For many players, "God of War" is a rather surprising episode. It can be said that it is a pleasant thing to experience the journey of Kui Ye's killing of gods during the journey of "World of Warcraft".
The World of Warcraft journey continues, though, and will apparently continue for many years to come.
During this period of time, the land reclamation activities of various large guilds for the "World of Warcraft" team copy gradually entered the right track, and this land reclamation event was actually very long.
The difficulty of the early team dungeon mainly lies in the running-in. In front of the boss with high attribute, what is needed is the cooperation of all members. The wrong behavior of any player may cause the group to be wiped out, especially in front of some bosses with special mechanisms. Dozens or hundreds of deaths were just trial and error.
After all, the land reclamation guilds are the earliest players in the game. There is no ready-made strategy to refer to. Many times, even when the group is destroyed, they don’t know how it was destroyed. A group of people have to look through the battle records together to see the clues. .
The team-based design of "World of Warcraft" is the essence of the whole game, and this kind of genius design was actually very common in the 1960s, so this game can be accumulated in the version of "Wrath of the Lich King".
Among the dungeons in the 1960s, Molten Core, Black Wing Lair, Onyxia, Ahn'Qiraj, and Naxxramas, each dungeon has its own characteristics, and it was selected as "the most famous in World of Warcraft". Creative boss", there will also be a large number of team bosses from the 1960s selected.
For example: the first boss that needs to be controlled is the wild Razorgore, the first twin boss Ahn'Qiraj, the twin emperors, the first fierce stake battle Patchwick, the first f4 Four Horsemen of the Apocalypse, and There are Ragnaros, Nefarian, C'Thun, Kel'Thuzad... These bosses all have their own characteristics and left a deep impression on the players.
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At this time, a large number of teams are dying at the gate of the fallen Valastats.
Some guilds have repeatedly been wiped out at 1% because of the land reclamation boss, commonly known as "Little Red Dragon", which has caused cracks within the guild, and even the entire guild is on the verge of disbanding...
Even in many guilds, when the group leader shouted to fight the little red dragon, the entire guild was instantly silent, and no one spoke up...
Many players think that after experiencing the pain of Molten Core's destruction for a week, they have developed corresponding antibodies to this game and will no longer be so vulnerable.
However... this is obviously too optimistic, the water in this game is much deeper than they imagined...
At this time, the main group of the Holy Dawn Guild is preparing to open up the wasteland for the little red dragon, and the well-equipped members are listening to the group leader's lecture.
"Let me emphasize again, the skill of burning stimulation will make your skill instant, but it will continue to reduce the upper limit of health, and you will die after 20 seconds. When you die, the explosion will cause 10,000 points of range damage. Every 15 seconds, the first Hate the target release once, two long-range and one melee, this is a skill we must pay special attention to, the other Red Dragon Essence, Flame Nova, and Cleave are familiar to everyone, so I won’t go into details.”
"Then let me talk about the handover of our team..."
The head of the group spoke tirelessly in front, and the remaining 39 members sat on the ground and listened, nodding wildly from time to time, just like elementary school students listening carefully.
Some members will raise their hands to signal if they don’t understand something. At this time, the group leader will explain it again, making sure that everyone can understand it.
There is no way, as long as there is one person in this boss who doesn't know how to fight, he may pull the whole group to collect gold coins.
After a period of land reclamation, Little Red Dragon has gained a very domineering title: "World of Warcraft Gold Coin Recovery Machine", also known as "Group Destroyer Engine" and "Guild Breaker".
Because according to official statistics, the little red dragon is the boss that kills the most players, and the continuous mass destruction makes a large number of players have to spend a lot of gold coins to repair equipment, so it is called "gold coin recovery machine".
Of course, there will definitely be many guilds that have passed Little Red Dragon in the future. In terms of difficulty, it is still far behind C'Thun and 4dk.
But the key is that it is the second boss of Blackwing Lair, and compared to the first boss, its difficulty increases instantly, which is a very fatal hurdle for many little white guilds. In the past, the guild members might have to go to the big guild and go their separate ways.
The little red dragon is a very characteristic boss. Before the battle, it only has 30% HP, and it will give the whole group a buff called "Red Dragon Essence", which restores a large amount of anger, energy and mana to all players. That is to say, within these 3 minutes, all output occupations can be happy, but if the boss has not been killed after 3 minutes, basically you can wash and sleep.
Moreover, Red Dragon's Flame Nova is an AOE skill for the entire raid, which puts a lot of pressure on healing professions, while the two skills Ignite and Cleave determine that as long as one player has a problem, it may cause a raid result of annihilation.
The head of the group was still explaining the booth earnestly, and also pulled everyone to review together.
"Okay, I'm lying on the ground, assuming I'm the boss now, everyone stand around me now, I'll see if you're standing right. Soldiers, move closer to this side, yes, that priest, step back .Okay, if the mage is hit by the ignition now, where should you run? Show me a demonstration... "
The main tank pulls the dragon head, thieves and other fighters attack from the left rear of the boss, the healers of melee occupations are on the left, and the long-range occupations and healers are on the right side of the boss. If it is ignited, the main tank will die directly in front of the boss and be replaced by the second tank, and the others will run counterclockwise to the open space to wait for death.
This is the most perfect position that the team leader racked his brains to come up with after being wiped out many times.
Seeing that everyone had already remembered this position, the team leader finally gave the order to brush buffs and start fighting!
It can't be said that the group leader is too cautious, mainly because when the boss is opening up wasteland, any mistake by any one person will cause the group to be destroyed.
Because this boss is immune to taunts, the three tanks are required to keep their hatred in the first, second and third positions. After the mt is hit by the mortal ignite, the second tank must quickly come to the boss from the melee pile and take the hatred live.
It doesn't sound difficult, but don't forget the buff of Red Dragon Essence.
Under the blessing of this buff, those thieves can basically use their skills casually, and the damage is naturally leveraged, especially some thieves with better output methods. In case there is a problem with the hatred control, when the main tank dies, the boss will directly turn to face the thieves A cleave, basically all melee ggs, just destroy the group and start again.
If the second tank runs slowly and gets a cleave before getting out of the crowd, it will still destroy the team.
Moreover, after the player is hit by Ignite, if he runs slowly, the 10,000 damage burst in an instant is basically an instant for others.
If two healing professions are ignited one after another, then do it again, because the healing is not enough and the boss's AOE cannot be healed.
So the long-distance profession tried its best to fight the healer's hatred, but accidentally ot, the boss turned his head towards the long-distance profession... the group was still destroyed.
The main group of the Holy Dawn Guild rushed forward with confidence.
Six hours later, the head of the group said while eating bread: "Come here first today, and continue tomorrow..."