Soon, other players also discovered that the popularity of "Legend of Wulin Heroes" has not decreased, but is constantly rising!
Like "Yu Jian Wen Qing", most players buy this game because of the plot. After watching the plot, few players will choose to play it a second time.
But "The Legend of Wulin Heroes" is different. It has too many branch plots, and you may not be able to play them all after playing three or four times. Moreover, even if the plot is aside, its combat system is very playable.
Swordsmanship, swordsmanship, fists, hidden weapons... The martial arts routes in "The Legend of Wulin Heroes" are divided into many genres, combined with different talents and professional skills, the combination is too complicated!
Most of the players who got stuck were stuck from the very beginning. Almost without exception, all players who can continue to play have to go to the second or third swipe, at least to get through both good and evil endings. OK.
On the forum, many people are also posting and discussing martial arts genres, plot flow, professional skills, related strategies... There are too many things that can be discussed in this game, which is more than ten times richer than "Yu Jian Wen Qing"!
Soon, the first month sales of this batch of Chinese style games came out.
The much-watched "Yu Jian Wen Qing" had a sales volume of 320,000 in the first month, which is actually quite good among domestic stand-alone games.
And the sales volume of "The Legend of Wulin Heroes" in the first month exceeded 400,000!
In fact, this number is not very good. In terms of sales, it is not even as good as "Plants vs. Zombies", let alone reach the level of "Warcraft".
However, for domestic stand-alone games, especially martial arts-style games, this figure is already very good. After all, this is a niche theme, and there is an intention to complete political tasks in it. This sales volume is actually already a domestic martial arts-style stand-alone game of the highest level!
More importantly, this game allows players to see the infinite possibilities of Chinese-style games. Domestic stand-alone games do not only rely on selling plots, they can also be used as sandboxes, and they can also be played in very complicated ways. The only limitation is Designer's mind.
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Soon, the game media published articles one after another.
"The biggest favorite for the first prize? Who will fight for the edge when it comes out
"Martial Arts Games Difficult to Present the Whole Rivers and Lakes? This game does it! "
"Player Comments: A world of martial arts with a high degree of freedom! "
"Game Evaluation: Although it is difficult to get started, the content is rich and the creativity is invincible! "
"Chen Mo, who has always been good at western fantasy, has proved that he can also control Chinese style!" "
Of course, there are also a lot of game media that are talking about "Yu Jian Wen Qing", but compared with the two, it is obvious that the content of these manuscripts is much weaker, and it is only possible to talk about the plot of "Yu Jian Wen Qing" over and over again. It's touching, but there's not much to say about the gameplay.
In the end, with the game committee's announcement announcing the final selection results of this Chinese-style game-themed event, everything was settled.
"The Legend of Wulin Heroes" was selected as the first prize, while "Watching Love with the Sword" could only come in second.
Although the official document of the gaming committee does not have any specific attitude at all, this is what everyone expects, and it can be regarded as a final decision. It is equivalent to the official recognition that the game "Wulin Heroes" is the best Chinese-style martial arts game at the moment. one.
At the same time as the selection results came out, an appreciation article for "The Legend of Wulin Heroes" was also posted on the homepage of the game editor.
"For a long time, domestic stand-alone games have been limited to the mode of 'fighting monsters, leveling, and passing the plot', which has caused players to get bored. However, designers are unwilling to innovate the gameplay, and just keep changing the plot and screen. Kung fu has turned domestic stand-alone games, especially Xianxia games, into embroidered pillows with empty skins and no core."
"However, "The Legend of Wulin Heroes" has completely changed this model. Its biggest feature is the 'degree of freedom'. Players can determine their own attributes and martial arts through development, and even choose the decent or evil route. This kind of The ultra-high degree of freedom is unmatched by other domestic games.”
"Although this game still has many shortcomings, such as high difficulty in getting started and weak guidance, etc., this does not affect its success. It is still the best martial arts-themed stand-alone game on the market, not one of them."
"Perhaps domestic designers should learn something from "The Legend of Wulin Heroes" and devote themselves to designing the gameplay, rather than expecting to develop a new game by changing the plot."
This appreciation article is equivalent to the official final word of the game committee, finalizing the status of the game "Legend of Wulin Heroes" among domestic stand-alone games, and also criticized "Yu Jian Wen Qing" which only pays attention to the plot and picture , while ignoring the domestic stand-alone games of the gameplay.
In the end, with "The Legend of Wulin Heroes", Chen Mo successfully won the first prize in this event, and his popularity in the game industry has greatly increased!
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experience store.
Su Jinyu said in surprise: "Look, store manager, "The Legend of Wulin Heroes" has been listed on the recommended position on the homepage of the official app market!"
Chen Mo took a look, and sure enough, "Legend of Wulin Heroes" has been listed as the best recommendation on the homepage of the official app market for a week.
The impact of this recommendation on sales is secondary, mainly due to the high popularity of Chen Mo.
In addition, the people from the game committee also sent over the certificate yesterday, which said "First Prize of the Traditional Culture Themed Game Activity Season", as well as the trophy, which were all officially issued, very formal.
After all, it is a very important trophy, so Chen Mo asked Su Jinyu to put it on the bookshelf of the experience store, making room for it.
Su Jinyu said with emotion: "When the store manager made "The Legend of Wulin Heroes" before, many people didn't like it, thinking that the store manager was too risky, but in fact, whether it is sales or expert evaluation, "Wulin "Legend of Heroes" can be regarded as very successful!"
Zheng Hongxi said: "Actually, I was also worried at the beginning, for fear that players would not accept this model, but it seems that I worried too much."
Chen Mo smiled and said nothing.
In fact, he is very confident in "The Legend of Wulin Heroes", and he has long expected this ending.
As a game with a plot as its selling point, "Yu Jian Wen Qing" is far from the level of "Legend of Sword and Fairy", and it is nothing more than excellent.
How can a game with an empty skin and no core be compared with a classic game like "Legend of Wulin Heroes" that players can play for six or seven years
For the previous life, the development of domestic games was severely frustrated. Of course, the reasons for this are very complicated, including piracy, players' consumption concepts, game developers, and the game market.
But no matter what the reason is, the final result is that domestic stand-alone games are almost extinct, and game companies are going further and further on the road of krypton gold games, and even some game companies that already have sufficient funds and technology are unwilling to develop stand-alone games. It has to be said that this is a kind of sadness.
The reason why Chen Mo chose to make "The Legend of Wulin Heroes" is also to let players in this world experience this self-contained martial arts game, and to give a little inspiration to domestic stand-alone game designers in this world.