Age of Adepts

Chapter 476: Greem camp

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Overnight, two hunting teams of beemen disappeared.

This immediately made the hive become manic.

After daybreak, the beehive that had just been quiet for a short time became noisy again. Teams of heavily armed bee warriors rushed out of the nest and began to carefully search the area patrolled by the missing team.

The battlefield was quickly discovered, but there were surprisingly few battle traces left on the scene.

Except for some traces of burning flames and some broken arrows and broken spears, no body remains were found at the scene, let alone half a piece of flesh and blood. This is rare in the battle of monsters!

According to the situation at the scene, it can be judged that the beeman hunting team encountered the red flame tiger. But what makes the beeman commander difficult to understand is that if the number of red flame tigers is too large to be eaten, the beeman hunting team only needs to flap their wings and hide in the canopy of the tree to escape, and there is no need to directly conflict with the other party.

Since the battle between the beeman hunting team and the red flame tiger broke out, it means that the leader of the team thinks that they can eat each other. So where are they all now

It can be seen that the battle scene has been cleaned up very carefully, and it is difficult to find even a piece of flesh and blood. If it wasn't for the strange body odor of the Red Flame Tiger still lingering on the scene, I'm afraid the beeman commander couldn't help but suspect that a human wizard had broken into their territory.

However, the style of the scene was not like what human wizards did.

Those greedy human wizards are not cruel bloodthirsty monsters. After killing their prey, they will only take away some of the organs or parts of the prey with the richest life essence, and they will not be like the most ferocious monsters. Don't let go.

Just when the beeman commander flapped his wings and shuttled around the scene, hoping to find some clues, a panting beeman warrior rushed to his side.

"There... there... there is a demon's lair..." The bee warrior who came back from afar to deliver the letter was obviously frightened, and even spoke intermittently.

This couldn't help but make the beeman commander's heart tighten suddenly.

After a while, the bee commander rushed to the 'devil's lair' with a brigade of bee fighters.

This place used to be the lair of a terrible grizzly bear, but with the arrival of the Yabebee, this cave with only more than 20 square meters has lost its owner forever.

But obviously, last night, this place was once occupied by some terrible demon.

This place is like an abandoned insect nest, the ground and walls are covered with a layer of strange creep. In the center of the cave stood five or six mounds that resembled anthills, but they had been knocked down and destroyed now, and the terrifying appearance that stood tall and tall before could no longer be seen.

As soon as he stepped into the cave, the beeman commander was immediately disgusted by a strong and pungent bloody smell. However, when its eyes fell on those collapsed mounds, the anger of the beeman commander could no longer be suppressed.

These bloody bastards!

These... These damned anthill-style nests were actually built with the flesh and blood of beemen warriors mixed with sawdust and wet soil. Among the collapsed hive mounds, the bee commander saw the remaining half of the wings and the bee tail sting.

Judging from the situation at the scene, this place is simply a breeding ground where the damned Zerg crazily devoured the flesh and blood of the beemen warriors!

And they were obviously a step late, those damned Zergs had already hatched and moved away early.

"Send all the patrols and search every forest around me closely, and we must find out those damned guys..." The sharp roar of the beeman commander immediately sounded in the cave.

Following this order, groups of bee warriors rushed out, turning the entire Black Forest into a chaotic quagmire in an instant.

...

All that happened in the distant jungle obviously couldn't interfere with the normal life in the Flame Throne Wuta.

Greem had just tempered his mental strength once and returned from the underground lava sea, when he received a message of witchcraft from Billis.

He has successfully taken root in the Abe bee territory, and successfully hatched five stinging scorpion larvae.

Yes, after the fusion of Bliss and the mutant mother, due to the difference in their own attributes and talent affinity, what hatched was not a carrion beetle, but a dark-soil dual-attribute stinging scorpion.

According to the information sent back by Billis, Greem was able to initially understand the basic abilities of this stinging scorpion hatchling.

It's a pity that this stinging scorpion larva lost the ability to fly, but gained the ability to burrow into the ground and launch earth-type and dark-type attacks in compensation. Their basic attack method is to drill from the ground to the enemy's feet, and then suddenly rush out to launch a terrible melee attack. The main attacking weapons are the huge chelicerae and ferocious mouthparts growing on the front of the body, as well as the poisonous scorpion stingers raised high behind it.

When attacking, it can launch a weak 'swamp technique', making the enemies around it fall into a thick swamp-like earth elemental smoke, and its body attack also comes with terrible shadow damage.

