Almighty Game Designer

Chapter 163: Subversive gameplay innovation 10/17

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Entering the game screen, Abe Seimei in the center is shaking his folding fan lightly. The scene looks like the residence of Onmyoji in the Heian period. Under the cool moonlight, the beautiful cherry blossom trees sway gently and sprinkle a lot of www..lā

"Master Seimei!!"

"Master Seimei!!"

In the call of a masked white fox shikigami, the plot unfolds.

The whole game screen is very simple, there is not so much messy UI in other card mobile games, the top operation area only has the character panel, mail and chat buttons, in addition to the exclamation mark above the character's head in the scene and the line guide, even a redundant None of the element modules.

This kind of layout, combined with beautiful scenes, exquisite character models, melodious and elegant music, and unique character dubbing, makes the whole game very immersive.

This is completely different from other card mobile games.

Every time a new character appears, there will be a character portrait and a brief introduction to help players integrate into the plot as soon as possible.

Soon, with the appearance of the dog god, the players began to experience the first guided battle.

Only then did the players realize that this game is really 3D, and the viewing angle can be rotated at will? !

"What the hell, what the hell, what about the promised card game? This can rotate the viewing angle at will, pure 3D!"

"And the accuracy of this model is so exaggerated, it feels like it's about to catch up with the p-end game, right?"

"Skill special effects and attack actions are also impeccable!"

"I found that the heads of these monsters will always look at people who are moving, shaking and shaking so cute."

"It's still turn-based, but you can operate it by yourself, the degree of freedom is so high!"

"We won, oh, we can draw cards!"

"Hey, this way of drawing cards is also very novel. It's actually a symbol?"

"Wow, I got a cute girl, the purple sr snow girl!"

"Don't get excited, I have drawn this too, it seems that the first draw must be given..."

"Ah, hurry up and pass the plot, I want to charge money to draw a card!"

Soon, players were immersed in the game.

The early stage process of "Onmyoji" is also planned, and various functions are interspersed in the plot to be opened sequentially, and the player's psychology is well handled.

The plot of Inugami and Sparrow also caused a wave of complaints from players.

"There are so many Akita plays!"

"Wow, it feels so simple and honest, so warm."

"Is it a love that crosses races... the ending is not bad. Although the story is quite short, it is so warm."

"The plot is awesome, as well as the graphics and dubbing. I feel that Chen Mo has a good conscience this time. After all, he was the designer of "Warcraft". After he has money, he can make a card mobile game so tall!"

"It's in the pit, it's in the pit!"

Not only players, but other card game designers also downloaded "Onmyoji" one after another, wanting to see what kind of innovation Chen Mo, who once pioneered the gameplay of card games, will bring this time.

After playing it, I found out that this game is completely incomparable with "My name is T". Even the newly launched "Slaying the Devil 2" has been turned into scum in seconds!

"This picture, this dubbing... If Chen Mo wants to make such a game, it must be at the level of tens of millions, right?"

"Yeah, spending money is definitely indispensable, Chen Mo is really willing to part with it!"

"He's rich now."

"It's not such a way to play if you have money. Does Emperor Huyu have no money? The problem is that the key to mobile card games is the gameplay, and the graphics are really not that important. Isn't it better to have this money to spend on publicity and promotion?" good?"

"Chen Mo also promoted it, and the effect was so good that it exploded."

"I thought Dichao Entertainment's ambitions were big enough, but Chen Mo's ambitions are even bigger than Dichao Huyu's! Dichao Huyu intends to test the waters with "Slaying the Devil 2", and then use several different ip's mobile card game divided up the market, but it turned out to be good for Chen Mo, he wanted to monopolize the entire card mobile game market with this one game!"

"I don't think it's possible. Chen Mo's step is too big. This gameplay is completely different from "My name is T". The battle has been changed to a turn-based system, and the entire card training system has also been greatly changed. , can the players accept it?"

"Whether you can accept it or not, you can only find out after the monthly flow of water comes out."

Qiu Bin is probably the most nervous person. He downloaded "Onmyoji" immediately after it was launched, and has been playing it non-stop. He wants to figure out how to play this game as soon as possible, and to see how Chen Mo feels about the card game. What changes were made.

As a result, this game was completely bewildered.

This is completely incomparable with "My name is T"!

Originally, Qiu Bin thought that Chen Mo's new game was just a new theme, and the core was still the same as "My name is T", but after playing it, he realized that not only the theme and packaging, but also the gameplay have been completely changed!

Take the cultivation of shikigami as an example, "Onmyoji" completely abandoned the training system of "My name is T". This upgrade and star promotion are relatively easy to understand. What are awakening and imperial soul

And with the concept of the protagonist, there are four onmyojis and a lot of skills

There are also large map exploration, plot stories, shops, and card drawing methods. Although these gameplays still have the shadow of a card mobile game, the packaging has been completely changed, and the gameplay has also been changed. It is completely impossible to tell that this is a card mobile game. up!

What puzzled Qiu Bin the most was that, in his opinion, "Onmyoji" almost completely overturned his understanding of card mobile games. "Onmyoji" overturned all the three key words he mentioned before.

What fragmentation, what low cost, what big IP, this "Onmyoji" doesn't touch any of them at all

Fragmentation? This game is too tiring to play. On the first day, I can’t wait to let the player play like this for five or six hours. After that, I don’t feel idle at all. Anyway, as long as you are online, there will always be something to do. There is no use of fragmented time at all. feature. ..

low cost? This cost is definitely not low, and it costs money to make graphics and dubbing. The investment of tens of millions of dollars in the development of this entire game is higher than that of ordinary P-side games!

big ip? How can there be any ip in "Onmyoji", this theme is well-known among some people, but the vast majority of players, who will pay attention to the stories and monsters of that period

If you die, you will know Abe Seimei, Shuten Doji, and basically don't know any of the other monsters!

The three key words of the card mobile game that Qiu Bin summed up after so much painstaking effort were completely overthrown by Chen Mo's "Onmyoji".

"Impossible, I don't believe it. Players' tastes are not so easy to change. You come up with a new set of gameplay, innovation is innovation, but have you considered the learning and acceptance costs of players?"

"Onmyoji is so tiring and the price is so high, I don't believe it can become the next generation of national card mobile games!"