In fact, in this game, there are only two original endings. Among them, the ending of the good man is relatively more in line with the values of the West, especially the lighthouse country. For domestic players, this route is a bit too holy.
Hank betrayed the protagonist and others because of his daughter, which directly led to the death of the protagonist's brother, but the good man route requires the protagonist to forgive Hank and let Hank and his daughter reunite, which is obviously unreasonable.
You know, Hank was a criminal in the first place, and he was duplicitous and capricious. All kinds of stains cannot be completely washed away by a daughter. Who knows if he uses his daughter as a shield in exchange for his own life
However, the domestic values are more recognized as "reporting grievances directly". Even if the protagonist chooses the route of being a good person, it does not mean that he must forgive those murderers who killed his relatives like the Virgin Mary and let them continue to live.
So at this point, Chen Mo did not continue the value orientation of the original work, but left the choice to the players. No matter how players decide Hank's fate, it will not affect their good and evil endings.
And the content of another magic reform is to make a third arrangement for the fate of the elder brother.
In the original work, with the advancement of the plot, no matter whether it is the route of the good or the villain, the elder brother will undoubtedly die. Many players expressed that they could not accept this.
It's obviously a cool game, but why do you have to disgust players with the plot
Of course, Chen Mo is very clear about the intention of the original design, because this story is not a pure and refreshing story like "The Prototype of Massacre". It has some in-depth discussions on the concept of good and evil.
Not to mention whether this kind of discussion is correct and mature, but it is indeed deeply imprinted in the soul of this game. On the one hand, the different gameplays that match the good and evil routes enrich the game content, and on the other hand, it also allows players to play in the game. After the game ending, you can have some opinions and understandings of your own.
Of course, there may be another very important reason, which is to forcibly trick players into playing the second week...
In general, the two routes of good and evil are completely different emotional experiences for players.
Taking the route of good people, the elder brother and younger brother understand and tolerate each other, and have the same concept. Although they always have to be patient and play a bit aggrieved in the early stage, as the plot develops, civilians will spontaneously help and support the protagonist. Ordinary people and People with superpowers can understand each other, and the tribe is proud of the protagonist.
Taking the villain's route can indeed completely let go of any moral burdens, play however you like, and kill people at will. Although the elder brother and the protagonist often have fierce quarrels, it can be seen that the elder brother still cares about his younger brother.
But with the development of the plot, the civilians also rebelled against the protagonist. Although the protagonist became a dictator, he was abandoned by his tribe, and the road to the throne seemed so lonely.
This kind of plot is actually reasonable and logical in a sense, because every choice has its own advantages and disadvantages. To be a great hero, you must always restrain yourself with extremely high moral standards. To be a villain, you must It will inevitably arouse the resentment and resistance of countless people.
However, there is a shortcoming in this plot, that is, the elder brother will always die, but the elder brother is almost the only perfect good person in this game, and many players cannot accept his death.
The third ending that Chen Mo added was to solve this shortcoming.
This ending gives the players a chance to save their brother, but at the cost of giving up the rest of the plot.
Just like at the gambling table, you have already made a small profit, can you stop decisively at this time.
I have actually said before that this game is a cool game in terms of gameplay, but not in terms of plot. It has relatively deep thinking about good and evil.
Whether it is becoming a hero or a dictator, it is impossible to be smooth sailing, and there is a corresponding price to be paid. The death of my brother is actually the price.
If the elder brother is not dead and the ending is successfully reached, then the plot of this game will actually collapse. This kind of plot handling is completely the same as that of ordinary cool games, and it does not match the characteristics of the game itself.
Therefore, the third ending is equivalent to giving the player another choice. If you are willing to pay these prices, you can save your brother's life, but the final open ending will also leave a lot of room for the player's imagination. Will he return to Seattle and continue on his old path
As for what kind of understanding each player will have, it is up to the players to think for themselves.
…
After the game "Infamous: Second Son" was released, as a relatively unique game type on the next-generation VR platform, it quickly attracted the attention of a large number of players.
For players, the biggest highlight of this game is its graphics and refreshing gameplay. The feeling of flying over the city as a superpower reminds many people of the first time they saw "Prototype" many years ago. Experiencing this fully immersive game on the next-generation VR platform also gives players a completely different feeling.
Ambilight image performance, immersive auditory shock, rich combat system and unique combat methods, all of these caught the player's attention at the first time, making this game a distinctive vr game.
As for the three endings of the game, different players have different opinions, especially the villain ending has even caused quite a bit of controversy on the Internet.
The protagonist went from life to death in order to save the tribe, but the tribe expelled him because of his indiscriminate killing of innocent people. In the end, the protagonist put a big move outside the residence of the tribe. The end of the plot undoubtedly expresses that the protagonist finally killed All the clansmen, the rebellious kid who liked to play pranks and graffiti in the eyes of the clansmen is gone forever.
Some people think that the protagonist is cruel and ruthless and morally bankrupt, while others think that the protagonist's actions are very satisfying and have triggered a big discussion about morality.
Although it has caused a lot of controversy, the choice of the two routes of good and evil is inherently contradictory, and this is exactly the effect this game hopes to achieve-so that the game itself can arouse players' thinking.
On the Moyu live broadcast platform, Zou Zhuo and Lin Xue played "PUBG Mobile" together, while talking about the plot of "Infamous: Second Son".
Zou Zhuo is plausible: "It is definitely better to be a good person. Although it is a bit false, people are still social animals and need the approval of their clansmen. Otherwise, even if you conquer the world, what's the point of betraying your relatives in the end?"
Lin Xue asked, "Did you play the villain's ending?"
Zou Zhuoyi said sternly: "I'm not playing! I'm just a kind person, and I won't kill innocent people indiscriminately to follow the path of villains!"
Lin Xue reminded: "The villain's route will become a boyfriend and girlfriend relationship with the girl with neon abilities, and will do shameful things on the rooftop. Of course, players can't experience the shameful part, but they can kiss and kiss her." Hugging ones, you can touch them casually, tsk tsk tsk that feel..."
Zou Zhuo: "...Really? Then you can continue to play, I will go to experience the villain line first."
As a result, as soon as the words fell, Zou Zhuo's voice suddenly became frightened.
"Hey? Wife, when did you come? Wife, listen to my explanation, ah!!"
The screen of Little Fatty's live broadcast room suddenly went black, and the screams continued for a long time...