon in the sky... On the battlefield, the only thing that can draw power is the main battlefield.

In a rage, the 6th-level great wizard Brielle summoned a 6th-level storm giant and a 6th-level wind of death to besiege Garon's projection, while another 5th-level great wizard Sarah left The main battlefield rushed to the main orc temple.

There were bursts of loud prayers from the temple, and the bloody halo unique to the blood sacrifice ceremony was emitted. Apparently, those green-skinned orcs were holding a divine descent ceremony, leading the God of Slaughter Garen to descend more clones or projections.

After all, this is the main temple of orcs. As long as they are given enough time, it is not uncommon to pull up a battle group of orc petitioners. Therefore, everything depends on the speed of soldiers!

The Sorcerer Sara had just rushed close to the main temple, when a dozen strong orcs with bloody red light poured out from it. No matter what their original strength was before, they were pushed to the limit of the plane's power by the possessed petitioner at this moment, the peak of Tier 4.

Those strong orcs with a body of level 4 may be able to barely bear this terrifying power increase, while those orcs with a body of no more than level 3 have already had their skin and internal organs broken by the terrifying force.

They were covered in blood, their pupils, skin, teeth, arms...everything that was exposed was blood red. The muscles on their bodies were bulging, and white hot air was sprayed from their nostrils. They brandished crude weapons and roared to stop the great wizard Sara.

Judging by their appearance, even if Grand Sorcerer Sara didn't touch them, they would die under the weight of their own inflated power half a day later. However, within half a day, their power soared, becoming a group of fourth-order peak orcs who were fearless of death.

In terms of rank alone, Sorcerer Sara has an overwhelming combat advantage even in the face of this group of Tier 4 peak orc petitioners. However, Sarah also needs to pay an extremely high price if she wants to eliminate them.

After all, they are now orc petitioners, not the original orc powerhouses!

Petitioner, this is a very special form of life.

After the death of the pious and outstanding believers, their souls will be brought by the oracle to the kingdom of God to be reborn, and there they will obtain eternity. With the energy body bestowed by the gods, they no longer have the emotions of life, old age, sickness, death or joy, anger, sorrow, and joy, but become a "simple" living body who only knows to pray to the gods day and night and dedicate their beliefs.

As petitioners, they generally cannot leave the Kingdom of God. But in order to protect the gods they believe in wholeheartedly, they will also participate in battles, even god battles.

Because the petitioners have energetic bodies and firm beliefs, they can leave the kingdom of God through specific rituals and transfer to devout believers in the secular kingdom. It's just that because the soul energy is too powerful, many secular believers simply can't bear their too huge power and will explode and die.

Therefore, no one is willing to consume the foundation of faith in the secular country until the moment of last resort!

But now, facing the large-scale invasion of evil wizards, the orcs are helpless. They can only hold an advent ceremony and forcibly guide a dozen orc petitioners. High-end power.

Up to this moment, both sides have exhausted their strength and are doing everything they can to attack the other side.

The main battlefield was the sixth-level great wizard Brielle commanding the storm giant and Deathwind to fight with the sixth-level Garon projection. The two sides were fighting with the earth falling apart, mountains and rivers collapsing, let alone ordinary orcs, even a few great wizards were terrified and terrified when they saw the terrifying battle scene.

Fortunately, the two grew bigger and farther away, crushing countless high mountains and valleys along the way, and hit the other side of the central mountain range.

On the side of the Beastman Temple, it was divided into four large and small battlefields.

Greem was imprisoned by the Earth Prophet's rules of earth on the rock square with a radius of one kilometer. The two sides were fighting at close range, and the battle was extremely dangerous.

The Earth Prophet has rough skin and thick flesh. In addition to the two-meter-thick giant rock body, it is also covered with a three-to-four-meter-thick steel rock armor.

Greem has tried various attacks.

The wide-ranging flame witchcraft is like lighting a fire on a lofty mountain. On the surface, it looks like it is burning extremely fiercely, and it is withered and charred everywhere, but in fact it is difficult to damage the mountain itself.

Only by concentrating the terrifying energy on one point with the flame witchcraft of the single type can it be possible to break through the opponent's thick and heinous layers of defense and damage its body.

