Almighty Game Designer

Chapter 211: Pick up trash

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In the experience store, Su Jinyu was watching Jia Peng open the game "Famine" with great interest.

"Play it quickly, I won't lie to you, it's really fun!" Su Jinyu said.

Jia Peng wiped his sweat: "Ahem, Goldfish, calm down, I feel that you are selling this game so hard, you must have made this game yourself, right?"

Su Jinyu said: "That's right, but the store manager still instructed some things."

Jia Peng didn't quite believe it: "If I remember correctly, the game you made last time was "Lifeline"? And the plot was written by Zheng Hongxi..."

Su Jinyu: "So? You mean you don't believe me?"

Jia Peng said: "Ahem, it's nothing, I'll just play."

With extreme distrust of Su Jinyu, Jia Peng started the game.

"Lifeline" is the same as "Plants vs. Zombies", which is a dual platform of PC and mobile phone, and the data is interoperable. Of course, considering the different operation methods on the two platforms, the PC recommendation area and the mobile phone recommendation area are distinguished. However, all accounts can join any region and play in any team.

Entering the game, the first is a cg animation.

In the bgm that is somewhat weird, joyful, and black humor, a bird comes to the window of a small house. The camera cuts in from the window, and Wilson's experiment has just failed, and he sits in a chair in frustration.

Just then, the radio next to him spoke.

"You seem to be in trouble."

"I have some secret knowledge that I can share with you."

"If... you're ready."

Wilson was overjoyed and nodded hurriedly.

"Okay, then..."

A terrifying shadow flashed across, and countless knowledge was forced into Wilson's mind.

Wilson started his experiment again.

Rats, nails, gears, welding, blood sacrifices...

Finally, he made a weird portal.

"Very well, now, turn on the switch."

Wilson hesitated.

"Turn on!!"

Wilson pulled the lever, and at this moment, several strange black shadows rose from the ground, entangled Wilson firmly, and pulled him into the ground.

The cg is over, and the game screen is officially entered.

The initial picture is very simple, with the same style as the previous publicity picture, revealing a strong black humor.

There are four main options, namely [Start Game], [Mod], [Options] and [Exit].

Considering that this is a survival game in the introduction, Jia Peng instinctively felt that this game should be more difficult, so first searched in [Module] and [Options] to see if there is any reduction in the game. Difficulty setting.

[Module] There are a few Su Jinyu made in advance, such as [Architectural Geometry], [Display Food Attributes], [Status Bar Continuous Display] and so on.

These are equivalent to official mods, basically they will not destroy the game's numerical system and balance, and at the same time, they can give novice players some guidance, so that they will not be too confused in the game.

Jia Peng randomly picked a few mods to install, and looked at the options again. There are too many settings here, and Jia Peng was a little overwhelmed. Under Su Jinyu's gaze, he decided to start a game to experience it first. .

[The world is being generated...]

[Copying Wilson's beard...]

[Processing game theory... ]

[Joining scary monsters...]

Entering the game screen, the overall painting style is the same as the promotional picture, with darker tones, but it is not the horror feeling of "Diablo", but a strong black humor.

The terrain, trees, and rivers in this world are all like stick figures, but they have their own style.

Wilson was lying on the ground, and the weird long-faced magician Maxwell appeared in front of him.

"Hey, friend, you look out of shape."

"You'd better get something to eat before night falls!"

After these two sentences, Maxwell disappeared.

Wilson got up from the ground, the camera zoomed out, and the game officially began.

Jia Peng clicked the mouse, and Wilson also bounced around on the map.

The sound effects of the whole game are relatively rich, running sounds, birds chirping, collecting sounds, and the sound of the breeze blowing, making this world less scary.

Of course, it could just be because it's daytime.

The elements on the map are very rich, including small saplings, big trees, flowers, grass, carrots and so on.

Jia Peng turned around and didn't find any threatening monsters for the time being, so he felt a little relieved.

In the upper right corner are four key attributes, the number of days (day and night), hunger value, mental value and health value. Other attributes are relatively easy to understand, but it is not clear what the spiritual value is for.

However, the higher the better. Jia Peng thought.

Wilson wandered around on the map, and Jia Peng didn't know where to go. In short, he just picked where he saw, and picked up small saplings, grasses, stones, berries, etc. that he could pick up one by one and put them on his body.

Anyway, Jia Peng still has a lot of space on his body now, and he can bring a lot of things.

After running for a long time, Jia Peng was a little confused. He opened the map and found that he had explored a long path, but the size of the entire map was beyond his imagination.

"Such a big map!"

Jia Peng felt a little overwhelmed, when did he have to explore it!

Pick up grass, pick up branches, pick up stones, pick up fruit...

After picking it up for a few minutes, Jia Peng felt that there might be something wrong with his gameplay, so he looked at the function bar on the left.

There are only six options for now, namely [Tools], [Bonfire], [Survival], [Science], [Battle], and [Clothing]. Judging from the vacancies, there should be other options, but they haven't appeared yet.

There are a lot of props here, and Jia Peng has just enough materials to make an axe.

After a few swings of the axe, a tree was felled, dropping timber on the floor.

After picking them up one by one, Jia Peng began to study the props he could make.

It seems that these props have their own uses, but I don't know where to find the specific materials. He hasn't seen anything like spider silk, rope, stone, gold, etc.

"Feel like crafting a pickaxe and knocking on rocks. Spider silk... maybe there are arachnids nearby?"

While running on the map, Jia Peng looked around for what he needed.

"Huh? There's a big rock here!"

Jia Peng hurriedly made a pickaxe and beat the stones frantically. Soon, stones, saltpeter and gold nuggets were scattered on the ground.

"Huh? That's right, there will be gold falling from here?"

Jia Peng hurriedly went to the next stone and continued to knock.

Although the act itself was very boring, Jia Peng still played it with gusto.

The main reason is that some rare survival resources can be collected, and the sound of knocking stones is very clear and rhythmic, so Jia Peng thinks it is quite fun.

Jia Peng manipulated Wilson to pick up all the things happily. At this time, he found a pig house in front of him and a pig walking upright. 8)