Zheng Hongxi stretched her waist: "Ah, I finished writing the background of two characters and a branch line. Wow, I'm so tired."
Jia Peng said: "Isn't it? Didn't you even write the plot of "Warcraft"?"
Zheng Hongxi shook his head: "That's different. Although the plot of "Warcraft" is very powerful, there is only one line after all. In fact, you can just keep writing it down. But this game is different. There are too many branch lines, and there will be more lines. Mutual influence is infinitely more complicated than that of "Lifeline", and my head is too big to write this."
Qian Kun said while matching the watch: "Hurry up, I still have a lot of martial arts and prop descriptions waiting for you to write."
Zheng Hongxi supported his forehead: "My God!"
Wen Lingwei said: "By the way, let me have a look at the script you wrote, and I will check it for you."
Zheng Hongxi shook his head violently: "That won't work, doesn't that mean a spoiler? Besides, you don't need to check it out, the store manager has already seen it."
Wen Lingwei was speechless: "Stingy, why do you have the same problem with the manager of the stingy store?"
Zheng Hongxi said: "It's not stinginess, it's professionalism."
Wen Lingwei rolled her eyes with an expression of "Yes, yes, what you said is correct".
Qian Kun said again: "By the way, remember to plan a special plot for some special martial arts and props, such as the Six Meridians Excalibur. Get it, you remember to write it in the plot."
Zheng Hongxi nodded: "I remember, I'm planning to write a very long subplot for it."
Jia Peng said with emotion: "It sounds like the theme of this time is martial arts, but the store manager has also created a lot of martial arts. The name sounds pretty good, like Eighteen Palms of the Dragon, Six Meridian Sword, Beiming Divine skills, Dugu Nine Swords, so touching."
Wen Lingwei said: "That is, do you still need to doubt the plot made by the stingy store manager? He has too many ghost ideas."
Jia Peng said: "However, I was really surprised. I thought the store manager was going to go all the way on the road of Western Fantasy. After all, "Warcraft" is too popular. I feel that I can still lie down if I make a sequel." Make money. Why did you think of making a Chinese-style game?"
Su Jinyu said: "You don't know? It's because the Games Committee, oh, the relevant department in charge of the game issued a notice asking designers to develop a Chinese-style game, and there is still a selection."
Jia Peng was taken aback: "That's right, I thought the store manager wouldn't care about such things at all."
Su Jinyu said: "Actually, the store manager originally planned to make a Chinese-style game, but it just happened to catch up."
Jia Peng asked: "Then, can the store manager win the first prize?"
Wen Lingwei said: "When did the stingy store manager ever lose?"
Su Jinyu hurriedly stopped him: "Don't be inflated, don't be inflated, actually it's hard to say this time, because Zen Interactive Entertainment is also developing a stand-alone game with the theme of Xianxia, and it is more than a month earlier than us, and the progress should be quite fast now. It's hard to say."
Jia Peng asked: "Huh? You also want to participate in the meditation entertainment?"
Su Jinyu nodded: "Of course, both Chanyi Huyu and Dichao Huyu will participate. There are far more games participating in the selection this time than you imagined. That's why I can't say for sure."
Jia Peng was thoughtful: "That's true. If it was a selection this time, Dichao Huyu basically had no chance, but Zen Huyu's strength lies in the Xianxia, and "Legend of Yujian" was very successful. rpg games, their background is very deep."
Zheng Hongxi said: "Actually, it's not necessarily true. The advantage of Zen mutual entertainment is not that great."
"I checked many award-winning games on the Internet, and I probably also figured out the preferences of the judges of the gaming committee. Simply put, they don't like online games. Weak."
"These judges pay special attention to the plot of the game, as well as the innovation of the gameplay. In other words, the best entry is actually a stand-alone game. The more sophisticated the production, the better, and the richer the plot, the better."
Su Jinyu said: "However, even so, Zen Interactive Entertainment still has a lot of advantages. Like "Legend of the Sword", there are quite a lot of various task lines. Zen Interactive Entertainment has accumulated in this area, and it is really a stand-alone game. , it shouldn't be too bad."
Zheng Hongxi said: "They are not bad, but our plot is better."
Everyone: "Dizzy, so you are boasting yourself in disguise!"
Zheng Hongxi nodded: "Yes."
Everyone: "..."
Qian Kun waved his hand: "Okay, that's the end of the chatter, hurry up and develop it, we still have a lot of work, time is tight, everyone hurry up."
…
At the same time, in an experience store under Zen Interactive Entertainment, an A-level designer is also busy.
Yao Yu, an A-level designer, one of the main creators of "Legend of the Sword", responsible for the plot structure, is also a well-known domestic plot designer and author of Xianxia novels.
"The original drawings of the characters that were just released this morning, some of them were unqualified, so I sent them back and reworked them."
"I have fine-tuned the plot of the Netherworld Palace. Remember to change it to the game, as well as the plot dialogue and the corresponding cg, which should also be fine-tuned."
"Focus on the battle system. If it is not done well here, it will affect the progress later."
"Adjust the difficulty of the level again. It should not be too difficult, but it should not be too simple. The feelings of the judges must be considered."
"Everyone has to keep in mind that our game is not for players, but for judges. We must always let the judges feel that we are a very orthodox fairy-themed game, so that they can feel the feelings and Sincerely, do you understand?"
"Yes, I feel that we can rely on the direction of "Legend of the Sword", but it can't be too similar. If it is too similar, the jury feels that we are not innovative enough."
Yao Yu is also directing his four assistants, nervously preparing for this stand-alone game with the theme of Xianxia.
In fact, for Yao Yu, it is a bit overkill for an A-level designer to make this game.
An S-level designer can be fully responsible for a VR game project, while an A-level designer can be responsible for a large PC-side online game, or undertake important work in a VR game project.
Relatively speaking, making a stand-alone game is a bit like killing a chicken with a sledgehammer.
However, Yao Yu also knew that the reason why the executives of Zen Interactive Entertainment entrusted him with this task was because of his research and development experience in "Legend of the Sword" and his excellent plot ability.
In other words, it's a political mission. Obtaining a good ranking in this selection will help enhance Zen Interactive Entertainment's status in the domestic game circle, and it will also help increase his own reputation.
Therefore, Yao Yu didn't dare to be careless in the slightest, and racked his brains to make a high-quality stand-alone fairy game and win the first prize this time!