Almighty Game Designer

Chapter 1065: What is the story of Bloodborne?

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Lao Qin looked down at the hunter suit on his body, it was completely stained dark red with blood.

He came to the place where Father Gascoigne died, bent down and picked up the white light, which was the key to Uldun's cemetery.

"Well, it seems that the plot does not have the option of saving people at all, and Father Gascoigne must be killed."

After getting rid of the animalized Father Gascoigne, Lao Qin found that his Spirit Vision went up by 4 points directly.

Go up the stairs next to it, and use the key to open the large iron gate behind Uldren's Graveyard.

At this time, Lao Qin noticed that there seemed to be a white light on the roof behind him.

At this time, Lao Qin was located above the cemetery where he fought with Father Gascoigne before, and this corpse was lying on the eaves of a house next to the cemetery. It was invisible when it was underneath, but it climbed up along the stairs. You can see it.

The white light I saw just now was on this corpse.

Old Qin leaned over to pick it up, and found that it was the [Red Gem Brooch] he had been looking for, with a name engraved on it: Viola.

Obviously, the body that fell on the roof was the little girl's mother, Viola, the wife of Father Gascoigne. From the hideous wounds on her body and the spreading blood, it was not difficult to deduce the truth of the matter.

Viola was attacked from the top of the stairs and at the entrance of Uldun's cemetery by the animalized Yharnan people, knocked down the guardrail and fell on the eaves below, and was brutally killed.

The priest who witnessed all this immediately fell into a state of madness. The Yanan who had just turned into a beast, who had just vented his anger in the cemetery and desperately tried to tear apart his body, should be the culprit of all this.

Lao Qin looked at the ruby brooch in his hand. He could choose to give the brooch to the little girl, or he could choose to break the brooch into a sacred blood gem to strengthen his weapon.

"This little girl is miserable too. Forget it, go back and hand in the task to her. Or... go to Uldun's cemetery first?"

Lao Qin is not sure about the next route, and he still doesn't know what kind of fate awaits this poor little girl.

On the Moyu live broadcast platform, there are still many players like Lao Qin who live broadcast "Curse of Blood".

The anchor and the audience seem to have returned to the time when they first saw "Dark Soul", trembling, exploring step by step in a completely strange world, and if they are not careful, they will die from the conspiracy of Celent.

Players' exploration of "Bloodborne Curse" is constantly advancing. For many old asses who have cleared "Dark Soul" for n weeks, although "Bloodborne Curse" was a little uncomfortable when they first saw it, as long as they study a little, they will quickly become familiar with this gameplay.

After all, although this game has made some changes to the gameplay of "Dark Soul" in terms of combat system and some details, the essence of the two games is very close.

For many veteran players of "Dark Souls", it may only take more than 20 hours to clear Bloodborne. If the player is more enthusiastic, it may be completed in two to three days.

After adapting to the gameplay of "Curse of Blood", the players' curiosity shifted to another aspect.

That is, what kind of story does "Bloodborne Curse" tell

A very special feeling that soul games give players is the strangeness of the world view.

Just like when players first see "Dark Soul", they will feel that there are too many incomprehensible things in this world, such as those living corpses and various monsters, such as why they should ring the bell and why they should defeat the ancient salary king , and why spread the fire...

Players are extremely unfamiliar with this world, and cannot explain it with existing knowledge. Plus the world is full of ugly monsters, scary traps, and each mob has the ability to kill you...

The superposition of various factors gives players the feeling of "torture" and "suffering" in the game, making this game a real adventure.

Because you never know what kind of things you will face when you open this door.

However, Dark Souls and Bloodborne didn't turn the whole world into unexplainable terror.

Players will indeed see many incomprehensible things, and will get a kind of fear from the unknown.

But as the game plot progresses, players will find the truth from the clues of this world, or the truth they guessed.

Those seemingly weird and unreasonable things are all strung together by a plot line, and they influence and connect with each other to become a complete and reasonable story background, leading to multiple different final endings.

Therefore, for "Curse of Blood", compared to excellent combat and level design, its plot and world view are also key factors that attract players to continue to explore.

So, what kind of world is the world where "Curse of Blood" is located

As the players continued to explore, the hunters they played died again and again, and woke up again and again in the hunter's dream. Fragmented information was pieced together, and the hunters began to try to restore the buried truth of the world.

Everything starts with the stranger who came to Yanan to seek blood therapy.

Suffering from a strange disease, the stranger came all the way to Yanan in search of a cure.

Yanan is known as the hometown of blood therapy. It is rumored that the blood here can cure all intractable diseases. Therefore, even though Yanan is extremely dangerous now, the stranger still embarked on the journey of seeking blood therapy without hesitation.

Strangers walking on the streets of Yanan found that the residents here were busy buying incense and candles, and the sellers along the way always showed strange smiles to the strangers.

The stranger doesn't understand this eerie atmosphere, he only knows that today is the traditional celebration "Hunting Night" in Yanan.

The stranger completed the blood transfusion. After the blood transfusion, he saw a hallucination. A bloody werewolf stretched out its claws to him, which actually represented his own inner animal side. If he accepted it, he would, like other villagers, go towards animalization and eventually become an animal. For bloodthirsty werewolves.

In the end, he overcame the bestiality, and was hugged by a messenger like a dwarf skeleton, which represented his inner choice to become a hunter, and embarked on the same hunting path as the previous hunters.

The stranger who woke up lost his memory and forgot his identity. He only saw the blood-stained bandages and needles on his arm, and only remembered that he had transfused blood from an unknown source, and then the nightmare began.

The only guide is a note, which someone put on the chair in the room: "Look for the dark blood to win the hunt."

(Dark blood is also translated as pale blood, paleblood in English. These two translations have similar meanings, and they both indicate a certain color.)

(The following chapters will explain the plot and world view of the Curse of Blood in detail, which can be seen from the chapter title, and students who are not interested can skip it.)

(Because "Bloodborne Curse" is the same as Black Soul, there is no absolutely correct interpretation of the plot, all interpretations are put together through the fragmented information in the game, and Miyazaki Hidetaka does not intend to let players know the truth, so many There are many opinions on the details. This is just a guess. If there are mistakes, please discuss.)