The venue of the banquet was set at the witchcraft hall on the fifth floor of the wizard tower.
Seriously speaking, this was Greem's first wizard banquet after he was promoted.
As the protagonist of the banquet, Greem was captured by Wizard Furgen early as a coolie, and he accompanied all the friends who stood at the entrance of the hall to welcome them.
Fanny Cottage…
Mandasol Academy…
Sun Garden…
Arthur Family…
The Busman Family…
The Clovis family…
One by one, the family surnames that I had never heard of poured into Greem's ears like a tide. The wizards I had seen and never seen came one after another, all touching their chests to congratulate Greem.
Congratulations on what? Congratulations to the little witch invested by Greem for successfully counterattacking and becoming a leader among the witches of the Northland? Or congratulations to the Sarubo family and the Witch of the North who have established a line, and the future development prospects are limitless
While complaining frantically in his heart, Greem stood at the door with a smile, and greeted every wizard who came, and nodded.
The level 2 wizards who led the team were naturally received by Lord Fogan himself, while the rest of the ordinary wizards were received by Korgan, Meryl and others. The quasi-shamans, who usually have five or six people in the family, can only act as waiters at this moment, providing attentive and thoughtful services to the coming wizards.
The banquet hall is very spacious and bright. The long tables in the circle are filled with all kinds of food and drinks. Waiters disguised as witches-to-be shuttle through it, continuously delivering glasses of red wine and fragrant tea to the wizards.
Since it was a wizard's banquet, there was no aristocratic habit of playing bands, performances by female slaves, and maids serving the bed. The wizards attending the meeting were more likely to chat together in twos and threes with wine glasses in hand. Most of the time, he (she) just opened their mouths without making a sound, and most of the conversations were completed with sound transmission or spiritual secret language.
But when Greem walked around the venue with the wine glass in his hand, he quickly discovered something unusual about today's banquet.
Tonight's banquet seems to belong to the world of young wizards!
Turning around in a circle, the wizards that Greem saw were almost all young wizards under the age of a hundred. Many of them are new wizards who have been promoted for less than ten years.
To use the old wizard's original words, the "milk smell" on these guys has not faded away, full of enthusiasm and fantasy, and the topics of discussion are always inseparable from adventure, fighting and sex.
Yes, compared with veteran wizards, newly promoted wizards often don't have much resource reserves, and most of the existing resources are probably consumed in the promotion ceremony. And at this time, they are full of ambitions but also shy in their pockets.
They don't have the witchcraft knowledge needed for advanced research, and they don't have the resources needed for larger witchcraft experiments. So after stabilizing their mental strength a bit, the first thing they were eager to do was to explore and explore.
They are not qualified to participate in the wizard wars within the family, and the plane wars outside the domain are too dangerous, so what the new wizards like to do most is to form a small team and go to the nearest black forest to explore.
As long as you are careful not to go too far into the dangerous area, the Black Forest is a resource-rich place with infinite treasures. Monsters, strange monsters, polluters, jungle creatures...these things can be found in the Black Forest, and many intelligent guys even have an IQ no lower than that of a wizard. It is a good choice to capture them and sell them to high-level wizards or research them yourself.
And this is the normal training process for a new wizard!
Like Greem before, he was thrown into the plane war just after he was promoted. If it weren't for his many hole cards, he might only be the group of people who died the fastest.
Therefore, in the face of a newly promoted powerful wizard like Greem, wizards and wizards raised their wine glasses and approached him one after another, chatting with him enthusiastically. A few more urgent beautiful witches began to actively invite Greem to join their team, and made an appointment to explore together in a ruin discovered by chance.
Greem didn't dare to ignore the ruins they were talking about.
Although most of them are broken walls left over from ancient times, they are not of much value. It is conceivable that if there is anything valuable, it has probably been visited countless times by countless senior wizards, so there is nothing left.
But there are exceptions to everything!
As tens of thousands of years ago, a large number of great wizards were forced to leave the wizarding world and go to the outside world, there are indeed many hidden laboratories and personal residences left by them in the wizarding continent.
These great wizards are powerful, and usually place these private residences or laboratories in the depths of the Black Forest, or in the underground world, and even some strange ruins are often found on certain islands in the Endless Sea.
If you want to explore such a ruin, it will really test the luck of the new wizards!
