After the Thunder game platform was fully updated, it immediately attracted the attention of players.
After Chen Mo announced that he would use the resources of the Thunder game platform to promote the game for designers, this matter has already aroused heated discussions in the game circle.
Later, after long-term quarrels, 24-hour scolding battles, and Chen Mo's long Weibo, this matter can be said to have caused a lot of trouble, and everyone knew about it.
Even many players who didn't play Chen Mo's games downloaded the Thunder game platform to join in the fun.
Now, the controversy over the Thunder game platform has gradually eased. Those who should be arguing are arguing, and those who should be scolded are also scolded. After Chen Mo made a high-profile statement, those sailors can't use various conspiracy theories to discredit him. Already, the situation has tilted towards Chen Mo.
Now, with the comprehensive update of the Thunder game platform, all channel operators are sweating.
If the Thunder game platform is not successful, for example, the sales of the listed games are not good and the popularity is very low, then it is still good news for these channel operators.
But what if the Thunder game platform develops well? That would be bad news for these distributors.
At that time, if these channel operators want to continue to survive, they must reduce the commission to the same level as the Thunder game platform, which means that the profit margin they can obtain will be doubled.
…
Players are also paying attention to the performance of the Thunder game platform.
"The Thunder game platform has been updated today, you can download other people's games!"
"Really? I'll go and see."
"There are so few games, only over a hundred?"
"After all, it's just started to hang other people's games, and there will definitely be more in the future."
"I'll take a look at the games on the recommendation. Well, they're not bad. They're all independent games with decent quality. It seems that Chen Mo has a good vision."
"There just happens to be a work by a designer I like better, so let's buy one. If the commission here is less, the designer will get more, which can be regarded as supporting his work."
"The revision of this platform has been done well. It feels different from the Emperor Game Platform and the Shenhuan Game Platform, and the functions are quite comprehensive."
"Yes, especially on the recommendation page, there are many kinds of recommendations, and there are different types, and different games will be recommended according to the player's preferences. And the discounts are so strong, there are various free weekends, special discounts and the like!"
"Wishlist? Oh, it feels like a shopping cart. You can pay attention to the game first, and then buy it when there is a discount. Well, this function is very nice!"
"Don't tell me, I suddenly want to shop on it."
"And the various functions are very rich. In addition to game data, there are also various game guides, game reviews, player reviews, etc., which are richer than ordinary game platforms."
"Not bad, actually, I haven't paid much attention to domestic independent games before, because other game platforms seem to always recommend some rubbish to me. It's too difficult to find a fun independent game. This time I saw a few very good ones. It’s a game of conscience, don’t say anything, just buy, buy, buy!”
"Well, I have a new game in my game library, a book is enough!"
…
Players more or less found some new games that suit their tastes on the Thunder game platform, and bought them one after another.
24 hours after the revision of the Thunder game platform, Zhao Yunting compiled the relevant data of the first day into a report and submitted it to Chen Mo.
At present, the best-selling game on the Thunder game platform has sold 39,000 copies. Of course, this is mainly because the game is relatively cheap, only selling for 1 yuan. The game with the highest turnover data is a boutique puzzle game "Flying Over the Front Road" that sells for 10 yuan, with sales reaching 22,000 copies and turnover reaching 220,000.
Both of these games were placed in relatively prominent recommended positions by Chen Mo, which was also one of the important reasons for their relatively high sales.
Moreover, these two games share a 19% share with the platform because of their relatively high ratings. That is to say, the 24-hour income of the designers of these two games is 24,500 and 138,000 respectively.
After this data was exposed, it immediately caused an uproar in the circle of independent game designers!
The data on the first day has proved that the Thunder game platform is completely worthy of being the third largest game platform in China. Its recommendation effect is very obvious, and the purchasing power of players on the platform is also very strong.
At the same time, with the support of the complete mechanism of the Thunder game platform, the players' ratings and comments are very rich. Designers can get a lot of player feedback and make targeted improvements and modifications to the game.
The author of "Flying Over the Road" was also very excited, and specially posted a post in the game forum to thank Thunder Game Platform.
If he can maintain this momentum, his net income this month will reach more than 3 million, which was something that he could not have imagined before.
He also tried to release games through other channels before, but those big distributors often took 70% to 80% of the money, and only 10,000 to 20,000 of the 100,000 yuan could fall into his hands. Coupled with tax deductions and other factors, the research and development costs were reduced. In terms of cost, I can't make much money after working hard for a year, and I can barely maintain food and clothing.
As for the game "Flying Over the Road", the improvement of the game quality is of course one aspect, and the assistance of the game platform is also a key factor. Chen Mo gave 90% of the income to the designer, which is equivalent to directly increasing his income by four or five times!
Those designers who are still vacillating are all excited, scrambling to publish their games on the Thunder game platform, and strive for better recommendation slots.
And those designers who have already signed exclusive agency agreements with other channels are regretful, secretly cursing why they listened to other people's bewitching, and should wait and see for a while.
As for the distributors, they were downcast, wondering how many CEOs who were talking and laughing in those beautiful office buildings were throwing their desks angrily.
…
A week later, the major game platforms have successively adjusted the amount of sharing with game designers, from the original 28% and 19% (developers get the big head) to 46% and 37% (designers get the big head) ).
Behemoths such as Emperor Game Platform and Shenhuan Game Platform may still be a little tougher, and other small channels have had to adjust the 20-80 split (designer 8) to normal, and like this, the games hanging on them There are also fewer and fewer.
Those small channels were full of grief, and I don't know how many people scolded Chen Mo behind his back.
In the foreseeable future, the share between domestic distributors and designers will be infinitely narrowed to the standard number of 30% to 70%. The days when distributors willfully exploit designers by taking advantage of the players in their hands will soon be gone forever. up.