Almighty Game Designer

Chapter 130: The overseas version is online

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USA.

"Huh? A new game, "Warcraft"? Which company released it?"

"A developer and publisher I've never heard of."

"Hey, isn't this a Chinese company?"

"Strange, do Chinese companies dare to make real-time strategy games? Their real-time strategy games seem to be particularly horrible. Isn't the local market almost completely eroded by "Legion Conquest"?"

"The first few, you don't pay much attention to the Chinese game market. "Warcraft" is very popular in China, and it has even completely surpassed "Legion Conquest."

"Really? Maybe it's just adapted to Chinese tastes."

"I saw the promotional images and videos, and to be honest, it's hard for me to express my surprise. It's very sophisticated, unlike any Chinese game I've seen before, and I can't even fault the lines. You can go and see."

"Really, the lines are perfect. I'm curious who their translators are, did they pay for some master translators from our country?"

"This is the first time I have encountered this situation. The Chinese have made a game similar to "Supreme God Ring", and the quality seems to be very good."

"And this game is free to download and try. I think I will try it on the day it is released."

Europe.

"It seems that a real-time strategy game similar to "Supreme God Ring" is going to be launched recently, and it has been promoted in many places."

"Really? I haven't heard that a European company has developed this kind of game. Is it an American company?"

"No, it's a Chinese company."

"Oh, then I'm not going to play. It's hard to imagine how Chinese companies will make this theme. I very much doubt that they can understand a worldview similar to "Supreme Ring."

"But judging by the promotional video, they did a good job. At least I didn't realize it was done by the Chinese at all."

"I watched it too, and the lines are very authentic. The dubbing in the French and German versions is a bit awkward, but there is nothing wrong with the dubbing in the English version, which is perfect."

"Really? It's hard to believe."

"Okay, you guys convinced me, I'll take a look."

South Korea.

"Are you still playing Legion Conquer?"

"Yeah, you don't play anymore? Switch to rpg?"

"No, I'm playing another real-time strategy game."

"Really? Which one?"

""Warcraft"."

"I've never heard of this game."

"That's right, because it hasn't been launched in South Korea yet, I downloaded it from the Chinese game market."

"Chinese games? I very much doubt that your choice to abandon "Legion Conquer" is wise."

"This game surpasses "Legion Conquest" in all aspects, and it is not an exaggeration to say that it is the most fun real-time strategy game in the world."

"real or fake?"

"It seems that the Korean version will be released in the near future, and I am looking forward to it."

"Okay, I'll go and have a look then."

There have been promotions and advertisements for "Warcraft" in many countries, but after all, the budget is limited, and it is impossible to reach the level of indiscriminate bombing. The popularity of "Warcraft" in the early stage still needs to be accumulated slowly. The real outbreak period depends on the players their word of mouth.

Finally, after the publicity warm-up, "Warcraft" is launched globally simultaneously!

Of course, for the international version of "Warcraft", Chen Mo can't help at all. After all, his only popularity is in China, and no one knows him when he goes abroad, let alone the logo of Thunder Interactive Entertainment.

Whether it can be done or not depends entirely on the game quality of "Warcraft"!

The price of "Warcraft" is 29 US dollars, which is cheaper than "Legion Conquer", but converted according to the exchange rate, the price of the English version is basically twice that of the Chinese version.

Chen Mo didn't adopt the strategy of small profits but high sales, because foreign countries have a strong sense of payment. In terms of the quality of "Warcraft", 29 dollars is not expensive, it is worth the money, and the sales will not be affected by the price.

What's more, this game in foreign countries also adopts the strategy of trying to play first and then charging. This pricing is just right in Chen Mo's opinion.

Why not sell it if you can sell it at a high price

The game was launched, and players who had followed the game before downloaded it one after another.

To the surprise of European and American players, this game is indeed as advertised, very sophisticated, and the plot of the game has fascinated them all!

The attitude changes of these players are basically the same as those of domestic players, from curiosity, to surprise, to shock, and then to throwing themselves into the ground.

Players who like Western fantasy themes and real-time strategy games basically don't have any hesitation, and pay for it directly after a trial play!

Total darkness.

A deep and magnetic voice rang in my ears.

"traitor?"

betrayer

"Actually, I was the one who was betrayed."

in truth , it was i who was betrayed !

Thunder flashed, and accompanied by the rumbling thunder, the indescribable atmospheric melody brought the whole atmosphere to the extreme in an instant. A blurry black figure appeared in the camera lens. The wings on the back and the curved horns on the head showed his identity of.

Illidan.

In the dark sky, thick dark clouds rolled in the howling wind. The turbulent waves on the sea kept tearing the coast and shaking the jagged rocks.

"I'm still being hunted down."

"I'm still being hated."

"Now, my blind eyes can see horizons that mortals can't see!"

The camera changed, and Illidan faced the heavy sky in the distance, where the thunder was rolling and it was dark.

"Sometimes, the hand of fate must be grasped by oneself!"

Thunder, waves, and the bottom of the sea seemed to have some terrible power recovering.

The melody became tense, the camera sank to the bottom of the water, and countless Naga warriors floated towards the surface of the sea.

Under the light of lightning, their figures were hideous and terrifying.

A Naga warrior holding a trident walks past the camera, his figure is illuminated by lightning, and at this moment it just looks at the camera and let out a roar.

"All wake up, set off a frenzy of destruction, and destroy those enemies who dare to oppose us!"

The cg is over, but the players in front of the screen haven't recovered yet.

This CG really surprised him. Aside from the almost perfect picture, dubbing, sound effects, storyboard, and script, just the lines also made him feel very amazing!

These few sentences are all very authentic English, not only impeccable in grammar, but also perfect in rhythm, giving people a strong sense of epic.

In just three minutes, the image of Illidan was fully revealed. This kind of first-person narration made the player's sense of substitution explode, and he was completely immersed in the plot.

He was a little puzzled, this is obviously a Chinese company, how could it be possible to write such authentic lines