However, this single type of flame witchcraft is a super-order witchcraft, and it takes at least seven or eight seconds to hold the spell and cast the spell to activate it. And the Prophet of the Earth raised his hands and feet at every turn to overthrow a large-scale earth-type attack with a range of two to three hundred meters. Being bound and unable to stay away, even Greem couldn't win the time and time to cast super-level witchcraft. Chance.

At this moment, the benefits of the super-level witchcraft attached to several witchcraft have also been revealed! With them, Greem had the slightest possibility of causing some fatal damage to the big man in front of him.

Ring of Corruption... No!

When there is steel rock armor, the ring of corruption can't penetrate into the body of the earth prophet, and it can't cause enough terrible damage to it.

Eyes of Rage... not worth it!

It takes Greem three days to concoct a pupil of rage, and there is still a buffer period of more than half a month to heal and repair the injured pupil after it is used up. Greem was extremely unwilling to use such a powerful weapon on the enemy in front of him without getting any decent spoils.

Then you can only use the flaming crit that comes with the Vulcan Orb after upgrading!

After Greem made up his mind, he played more patiently and carefully.

Facing enemies of the same level, any negligence may bring disastrous consequences.

Earth Prophet's heavy stone fist and huge feet could make Greem vomit three liters of blood just by rubbing it. If he catches the opportunity to do it right away, instant kills on the spot are a matter of minutes.

Earthquake, Slow, Quicksand Trap, Ground Spear Jungle, Roaring Rock, Cracking the Earth, Summoning Stone Dogs, Slamming Rock... The Earth Prophet has countless means, even with the battlefield in Greem's mind, he must be careful Yes, for fear of irreparable omissions.

After all, with Greem's small body, he really couldn't withstand a punch or a kick from the Earth Prophet!

If Greem's situation is only 'difficult', then the situation of Great Wizard Rick can be called 'dangerous'.

Facing the insidious and cunning dark dragon that belongs to the same origin as himself, the great wizard Rick was hunted down by the other party and had nowhere to go, so he waged a guerrilla war in the entire central mountain range.

The two sides shuttled and jumped in the sky, looking east suddenly, looking west, turning south, and suddenly north... Taking the sky as the stage and the central mountain range as the background, the two guys who are proficient in dark magic are entangled with each other in this way. Together.

Although the Dark Demon Dragon had ninety-nine percent of the battle advantage, it was still unable to turn that advantage into a victory and deal a fatal blow to that Great Wizard Rick. The great wizard Rick is like a dancer spinning on the blade, although he is miserable, but he dare not turn around and go away to completely release the fighting power of the dark dragon.

Otherwise, whichever battlefield the dark dragon breaks into will collapse instantly.

When the time comes, the entire mission will fail, and I'm afraid he will face severe punishment from the Wizard Headquarters after returning!

In contrast, the situation of the two great wizards, Sarah and Colin, was a little better.

Sara was besieged by seventeen orc petitioners at the peak level of Tier 4. They are all brave and fearless, not only possessing the fighting skills of the strong orcs themselves, but also bringing with them powerful and unparalleled camp abilities.

Strength +3, Defense Rating +10, Toughness +4, Reflection +3, Constitution +3...

And these are just pediatrics, what really makes the orc petitioner extremely terrifying is the 'bloodthirsty rage'!

The growth rate of all camps is temporarily doubled. During the bloodthirsty rage, the strong orcs will lose all pain sensation and be immune to lethal effects. And their attacks will be attached with various terrible special effects such as 'tearing', 'thumping', 'paralysis' and 'interruption'.

It is true that the seventeen peak-level orcs of level 4 cannot stop a great wizard of level 5, but once they are in trouble, an orc petitioner will start a bloodthirsty rage and use brainless violent attacks to repel Sarah's attack.

Although after the bloodthirsty rage is over, what awaits this strong orc can only be the backlash of strength, and if he does not die, he will be seriously injured. However, during the full burst of a 4th-level peak orc petitioner, even Sara could only temporarily avoid the edge and hasten his death with a series of witchcraft.

Relying on the outburst of the orc petitioners, they held back the restless wizard Sara!