Almighty Game Designer

Chapter 229: Controversy over concept drafts

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In the studio, everyone was looking forward to Chen Mo's new game concept draft.

Although the previous building blocks were fun to play with, most people still didn't understand why Chen Mo asked them to play with leggo blocks, let alone what the relationship between building blocks and the new game was.

What's more, Chen Mo had more or less revealed before that what he was going to do this time was a vr game. Many people thought that Chen Mo would use the world view of Azeroth, or the world view of "Darkness" to make an rpg game on the vr platform, but after playing with building blocks, they were all confused again.

How do building blocks and new games connect

On the projector screen, the title of the document appeared: "Minecraft" Design Concept Draft.

The content this time is even simpler than "Diablo", and it will be finished in ten minutes.

There are actually three main points, one is the internal rules of the game, the other is the external packaging, and the third is the derivative gameplay.

Intrinsic rules include the generation rules of the entire world, the player's collection and construction rules, day and night cycle, monster spawning in survival mode, production props rules, etc.

The external packaging is mainly how to package each block better, so that players can connect with things in reality.

Derivative gameplay is some special gameplay in the later stage of the game, such as survival mode, construction mode, multiplayer online, etc.

"It's probably these things. Do you have any questions?" Chen Mo looked at everyone's reactions.

Everyone looked at each other with the same expression on their faces: "That's it? Are you kidding me?"

Zhou Hanyu coughed twice, and said, "Well, I think there is nothing wrong with this concept draft, and it is very clear. The main reason is that "Minecraft" is a VR game, isn't it a bit...too simple?"

Zheng Hongxi nodded: "I also think that this game has no plot at all, and the value setting is extremely simple. Its complexity is not to mention compared with "Darkness", and it is far worse than "Warcraft."

Zhou Hanyu added: "Yes, and the art requirements are too low, isn't it? The current vr games are trying to reproduce the reality, and they can't wait to make even the strands of hair. Our game, according to the current settings , I’m afraid it’s a bit difficult to express five fingers.”

Qian Kun said: "I think, whether the core fun of this game can support its sales is open to question. Playing with building blocks is really fun, but first of all, there must be drawings. If there are a lot of parts for us to put together freely, then there is How many people can reach the level of a store manager? At most, they can spell out a bunch of monsters with sharp eyes."

Su Jinyu also said: "Yes, I think so too. It's mainly players who like to be creative and study freely in a completely unlimited world. How much of the total number of players can account for it? And the group of vr games is relatively small. "

It is very rare that almost all the main creators have raised some doubts about this concept draft.

Although Su Jinyu and Zheng Hongxi had already trusted Chen Mo very, very much, it was based on the premise that Chen Mo's design philosophy did not deviate seriously from their common sense.

Apparently, the design concept draft of "Minecraft" is far from the "Thunder Interactive Entertainment's first VR game" in their minds.

Chen Mo smiled, he didn't care about everyone's doubts about the design.

After all, Chen Mo spent so much effort to train these three assistants to have independent thinking ability, so that they can have independent thinking, have their own views on the game, and don't become mindless executives.

These people have raised questions today, which shows that they all have their own thinking, which is a good sign.

Chen Mo thought for a while and asked, "What do you think of "Famine"?"

Everyone was stunned, and Su Jinyu replied: "Well... the gameplay is great, and the sales are also good. It belongs to the type that is well-received and well-received."

Chen Mo nodded and continued to ask, "What's the secret of famine's success?"

Su Jinyu thought for a while: "Well... it simulates the player's need for survival, the gameplay is rich, and the sandbox game allows players to explore and create freely."

Chen Mo nodded: "That's right, in the final analysis, the secret of the success of "Famine" is that it is a sandbox game, and it highlights the concept of 'survival'. Is its art quality high?"

Su Jinyu: "...not high."

Chen Mo asked again: "So, does "Famine" have a plot? Does it have numerical depth? Is the novice guide perfect? Before it goes online, can you guess its sales?"

Everyone looked at each other in blank dismay.

Chen Mo continued: "It has no plot, no numerical depth, and almost no beginner's guide. Before it went online, everyone thought it was a niche game, and no one would have guessed that it could get more than four million sales. Explain what?"

"This shows that sandbox games don't need a plot, don't need numerical depth, and don't need too much novice guidance. Sandbox games need a degree of freedom, and for the degree of freedom, everything can be sacrificed."

"Pixel style is sacrificing everything for freedom."

Chen Mo paused for a moment, looking at everyone's reactions.

Everyone was thinking about the meaning of Chen Mo's words.

Chen Mo continued: "What is the minimum particle size of leggo building blocks? The side length is 7.8 mm, the height is 9.6 mm, and the volume is controlled within 1 cubic centimeter."

"Why this size? Because if it is smaller, it will be difficult to splice, and if it is larger, it will not be able to show enough details. Therefore, the size of the leggo building blocks, taking into account operability and expressiveness, is calculated by the designers. Optimal solution."

"Similarly, if we want to allow players to freely create in the game "Minecraft", we must also take into account operability and expressiveness."

"And this will lead to an inevitable result, that is pixel wind. Remember the dog I built with Lego blocks, it is a product of pixel wind, so our game can only do this."

Having said that, most people already understood what Chen Mo meant.

Chen Mo's design idea is as follows. First of all, this is a sandbox game similar to building blocks, so it can only be a pixel style, and Chen Mo believes that as long as the creative gameplay is guaranteed, other things such as art, values, plots, etc. , gameplay is not important.

Under the guidance of this design idea, there is this design concept draft.

The meeting room was quiet for a while, and everyone was thinking about what Chen Mo said just now.

Su Jinyu nodded: "Well, I understand, store manager. Since you have thought it through clearly, I support this plan."

Qian Kun also said: "Okay, let's try it! I think it's fun as long as you can make building blocks!"

Zhou Hanyu said: "Although I am still a little worried, I will think about how to display the pixel style art style. Even if this game is pixel style, it will definitely be the best looking pixel style in the world."

Chen Mo smiled: "Don't worry everyone, this game will never let you down."