Of course, if these juveniles can successfully grow into mature bodies, they can lurk underground to launch spear stabs or shadow raids. As long as the enemy cannot force them out of the ground, they are almost invincible.

If it goes a step further, the mature stinging scorpion can evolve into an elite monster, and it can awaken more and more terrifying witchcraft abilities. However, in the absence of substantial data and information, Greem could not predict the abilities they might acquire in advance.

The hard carapace of scorpion-like creatures protects them from most physical damage, while swamp spells and shadow attacks can pin large groups of enemies to their side. From this perspective, Bliss's future Sting Scorpion Legion is likely to grow into a meat shield unit that is good at fighting melee.

In this way, the defensive pressure of the elemental puppets can be greatly released, allowing them to shine in the position of long-range attackers!

After experiencing a plane war, Greem has vaguely formed his own war experience.

The so-called plane war is actually just a glorified 'plane invasion'. In this way, in addition to facing the suppression of plane consciousness, the invaders also have to resist the flood of plane natives. In this case, if the lone intruder wants to fight a positional battle with the opponent, it is purely courting death!

Therefore, while retaining high mobility and concealment, possessing the witchcraft means of quickly forming an army is the key to defeating the enemy. At this point, whether it is Greem's elemental golem, Mary's vampire army, or Billis' stinging scorpion army, they are all an indispensable part of this strategy.

Of course, the difficulty of completely invading a mature plane with such strength is simply staggering. That's why Greem decided to act after he became a Tier 2 wizard after careful consideration.

Presumably at that time, the tactics of the servants of the few of them were basically mature, and it would not be like now, everything is just a framework and prototype, and they can't even pick out a general and commander in charge.

After briefly understanding Billis' information, Greem once again focused on himself. This is already the second mental tempering!

The last mental tempering made his mental power drop from 7 points to 6 points. After a period of rest and adjustment, and using a variety of methods to quickly restore mental power, Greem allowed his mental power to return to 7 points again. upper limit.

But after this tempering was over, his mental power plummeted to 5.8 points again, which also caused severe and continuous shocks in his mental space.

This kind of shock on the spiritual level is good and bad for him.

The advantage is that it can shake the already solidified spiritual space, detonate those hidden dangers that are not conducive to the expansion of the spiritual space, and give Greem a broader development space in the future. The disadvantage is that this kind of mental vibration almost involves Greem's whole body and mind. Before eliminating it, Greem couldn't cast any witchcraft at all, and even the use of mental power needed to be careful, so as not to interfere with the self-adjustment of the mental space.

Of course, the pre-stored witchcraft in the Voodoo Tome is an exception!

According to Greem's estimation, even if there are enough witchcraft and resources to squander, it will take 5-7 days to eliminate this mental shock. Considering the endurance of the physical body and the need to nourish the spirit, Greem felt that it was most appropriate to set the interval between mental refinement to 10-15 days.

And during his mental shock period, he almost lost the wizard's ability to cast spells, and could only rely on the wizard tower and the strict defensive wizard array to protect himself. If this weakness is grasped by his enemies, then Greem's life is really in jeopardy!

Two days later, the expected Wizard Korgan arrived at the Flame Throne Wizard Tower with a large amount of materials. Goblin Kirby and many apprentices who joined Greem's sect came with him. The crowd was bustling with more than 20 people.

These were all assigned to Greem one after another by the Sarubo family for more than ten years, and they were packaged and sent over at this time.

It can be seen that after the signing of the new contract, the attitude of the top management of the Sarubo family towards Greem has changed a lot. It has changed from the previous suppression to the current support. It seems that Lord Sanaza is full of confidence in successfully dispelling Greem's ambitions, and she doesn't even care about giving Greem some benefits in advance.

Of course, Greem knew it well.

Under the manipulation of Meryl and Gargamel, the Throne of Fire held a grand banquet to welcome Wizard Korgan. By the way, this banquet was also used to let the apprentices who settled in Wuta earlier and the new apprentices get in touch with each other.

After all, for a long time to come, the Flame Throne Wu Tower will be the place where they live, study and practice.

In this way, the current members of the Flaming Throne Wizard Tower include three wizards: Greem, Meryl, and Gargamel (the forest demon and Mary are not included yet), five quasi-sorcerer apprentices, and eleven senior apprentices. , thirty-four intermediate apprentices, several junior apprentices...

A small camp with distinct Greem characteristics quietly appeared in the middle of the continent!