The attention of "Warcraft" continues to skyrocket. Chen Mo's works, Azeroth's orthodox plot, subversive rts games, domestic game boutiques, these are all extremely hot topics, and soon swept all major game forums and live streaming sites.
Especially in the rts game circle, if anyone doesn't know about "Warcraft", they will be despised.
Once the topic becomes a hot topic, the subsequent fermentation speed will be faster and faster. By the third day, the sales volume of "Warcraft" has skyrocketed to more than 43,000, which is twice the sales volume of the first day!
The cumulative sales volume in three days has reached nearly 100,000, which means that the three-day turnover of "Warcraft" has reached more than 8 million.
Calculated at this rate, the sales volume in the first month is very likely to reach about 800,000, and the monthly turnover is also very likely to reach nearly 70 million!
This statistic made the people who eat melons go crazy, and it also made the entire gaming circle go crazy!
Although the market for PC games is very deep, there are many large rpg games with a monthly turnover of tens of millions, but "Warcraft" is an rts game that sells sales by share, and rts games in China are rarely dared by game companies theme!
Chen Mo actually entered the PC game market with an RTS game, and stepped on the foreign masterpiece "Legion Conquer". This is really a morale booster for the Chinese people!
Moreover, whether it is players or industry insiders, the evaluation of "Warcraft" is extremely high. The rating of "Warcraft" has been maintained at above 9.5 points all year round, and the evaluations of all game evaluation agencies are all full of praise.
"Domestic boutique rts game: Warcraft! "
"The classic game sweeping the PC game circle! "
"Seeing these cgs, can you believe that this is a domestic game? "
"From my name mt to Warcraft, how powerful is the Azeroth universe?" "
"Score 9.5, this game is very likely to become a milestone in rts games! "
"RTS game master player: This game completely crushes the legion to conquer! "
"Expert Review: An Incredible Boutique Game!" "
All the major game media commented one after another, all of which were full of praise. In the past few days, most of the game media turned into Chen Mo's brainless fans, and crazily praised "Warcraft".
The applause was well received, and many players self-published into a navy, promoting the game "Warcraft" everywhere.
All of a sudden, "Warcraft" was in the limelight, and even many players who didn't play RTS games at all knew the name of this game.
…
On the 5th, the "Seven Heroes" public beta.
On the 10th, the closed beta of "Ion World".
But these two games, which were supposed to be the hot spots of the month, didn't make much splash at all, especially "Seven Heroes", the public beta data is not even as good as the internal beta!
And "World of Ion" is even worse. The time of the closed beta of this game happened to be the stage when the popularity of "Warcraft" was rising. Comparing the two, the settings of "World of Ion" immediately became horrible up.
After watching the orthodox plot and cg of "Warcraft", the tastes of the players have become very tricky. Those players who watched "World of Ion" for the theme of western fantasy basically quit after playing for five minutes. up.
"What kind of styling does this character have? Washing, cutting and blowing? Isn't it too copycat?"
"The cg at the beginning is almost at the level of kindergarten animation. What the hell, can you learn the opening cg of "Warcraft"?"
"Is this the quality of games produced by Dichao Huyu? You are such a big company, but you can't compare to a c-level designer who has just been in the industry for more than a year? You seem to be making me laugh."
"Honestly, your plot is a high school composition, right?"
"Let me tell you a joke, the plot of an rpg game is instantly shattered by an rts game."
Even the die-hard players of Dynasty Entertainment have to admit that "World of Ion" is really a failure, and they can't even find a reason to wash the ground.
It would be okay if there was no "Warcraft", but now that "Warcraft" is in the forefront, comparing the two, the production of "Ion World" immediately looks rough and unreadable!
Whether it's cg or plot, it's not at the same level at all. The most annoying thing is "Warcraft" or real-time strategy that doesn't focus on plot, while "World of Ion" is an rpg!
Tang Dagang is also depressed, it's not because I'm not capable enough, it's because Dichao Huyu didn't give me enough resources at all!
Originally, the attitude towards "Ion World" within the imperial court was not uniform. For example, Qiu Jiang and Qin Xiao were both strongly opposed to making "Ion World". There are too many resources for Tang Dagang to toss.
In terms of plot, art, etc., Tang Dagang did not get the best resources from Dynasty Entertainment, so he was not convinced.
But actually? So what if you give him the best resources
Chen Mo didn't care at all.
Neither "Seven Heroes" nor "World of Ion" became the hottest games of the month, and even the hot topics on Weibo were left far behind by "Warcraft".
To Emperor Huyu and Zen Huyu's surprise, the two well-crafted rpg games did not die at the hands of each other, but instead got a wave of a by an rts game
What is more embarrassing than dying in battle is dying in obscurity, especially in "World of Ion". At the beginning, some players would sneer at it, but later on, no one cared about it.
This mmorpg game, which tried to copy the Azeroth universe, completely hit the street.
…
And during this period of time, those players who are keen on RTS games are also desperately exploring the potential of "Warcraft". To their great surprise, the game content of this game is far more complicated than they imagined!
At the very beginning, everyone was bored with their development, and in the later period, there was a wave of soldiers. Players were all keen to make super soldiers, and they didn't pay much attention to the role of heroes.
Later, some great players began to discover the role of heroes, focusing on leveling and spawning monsters, and even used Juggernauts and Demon Hunters to harass the opponent's development.
Later, tactics such as peasants exploring roads, escorts clearing the wild, explosive troop pushes, and quick mining splits began to emerge. RTS senior players who were originally keen on "Legion Conquer" were almost non-stop in "Warcraft" Fight in battle and develop new tactics.
Chen Mo has set up a complete ranking mechanism for "Warcraft", and has the same video recording system as in the previous life. Players can watch the battles of the great gods, learn new tactics at the first time, and even study some classic battles repeatedly. , The development speed of tactics is even faster than that of Chen Mo's previous life.
In just one week, Xue Kai and several other god-level players have reached more than 2,400 points, and they are still fighting non-stop, preparing to go even higher.
Even the RTS game genre began to spread continuously. Some players who didn't play "Legion Conquer" were attracted by the plot of "Warcraft".