If you are lucky, you will find a hidden ruin that has been raided by high-ranking wizards. Naturally, you can harvest a lot of resources and materials that high-ranking wizards don't like, and the danger is not high. As for those who are unlucky, rashly breaking into a ruin of an ancient great wizard who has not lost its protective ability, that is not good luck, but bad luck out of ten.
Whether it's the leftover protective wizard array, the surviving modified witch beasts, or the preset terrifying curse... none of them can be tolerated by ordinary wizards!
Therefore, any ancient ruins needs to be more careful when exploring, so the number of wizards who die every year due to ruin exploration and team internal strife is still not a small number. However, as long as it is successful, a new wizard can live a leisurely life if he can fish anything from the ancient ruins.
Aside from adventure and fighting, the most talked about topic among these wizards and witches is sex!
For new wizards, apart from collecting some resources, materials and knowledge in the first hundred years, most of the rest of the time is spent eating, drinking and having fun. And sex is one of their favorite things.
Whether it's a wizard or a witch, as long as they see each other right, they may get together. If you are tired of high-ranking female (male) companions, there are still a lot of candidates around you to choose from.
The quasi-wizards who are hungry for resources, the senior apprentices who are eager to gain the favor of wizards and resources, and even many wizards with heavy tastes, after getting tired of these apprentices at their mercy, they set their sights on some handsome humanoids biology.
At the auctions of low-level wizards, good-looking male and female slaves are always the highest priced items. If it is a 'special race' with 'special skills', then the price is even more likely to be staggeringly high!
As far as Greem knew, elves, centaurs, abyss succubi, erinia, baby giants, and some forest goblins and mermaid-like aliens were all high-end goods at the auction. In many cases, it cannot be measured by magic crystals at all, and can only be traded by bartering.
Like the slutty succubus that Greem saw in the deep red world of the dark crypt in the Dagon region, it seems to be a plaything shared by all the wizards stationed in the wizard tower.
From these kinds of materials and information, Greem can already draw a conclusion: that is, all wizards are selfish people, and they are extremely arrogant and narcissistic. Coupled with the lack of effective external constraints, he (she ) acted dangerously and recklessly.
However, Greem couldn't help but add a 'wild' evaluation after seeing those young witches staring at him with fiery eyes!
These young witches are all extremely beautiful, and their clothes are quite revealing and hot.
The carefully cut and sewn wizard robes not only did not cover up their beautiful body curves, but deliberately set off their full and firm breasts, and the skirts that were almost open to the navel revealed the beautiful thighs.
Even Greem, who was not interested in them, couldn't help but loosen his collar and began to gulp down the cold red wine with such hot-dressed young witches flirting and teasing around him.
Although Greem claims to be an 'experienced' person, his experience has always remained in his mind and some past memories of the chip. Compared with him, any young witch in front of him is a real 'seasoned' veteran of Huashuong, who can deal with a vicious 'rookie' like Greem with any means.
But luckily, when he was entangled by the enthusiastic witches and couldn't help but run away, he met Meryl who was wandering around with a wine glass.
Politely nodding to the witches in apology, Greem grabbed Meryl's little hand and came to a corner of the hall pretending to have an intimate conversation with her.
"Giggle..." Meryl couldn't help covering her mouth and snickering: "Unexpectedly, Master Greem is not good at dealing with these enthusiastic witches... I'm not talking to you, I'm talking to Master Greem... You don't know , just now I saw Master Greem sweating profusely surrounded by a group of witches, it's so interesting... "
In the second half of Meryl's words, she lightly pressed her right ear, talking to someone secretly in a low voice.
Greem swept his eyes in surprise, and immediately found the Heqira resonating crystal disguised with witchcraft next to Meryl's ear.
"You...you've been chatting with Alice..." Greem was tongue-tied.
"Yeah, yeah..." Meryl clenched her fists excitedly: "Miss Alice is so beautiful that she has mastered a huge wizard tower by herself, and the energy in it can be used by her at will. She just let me Described everything in the banquet to her, she listened with great interest... "
Greem secretly wiped off his cold sweat, feeling for the first time that women's nature of gossip is indeed common!
A woman who dares to use instant messaging at a distance of 40,000 to 50,000 miles and wastes resources is indeed the scariest.
"Master Greem... Do you want to talk to Master Alice?" Meryl suddenly raised her head and asked Greem.
Greem hesitated for a moment, but firmly refused.
Meryl lowered her head and said a few words softly, then laughed tremblingly, and Greem seemed to hear Alice's clear and triumphant laughter on the other side.
Pulled the collar.
For some reason, Greem felt that it was getting hotter here!