Almighty Game Designer

Chapter 1116: assemble

Views:

The tactic of entrapment and killing was carried forward together with the concept of "reinforcement". In fact, strictly speaking, before the setting of "reinforcement", the tactic of entrapment and killing was also available, but the benefits were not as great as later, so it was not necessary. Unusual.

As for whether the tactic of killing the game reduces the fun of the game, it is obviously reduced. After all, for the party who was killed, this is a completely one-sided battle, and the individual has no power to fight back in this situation.

But the key point is that Chen Mo added a mechanism to this version of "World of Warcraft": players can choose their own graveyard to resurrect.

In the original version of "Wrath of the Lich King", although there is a reinforcement mechanism in Alterac Valley, dead players will be automatically assigned to the nearest own graveyard to resurrect. The only way to change the graveyard is to run the soul.

However, it would definitely waste a lot of time to expect the soul to run to another cemetery, and most players are lazy and don't know this kind of operation, which is why many players hate the "pit killing" tactic so deeply.

After adding this mechanism, "killing" is no longer such an unsolvable tactic, and Chen Mo can't count on relying on killing to get enough reinforcements.

Therefore, this version of the Okuyama pit kill tactic is not as invincible as many people imagined. It can only be used when there is a huge gap in strength between the two sides.

In other words, only the jungler of the national team can perform such an operation.

Three conditions need to be met at the same time to complete the killing:

First, one's own side can crush in frontal team battles, and can still maintain a huge disparity in combat power when pushing to the enemy's cemetery, so that the mob that has just been resurrected in the cemetery can be blocked at the resurrection point.

Second, there are no novice players or 25-year-old players on your side who set up flags for battlefield missions.

Third, the enemy players don't know how to change the cemetery to resurrect.

If one of these three conditions cannot be fulfilled, the operation of "killing" cannot be done.

Many players get scammed when they enter Okuyama. That's because these players are often solo players. When they encounter the national team being scammed, their mentality will explode. However, this is not a fair and equal battle in itself, and it does not reflect the real gameplay of the Okuyama battlefield.

Therefore, the tactic of "pitting and killing" is actually a very good tactic, including the concept of "reinforcement", which highlights a design thinking that is "killing the enemy's vital force".

One of the decisive factors in war is the resources of both sides. These resources include strategic materials, equipment, soldiers, supply lines, etc. Some people say that "wars burn money", which is the truth. And in big battlefields like Okuyama and Conquer Island, it is also necessary to limit the resources of both sides, otherwise there will be endless situations.

In real battles, when one side runs out of ammunition and food, the winner will be determined; and because of the particularity of the game, players will be resurrected after death, so once a "bridge defense battle" occurs, it means that the resources of both sides will be exhausted. They are all infinite, and the attacker with a certain advantage cannot end the battle. This is an abnormal and unhealthy way of playing the game itself.

Just like a moba game, if the attacker has already defeated the defender in all three ways and the two sides are still in an infinite stalemate, even if the battle lasts for several hours, then this is obviously a failure in game design.

The concept of "reinforcement" in the big battlefield is equivalent to the supplies of both sides. Both the alliance and the tribe have limited supplies (reinforcements), and whoever consumes them first will lose. Therefore, destroying the enemy's vital forces has become one of the tactics.

If the two sides of the alliance and the tribe are evenly matched, then the battle in Okuyama is not limited to the "killing" method. Assuming that the alliance wants to have the tactic of entrapment and killing, it is by no means just going to the cemetery of the tribe and it is over. The battlefield commander of the alliance needs to make a series of preparations in advance, and these preparations are the basis of the tactic of "entrapment and killing" The essence.

And the "killing" itself is just the result of this series of preparations.

The battlefield commander needs to consider: Where should I choose to fight the main force of the tribe? What formation should I use to fight head-on? Is it divided troops to harass? Does the small force detour? Which cemetery should I choose to kill? Should the tribe's tower be pulled down? Should the captain of the tribe organize manpower to fight

Obviously, this series of operations required very strict conditions, and the key to Chen Mo's ability to lead these alliances to complete the murder was the huge gap in command ability between the two sides.

The two mines continued to provide reinforcements for the Alliance, while the Stormpike Cemetery tribe's large troops were constantly being killed, and the gap between the two sides' reinforcements was constantly narrowing. Many tribes were surprised to find that the number of alliance reinforcements was still growing slowly.

But the tribal leader soon discovered the dangerous situation of his side. After being killed two or three times, he immediately ordered decisively: "Everyone immediately change to the cemetery and resurrect! Directly change back to the ice and snow cemetery!"

No tactic is perfect. It is actually very simple to avoid being killed, just change the cemetery.

At this time, the Stone Furnace Cemetery has been brought back by the alliance, and the tribe chose to return to the Ice and Snow Cemetery to be resurrected, but the gap between the two sides is still very large. The point is that none of the tribe's sentry towers have been dropped, while the alliance's side has lost two towers.

Seeing that fewer and fewer tribes were resurrected in the Lei Mao cemetery, Chen Mo said on the battlefield channel: "Okay, everyone is on horseback, ready to go."

The alliance thieves in the clan are still trying to harass and occupy the towers. After fighting the fire several times, the clan players finally managed to defend the towers near the ice and snow cemetery. , Equipped hunters and mages are forced to guard their homes.

Because there is a very convenient team voice, the stealth teams of these alliances also try to communicate in the voice as much as possible. In addition, druids have certain healing abilities, so the Horde can't fight if there are fewer people.

Although the first tower, the second tower, and the ice and snow cemetery were snatched back by the tribe, the east and west towers have never been taken back, and the countdown to destroying the east and west towers is still passing by every minute.

The tribe's battlefield channel has become chaotic, and several hunters of the tribe have been typing: "Come home! There is at least one team of stealth occupations here! It seems to be two teams, and the few of us can't handle it at all!"

At this time, some of the tribe's large troops were preparing to assemble near the ice and snow cemetery, a small part was still buried in the Thunder Spear cemetery, and were just about to be transferred to the ice and snow cemetery for resurrection, and a large number of people were concentrated in the ice and snow sentry tower and sentry tower highland Nearby, I am afraid that another alliance will come to steal the flag.

However, the alliance's stealth team had sneaked into the Horde's Frostwolf Fortress, and the two teams huddled together, determined to get the Frostwolf Watchtower.

The thieves' initiative ability and single-handed combat power should not be underestimated, especially in the narrow terrain of the tower, there is basically no possibility of being kited, several thieves each have a backstab, even a plate armor profession can't handle it at all. Not long.

Moreover, even if the hunter has flares that can illuminate the sneaking thieves, the thieves can also rush directly to fight in groups.

In this case, the only way is to fight in groups, and the tribe also finds a full-staffed team to rush in, but now for the tribe leader, how many people to send back has become a difficult problem.

At this moment, someone pointed to the plain of battle: "The alliance has come!"

Everyone took a look and found that the main force of the alliance had indeed assembled on the plain. After the tribes who had been killed before changed their cemeteries one after another, the alliance stopped guarding foolishly, and directly opened the cemetery, and then rushed to the plains.

The tribal leader thought for a moment: "Go back to the two teams and make sure to bring back the East and West Tower! Others, follow me to defend outside the ice and snow cemetery." 8)