Age of Adepts

Chapter 462: Parse runes

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Bluestone Tower.

Since this is just an extremely simple stone tower, it does not have the perfect witchcraft facilities like the Wu Tower. Of course, it is even more impossible to have a sea of lava like the Throne of Flame for Greem to continue to refine his spirit.

The efficiency of meditation in such an environment is only 1/4 or 1/5 of that of the Flame Throne, so staying here every day is endless suffering for Greem.

In order not to waste time, Greem could only spend most of his time guarding the stone tower on learning and mastering alien runes.

After eleven years of exploration, the chip finally initially analyzed the 173 special runes brought back from the Knight Plane. Among them, in addition to 122 basic runes that are also common in the wizarding world, there are 35 variant runes and 16 rare runes.

Now that the form of the runes has been determined, what needs to be done next is to conduct a more detailed and comprehensive analysis of each rune, so as to explore the mysteries and knowledge hidden in it.

It can be said seriously that these mutant runes and rare runes are of the greatest significance to Greem. Because this is the quintessence of advanced mystic knowledge on a small plane!

Although the knight plane is only a small plane, and mystic knowledge has not flourished due to the oppression of the knight power, but the single rune power has been urged to the extreme by them.

To put it bluntly, if the green dragons who control the knight plane behind the scenes are not so eccentric and let go of the bloodline restrictions of rune power, then the Sarubo family wants to use less than half a hundred first-level wizards to take the knight position It's wishful thinking to win.

But there are not so many 'if's in the world!

It is precisely because of the greed and stinginess of the green dragons that the power of the indigenous side of the knight plane has become so deformed and weak. Facing the insidious and cunning wizards, the knights who have lost their numerical advantage cannot occupy an overwhelming advantage at all.

Therefore, it is inevitable for the green dragons to lose the knight plane!

Even if the back garden of the green dragon family is not found by wizards, but by other powerful races, the result is still doomed.

As for the mutated runes and rare runes that Greem obtained from the knight plane, because they haven't evolved for a long time, they still retain some of the original forms of the world's rules.

This is what Greem values most!

According to chip statistics, there are as many as a thousand runes stored and created in the existing rune system of the Wizarding World. These combinations of runes are spliced together to form the current prosperous witchcraft civilization in the wizarding world.

But with one drink and one peck, with the continuous optimization, transformation and innovation of the rune system, the chaotic runes copied by the ancient wizards have evolved into witchcraft runes that wizards can use today.

Most of the chaotic runes in ancient times were manifested by the rules of the world on some powerful creatures before the will of the world was born, so they are not grasped by ordinary humans at all, only those great talents with extraordinary talents and talents Only wizards may master some chaotic runes, and obtain some extraordinary mysterious powers accordingly.

It is precisely because of the characteristics of the Chaos Rune that it is extremely closely integrated with the origin of the world's rules. Therefore, all the wizards who mastered the chaotic runes in ancient times possessed overwhelming and earth-shattering terrifying power!

However, Nuoda's human race is too weak to be protected by only a few great witches. Therefore, during that period, many intelligent human wise men and sages devoted their energy to the research and analysis of chaotic runes. middle.

Relying on years of trial and error and exploration, someone finally became a new wizard by relying on the new rune mutated from the chaotic rune.

Compared with the ancient wizards, these new wizards are undoubtedly much weaker in the rules, but they have relaxed the threshold for human beings to advance to wizards.

Therefore, relying on the accumulation of generations, countless wizards have devoted themselves to the mastery and analysis of runes, decomposing and mutating the chaotic runes into countless new runes. Although this weakened the power of the rune itself and made the power of the rules more and more obscure, it allowed humans to quickly form a large number of new wizards.

Later, as the rules of the world became more and more rigorous, there were fewer and fewer wizards who could directly grasp the chaotic runes, but more and more new wizards. Finally, as wizards became the masters of this world, a brand new civilization of wizards was born!

After tens of thousands of years of change, the current wizards research, learn, understand and master basically the new runes that were analyzed later, and those chaotic runes that few wizards can master have turned into dust of history, and then Nor did it show up in front of people.

However, all elemental wizards know that when their own strength and knowledge have accumulated to a certain level, and they want to understand the power of the rules better and faster, then the chaos runes are undoubtedly hundreds or thousands of times stronger than the new runes. It's a pity that in the current world of wizards, it is almost impossible to obtain a chaotic rune from ancient times.

