"Price war?"
"Yes, drag down other game platforms through low prices, just like the previous free software and app wars, first lose money to attract designers, games and players, and then raise prices after forming a monopoly Harvest the market."
"Hiss... Chen Mo really thinks so?"
"I don't know what he thinks, but according to my guess, the possibility is very high. Think about it, who is Chen Mo? He doesn't run a charity organization. He can earn 50% of his income, so why should he earn 20 to 30%?"
"That's right, based on the current number of users of the Thunder game platform, how much money will he have to lose!"
"Then, the article here is very deep!"
"What you buy is not what you sell. Isn't this the truth since ancient times? How can someone as smart as Chen Mo be stupid on such a critical issue?"
"Yeah, if there is no profit from this matter, why would he offend all the domestic game distributors to death because of this matter?"
"Hey, forget it, I don't care what Chen Mo thinks, but at least in the short term, it will be beneficial to us designers. If these distributors start a price war, we will definitely benefit."
"That's right, this time it's a proper fight between gods and gods. We, the people who eat melons, should be in charge of watching."
…
Emperor Interactive Entertainment Headquarters.
Xu Xiaojun is reporting to Lin Zhaoxu about some key data of the Thunder game platform, as well as several emergency plans prepared for Chen Mo's announcement.
Lin Chaoxu's face was gloomy, obviously very unhappy, but he still controlled his emotions and thought silently.
Finally, Lin Zhaoxu spoke: "What do you think Chen Mo wants to do?"
Xu Xiaojun thought about it, and said: "I think Chen Mo's intention is very obvious. It is similar to his strategy when he made "Thunder Chess" at that time. He used price wars to poach users, further expand the influence of the Thunder game platform, and suppress other gaming platforms."
Lin Zhaoxu nodded, and said in a deep voice, "This kid has such a strong head."
Xu Xiaojun added: "He is also very courageous."
Lin Zhaoxu said thoughtfully: "The most different thing about him from other designers is that he has always had a long-term vision, and he has a very clear distinction between short-term interests and long-term interests, and he can always resist huge temptations."
"The proportion of Panax notoginseng, with the size of the Thunder game platform, how much less money does he have to make? Being able to give up so many immediate benefits, as a young man, is really courageous."
Xu Chaojun asked: "Then, Mr. Lin, what do you mean?"
Lin Zhaoxu was silent for a moment, and then said: "First of all, find a way to stabilize those independent game designers who release games on our platform, if it doesn't work, lower the share, sign an exclusive agency agreement, in short, don't let those ordinary designers They ran too hard."
"Then, work harder on public opinion. You already know how to do this, so I won't say more."
"If all these strategies fail... then there is no other way, we can only cut meat and fight a price war with Chen Mo. But we don't have to worry too much. I guess Ding Xing is more panicked than us on the Magic Game Platform. He's not going to do nothing."
Xu Chaojun nodded: "Alright Boss Lin, I'll do it now."
Lin Zhaoxu said: "Go ahead, other domestic distributors should take action soon."
…
After Chen Mo announced that the Thunder Game Platform would allow any game designer to publish games, the major domestic channel operators quickly found countermeasures and quickly fought back.
The first is to sign an exclusive agency agreement with a large number of independent game designers.
Many independent game designers are hesitating, considering whether to publish their games on the Thunder game platform. And those channel operators who originally cooperated with them raised their prices one after another and asked to sign an exclusive agency agreement.
For example, promise a higher share ratio (unprecedented 40% to 60%, developers 60%), and at the same time promise a series of recommended positions and related publicity and promotion plans.
The rhetoric of these channel businessmen is also very confusing.
"Thunder game platform is a new channel, and its promotion ability must be relatively weak. So what if the revenue is high? If the promotion of the game is not good, you can't make any money. Look at the official game platform, only 20% is taken, but your game How much money can I make by putting it up?"
"We have been cooperating for so long, and we know each other well. We have been specialized in channels for so many years, and we are guaranteed in this regard."
"Besides, once this news comes out, how many developers will publish their games on the Thunder Game Platform? There are so many games at the same time, and the Thunder Game Platform only has a few recommended slots. The competition is still very fierce!"
"Think about it, with the quality of your game, can you be favored? If you can't, then why are you bothering?"
"It is true that we have been hit by some shocks, so we came up with this exclusive agency agreement. Forty to sixty percent, developers get 60%, this is unprecedented! Moreover, we will arrange a one-stop service for you. Not to mention the recommended positions, there will also be corresponding advertising resources to promote, to ensure that your new game can get enough attention.”
"Of course, after signing the exclusive agency agreement, you can no longer publish the game on the Thunder game platform. But as I said before, think about it carefully, it may not be good over there!"
The intention of these channel operators is very clear, that is, to retain these independent game designers through profit sharing as much as possible, and tie them with themselves.
This is mainly to prevent designers from switching to the Thunder game platform on a large scale. Once this trend starts, it will be very difficult to suppress it.
In addition, many malicious attacks on Chen Mo and Thunder game platforms also appeared.
An article received more than 10,000 likes in the question-and-answer community, and was reprinted by many game media.
"Uncovering the Thunder Game Platform: Is Chen Mo really planning to do charity?" "
One of them reads like this.
"Do you really think that Thunder Game Platform's drastic reduction of channel prices is a good thing for the development of the entire game industry?"
"In fact, this matter is very similar to some software disputes. Some software expands aggressively under the banner of 'free', crowding out other companies that are serious about doing things."
"After forming a monopoly position, these software companies began to show their fangs. Although it was free, they inserted various plug-ins in the software and even stole user data. They did everything they could."
"There is no free lunch in the world. The wool comes from the sheep. The benefits that are now transferred to the designers will be taken back intensified one day."
"When that day comes, the companies that don't want to be homogenized will all go bankrupt, and the ones that survive will all have the same face. At that time, everything will be irreparable!"
"Please keep your eyes open and don't be blinded by short-term interests!"