Almighty Game Designer

Chapter 1178: Variety of ways to play

Views:

At the beginning, everyone was still familiar with the basic operation of the game, playing backboards, practicing certain tracks, and brushing up the combo numbers.

Even if there are relatively good masters, they basically play the conventional gameplay in a serious manner. At most, they add a little bit of manipulation, twist their waists, twist their butts, and so on. They are still relatively conservative.

However, as everyone's proficiency is getting higher and higher, all kinds of interesting ways to play moths begin to emerge in endlessly...

The first is to make a fuss about the handle.

This pair of handles is specially made for "Rhythm Lightsaber". The counterweight is specially added, the vibration module is adjusted, and useless buttons are also hidden through special design.

Moreover, the hole at the back of the handle can be tied to the wrist through a special wrist strap to prevent it from falling off. These two holes can also be used with other accessories to "deform" the two handles.

For example, tying the two handles together with an included rope makes a nunchaku; connecting the two handles together with a special connecting rod makes Darth Maul's sword, which is The two handles are connected together, hold the middle, and the light blade appears at both ends.

As for what's the point of these cool transformations... just cool!

Of course, this mode is prepared for a few big guys. Most people don’t even understand the one-handed mode. How can they play the nunchuck mode again. The cube has not been cut yet, and they may smash themselves first. up.

But some big guys really played it out, and even recorded it.

The effect is just one word, handsome!

Some masters who have specially practiced nunchuck tried to play with nunchuck, and saw the red and blue light blades waving in the air with the swing of the nunchuck, accompanied by a cool rhythm and visual effects Call it an explosion.

The Darth Maul mode is equally handsome. After the two handles are connected together, the two lightsabers become like long sticks, and the cutting method is naturally completely changed.

These big guys cut squares directly like playing sticks, and the red and blue light blades are the two ends of the long sticks. The two light blades will dance together, which looks more integrated. When surrounding the player's body, the effect is far away. It is more handsome than the traditional dual sword mode.

Of course, if you want to talk about scores, you will definitely not be on the list, but so what? It's over for being handsome!

Many players don't play this game to be on the list, they just want to look handsome, and then exercise a little bit, move their muscles and bones, sweat and so on. This mode can be said to perfectly meet their needs.

In addition to the handle, players have begun to think about the characters of the game and the skin of the lightsaber...

The game comes with an additional function, that is, the player's body can be replaced with a model of a certain game character, and the video of the game can be automatically generated.

Moreover, there are a large number of lightsaber models in it. Weapons such as Frostmourne and Moonlight Greatsword can all be replaced in the game.

There's even a really cool scythe, but it's a bit more expensive too...

These game character models are free to download, and they contain many classic characters from the Thunder game platform, such as "World of Warcraft", "Watching Pioneer", etc. Genji's models are especially popular.

Of course, there are also players who like to use models of various cute girls. Anyway, as long as you are willing to spend money, you can provide any models and lightsabers...

The last place where you can play well is the music library.

The music library in "Rhythm Lightsaber" is very rich. Chen Mo also specially bought a large number of song copyrights, and automatically generated levels in the game through the artificial intelligence system.

Players can choose their favorite singers and songs to practice, just like listening to songs...

There are also some players who have made various playlists very enthusiastically, and other players can also like the playlists.

The playlist with a high number of likes will be uploaded to the homepage, and players can directly play the playlist.

It's just that there are usually dozens of songs in the playlist, and most players will be exhausted after jumping at most two songs. A playlist may take a month or two to get through all of them...

And the players are very surprised to find that the songs in this game are inextricably linked with the dancing posture...

Like some popular songs on the Internet, such as "Pure Land of Ultimate Bliss", there are dances in themselves, and the distribution of blocks in the game is also based on a similar layout. When the player cuts, he will even vaguely feel like he is dancing a feeling of.

Of course, some complex dances will definitely not be able to be expressed, but like some relatively simple "Divine Comedy", the degree of reproduction is simply beyond the charts.

For example, after playing songs like freaks, time, seve, and enospeakamericano, players all say that the restoration speed is simply amazing...

If none of these can satisfy you, then this game also has an ultimate killer, the editor...

In the editor, players can upload their own tracks, allowing artificial intelligence to automatically generate levels based on the tracks.

Of course, players can also make some adjustments to the content of the level. If those crazy players have conquered the collapse mode, they can go here to increase the number of blocks in the game by an order of magnitude or two.

With the increasing number of players, the popularity of "Rhythm Lightsaber" is also rising.

In the discussion area of the game, players are all sharing some fun experiences, and some even post a special post to record their weight changes...

"The matrix glasses and handles have arrived today. From today on, one difficult track every day, and then record your weight change!"

"Upstairs is amazing, I feel that I have to record my weight like you, I feel that this game is really very slimming!"

"I only played two songs, and I felt profusely sweating, and the collapse mode became even more abnormal. I felt like I was shaking after I finished playing."

"Indeed, I used to think that sports are very boring, mainly because I haven't encountered this game! I just discovered that the combination of addictive audio games and VR can have such a good effect?"

"Recently, I have seen a lot of gangsters' coquettish operations. I also want to practice the cool nunchuck gameplay. After recording, I can post the video online to pretend to be aggressive!"

"Hahaha, aren't you being too optimistic? We salty fish should just play the single-sword mode honestly. What kind of nunchucks are we playing..."

"Salted fish also have dreams! Although I don't know it at all now, I can practice slowly. Anyway, I don't feel ashamed to practice at home by myself. After practicing for a month or two, I will always be able to practice!"

"Come on, I'm going to clock in and record my weight changes from today. From now on, I will play a song every day, and strive to lose five catties a month!"

The enthusiasm of these players was all mobilized, and many people were surprised to find that the game discussion forum of "Rhythm Lightsaber" has become a weight loss discussion group, okay

All of them are clocking in to record their weight. The most ridiculous thing is that these people have lost weight...

Players said one after another, who said that playing vr often is not good for the body? This game is simply too much exercise!