There may be some chaos runes in the knowledge treasury of those large wizarding organizations and forces, but they will never unselfishly take them out for all wizards to study and analyze. Instead, they will cherish and hide them inside the organization, only for those high-ranking wizards and core wizards to conduct necessary understanding and research.

According to many powerful wizards in the witchcraft handbook, the research and analysis of these chaotic runes is so difficult, and the time is extremely long. Even if it is the same chaotic rune, two wizards can analyze it at the same time, and the knowledge and experience they get are completely different, and they can only be used by themselves.

This also means that even if someone selflessly presents the results of his own research, others will only have part of the reference value and cannot directly use them.

It is precisely this special situation of the Chaos Rune that makes it abandoned by the majority of low-level wizards.

However, as long as any wizard has the ability to analyze part of the chaotic runes, he can integrate the acquired knowledge and experience into his own power system, thus forming a completely different and unique witchcraft.

Although wizards create a lot of new witchcraft every year, this kind of witchcraft that incorporates the power of chaotic runes is undoubtedly known for its great power and amazing effects. There are even many wizards who have created a new genre of wizards because of a certain powerful witchcraft!

Greem has been a wizard for eleven years, but so far he has collected only 327 witchcraft runes, all of which are the most commonly used basic runes without exception. Therefore, for him, these mutant and rare runes collected from the Knight Plane most likely have not undergone countless generations of evolution and transformation like the runes of the wizarding world.

If you study them thoroughly, you may be able to analyze the context of some of the world's rules.

These 35 variant runes and 16 rare runes, after counting and summarizing by the chip, roughly divide them into six genealogy of earth, fire, water, scenery and darkness, and then subdivide them into strong acid, chaos, cold, darkness, and death. , Electricity, Evil, Fear, Fire, Force Field, Language, Light, Psychic, and Sonic.

If all these runes are studied, the time span given by the chip reaches an astonishing 67 years. This also means that if Greem wants to study them thoroughly, he must set aside 67 years to do nothing and concentrate on studying these alien runes who knows if they are useful.

After such a long time investment, once the runes analyzed in the future cannot be integrated into their own abilities, this will be a huge blow that any wizard cannot bear!

So Greem just thought about it for a while, and chose to analyze the runes related to his natural energy first.

Among them, there are 3 runes related to fire, 1 mutant rune and 2 rare runes.

It takes at least 41 days to resolve that mutant rune, and at least 78 days and 82 days to resolve the two rare runes. This is based on the fact that he has the fire element talent and the big killer chip to shorten the time to such an extent. If it were another wizard, it would probably take several years, or even more than ten years, to slowly try and explore.

Since he had nothing else to do in the Stone Tower, Greem used the free time of the chip to analyze the mutated flame rune with all his strength.

He really wanted to know if the runes he brought back from the alien plane at the risk of his life could help him!

As soon as Greem gave the order, in the back of his mind, a strange rune composed of crimson flames emerged and began to rotate slowly. Whenever Greem's spiritual consciousness is focused on it, a vague and strange feeling will appear in his mind.

In the previous earth, any text based on symbols can only carry crude and primitive meanings. But in this mysterious and unpredictable world of high magic, when words have energy, it becomes very meaningful. In addition to using symbols with complex structures to carry information, it can also reveal some information hidden by the world through the strange distribution and changes of energy...

For example, the mutated flame rune floating in Greem's mind was obviously just some strange and twisted lines drawn by him based on the basic form of alien runes, but it inexplicably touched the rules of fire in this world, causing it to sparkle on the surface. The golden luster is moving, giving every watcher a warm feeling.

This feeling comes from within, not from without!

When Greem stared at this rune, a warm feeling would naturally emerge in his heart, and it was not a witchcraft effect imposed on him by the outside world.

This magical power made him feel intoxicated, and he couldn't help but immerse his spiritual consciousness in it, silently experiencing and comprehending the changes in the flame breath.

And while he was using the power of his mind to experience it slowly, the chip projected a strong blue light, shining on the flame mutation rune, analyzing, counting, and summarizing every change in it in detail...

However, at this moment, the stone tower defense wizard formation continuously sent him warning messages through a special frequency.

Someone broke into the stone tower!