Almighty Game Designer

Chapter 237: Research and development completed

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The vr game greatly broadens the player's field of vision. When facing a large number of monsters, the first-person perspective of vr can still clearly judge the direction and distance of the monsters.

Various range damage skills are released through consciousness instead of keyboard and mouse, which minimizes errors.

While the vr form has greatly enhanced the sense of immersion, Yan Zhenyuan has also adjusted some content in "Diablo" that is not suitable for vr games, such as:

Slightly reduced the classic style, try not to make too disgusting monsters when designing monsters, so as to reduce the player's discomfort.

In terms of level terrain construction and spawning monsters, players should try their best not to be attacked, and they don’t need to look left and right frequently to prevent players from getting tired.

Appropriately reduce the movement speed of monsters, so that the difficulty for players to "kite" monsters is greatly reduced.

In short, the difficulty of the game "Thousands of Prisons" was adjusted in the early stage, so that players can experience the thrill of "swiping" in a relatively simple way, so that they will not be in a hurry and throw themselves up.

In addition, this game draws on some successful elements of "Darkness", such as the skill system, equipment system, and later-stage gameplay.

It is conceivable that in the later stage of this game, the main core fun is to build a unique build, brush monsters and explode equipment.

As a VR game, the amount of resources in "Thousand Prisons" is relatively small, because the art materials of different layers of hells can be reused, and the maps are randomly generated, so there is no need to store so many complicated levels.

At the same time, as a casual game, its plot content and various derivative gameplays are relatively small, unlike other large mmorpgs, so the investment is not that huge.

(This one feels a bit like Diablo 1.)

Therefore, Chen Mo judged that Emperor Huyu should be very satisfied with this game, and Yan Zhenyuan completed the task assigned to him by Lin Zhaoxu very well.

Next, it should be an overwhelming publicity and promotion to build momentum for "A Thousand Prisons" and strive to make it another blockbuster product of Dichao Entertainment.

But Chen Mo knew very well that no matter how well "A Thousand Prisons" was done, it still had an unsolvable flaw, and that was the number of players.

Playing around in vr games sounds really cool, but the number of players on the vr platform is lower than that on the pc platform, and there must be a small number of players who like this dark style.

Therefore, "Thousands of Prisons" will definitely make money, but it is impossible to explode.

Of course, Emperor Huyu did not expect this game to make a lot of money. The vr game has invested a lot, and it took a year to develop it. When it goes online, as long as the profit can exceed twice the cost, it will already be a lot of money. up.

If Chen Mo develops other vr games, then he is really not sure that he can win. After all, he has never done vr games before, and he is not that proficient in all aspects, and he may have to step on some pitfalls inevitably. This is entirely a matter of accumulated experience.

But, Minecraft

Chen Mo is confident that the vr version of "Minecraft" developed by himself will definitely shock the entire gaming circle.

A week after the first beta of "A Thousand Prisons", "Minecraft" was officially developed.

This time "Minecraft" is a real VR version, complete body, not only includes the classic gameplay on the PC side of the previous life, but also made a lot of modifications for the VR platform, and has greatly improved in all aspects.

While retaining the pixel style, the art quality has been comprehensively improved.

Perfectly adapted to the vr platform.

Four game modes, building trading system, new technology tree, these special gameplays have all been completed.

There was joy in the studio.

At the beginning, many people had some doubts about this game, but after the finished product came out, everyone was full of praise.

Especially after experiencing it in the game cabin, everyone was shocked that this game fits so well with the VR platform!

Although many people still have certain doubts about whether this game can beat "Thousand Prisons", there is basically a consensus among everyone that this game will definitely make money.

As for earning more or less, it's hard to say, it depends on many factors, such as publicity and promotion, player feedback, and... metaphysics.

Chen Mo said: "Everyone has worked hard. In the next period of time, everyone will do the follow-up work well. Yunting, go to "Plants vs. Zombies", "Warcraft" and "Famine" to screen out a batch of seed players. It must be the kind of players with strong creativity, such as players who have made various popular mods, let them be our first batch of users."

"Currently there is no vr game cabin in the experience store, so let's not put the PC version of "Minecraft" in the experience store. If players want to play, they can download the test version of "Minecraft" in the vr game cabin at home. "

Zhao Yunting nodded: "Okay, no problem."

Chen Mo continued: "Everyone should keep an eye on it to see how these seed players give feedback on this game, and summarize the players' opinions to me. Some things that are really unreasonable still need to be revised. Others have nothing to do. They are all helping me build a house in the game."

"Don't relax in the last stage, stand on the last post."

"Also, Lin Xiao, please inform the major game media that I will hold a new game conference."

Lin Xiao nodded quickly: "Okay, then, do I need to prepare the ppt for the press conference?"

Chen Mo said: "No, I'll prepare it myself. You can arrange the location of the press conference, find a five-star hotel nearby, and try to make it as tall as possible. This is our first vr game, so we must get it." Make it official."

Lin Xiao nodded: "Okay, no problem!"

Both Minecraft and A Thousand Prisons are in the final stages of revision.

The propaganda offensive of "A Thousand Prisons" is also in full swing, which can be called overwhelming.

Various video sites, game sites, major forums, built-in advertising spaces in vr game cabins... promotional materials for "A Thousand Prisons" can be seen everywhere.

Many game media also published publications for the first time.

"Thousand prisons", a groundbreaking VR game masterpiece, will be launched soon! "

"Emperor Entertainment's latest masterpiece, the shocking fairy world! "

The latest original painting of "Thousands of Prisons" is shockingly exposed! "

"Analysis of Thousand Prison's Unique Skill System"

"A cool to the extreme vr game"

"Thousand Prison Career Revealed, Based on Six Paths of Reincarnation"

In fact, long before, the people who eat melons have more or less got some wind, knowing that Dichao Huyu is developing a vr game similar to "Diablo".

Moreover, some players have already participated in the test and experienced the game "Thousand Prisons", including gameplay, career settings, player feedback, etc., have all been streamed online.

Most of the players who have played "Thousand Prisons" are full of praise for this game, because this is a highly completed vr game with no obvious flaws in every aspect, and as the first vr game platform to brush up Brush games, to a certain extent, filled the market gap.

Many players are looking forward to the official launch of "A Thousand Prisons".