The so-called locked perspective is to keep the hero in the center of the screen at all times, and the screen perspective moves with the hero.
Obviously, for games that need to pay attention to the overall battle at all times, such as "Warcraft w" and "League of Legends w", this is simply poking your own eyes.
There are related teaching contents in the novice tutorial, as long as you click the [y] button, you can freely switch between the free viewing angle and the locked viewing angle.
The default camera after the novice guide is the free camera.
In other words, both Wen Lingwei and Chang Xiuya voluntarily chose to lock the perspective to play the game.
Jia Peng was a little puzzled: "Don't you feel uncomfortable after locking the perspective?"
"Huh? Why?" Chang Xiuya asked, "Isn't this very comfortable? I will never find where my hero is, just like "Diablo W, it feels very convenient."
Wen Lingwei also said: "That's right, it's much more reasonable than "Warcraft W."
Jia Peng: "..."
He watched the operations of these two people for a while, and it was a bit horrible.
Chang Xiuya played very, very conservatively. Galen was obviously a tank hero, but she played it as a support. When he was half of his health, he wanted to turn around and run away. He even bought three pieces of defensive equipment. Don't dare to enter the attack range of the defense tower.
Therefore, the progress of these two people was very slow, and they did not even push down the Highland Tower.
Jia Peng could only explain to them patiently.
"Galen can move after using the e skill to circle, and always ensure that his e skill can touch the enemy hero."
"The damage of the defensive tower can be properly carried twice, and it will not be killed in seconds, as long as you exit in time."
"Galen's ultimate move is a beheading effect, don't throw it around as soon as you meet it."
"You ask why you can't buy two pairs of shoes? Because, the effect of two pairs of shoes will not be superimposed. Oh, I know your hero has two feet, but the equipment of shoes is one pair instead of one. Look at the icon."
…
The most basic and basic knowledge in "League of Legends W" is as simple as eating and drinking for players like Jia Peng. They don't need to be taught at all, and they can guess it by themselves.
But for Chang Xiuya and Wen Lingwei, they didn't know anything about it, and even made a lot of jokes.
In fact, many players will make the same mistake as Jia Peng, which is to overestimate the game IQ of handicapped party and girl players.
Everyone knows that if a game wants to be popular, it must be "easy to learn but difficult to master".
There are many games that are difficult to master. Anyway, for players, it is difficult to master what they do not understand, or what they cannot do even if they understand it.
However, different players have different standards for what is "easy to use".
For players like Jia Peng, "Warcraft w is not easy to get started, "cyigw is relatively easy to get started, and "League of Legends w" is very easy to get started.
But for players like Chang Xiuya, "Warcraft w" and "cyigw" are completely unplayable, "League of Legends w" is barely accessible, and "Happy Match W" is easier to get started.
If you completely limit your field of vision to the rts circle, or to the circle of male players and normal players, the novice guide in "League of Legends w" is too mentally retarded, it's like taking off your pants and farting.
What click to move, go a, replenish soldiers, such a simple concept can be prompted with a few lines of text.
But what if we expand this scope to handicapped players, primary school students and female players
Players in the Bronze and Silver divisions are properly regarded as "potholes", they are players in the fish pond. Not to mention heroes like Zed, Yasuo, and Vayne, most of them can't even play heroes like Wine Barrel and Card Master well.
Take the card master as an example, let alone those high-end skills, just talk about basic operations, cutting cards, taking aces, and always paying attention to the battlefield situation, which is very difficult for most bronze and silver players to do.
And how much bronze and silver players account for the player base
Based on the data from Chen Mo's previous life, this figure is a suffocating 37%.
That's right, less than half of the players in this game are so-called "pitholes".
If you add the gold tier players, the figure is around 59%.
Players in the diamond segment and above only account for 5% of the entire player base.
(Platinum segment players account for 14%, and nearly 20% of players are underage accounts.)
There are differences in the data of different seasons, but the overall difference will not be too much.
This data does not mean that there is a problem with the game "League of Legends w", but reflects an objective fact: the domestic player base is basically distributed according to this ratio.
Players like Jia Peng may not be able to understand the meaning of this data at all, and they will be very shocked: "What??? You actually told me that less than half of the players are hand disabled? And there are still many people who can't play like this at all. Simple game?"
But the fact is that, for many players, "League of Legends w" can be regarded as a difficult game to get started, not to mention the more difficult dyita and "Warcraft w?"
Therefore, "League of Legends w" will do such a meticulous guide for newbies, which even makes people feel a bit long-winded.
This kind of overly detailed novice guidance will not dissuade those masters from leaving, but it will allow the handicapped party and girl players to stay.
…
Why is "easy to use" so important
Because the core of all confrontational games including "League of Legends w" is "selling gameplay" rather than "selling content".
Like those stand-alone game masterpieces, they are selling content. After experiencing a brand new plot and world, they can be put aside after getting through it once.
However, the core of games such as "League of Legends w" and "Overwatch W" is "selling gameplay". They are replayable games. Haven't gotten tired of playing for several years.
For this kind of game, the most critical factor to ensure its vitality is the depth of the fish pond.
In other words, are there enough rookies
Because all the fun of this kind of game comes from victory. For most players, it is also very cool to play a certain hero to the top and show off five, but the real coolness comes from the moment when the opponent's crystal bursts.
It doesn't matter if you carry or lie down to win, it's only fun when you win.
If you lose, no matter if you lose by cheating, laying down, or losing after desperate arry, you will be very upset.
If the opponent is full of rookies, then you will play comfortably. But if there are no rookies on the opponent, but all masters, why are you being abused every time
A small number of players will work hard.
But most players will choose to give up this game.
After all, it's just a game, it's for entertainment, work is already tiring enough, and the game is even more tiring
Moreover, for the vast majority of players, hard work can certainly improve their level, but what is more important is your game talent, reaction and hand speed.
A player who is born unable to play this kind of game, he is born to be a pit, just like some people are born poor, if you insist on accusing him of not working hard enough to be poor, why not eat minced meat.
If the fish pond is not deep enough, and a newcomer encounters opponents who are obviously higher than him in a short period of time, and has been abused all the time, then it is impossible for him to have fun in this game.
After all, how is the depth of the fish pond
Still rely on a huge player base.
How did the huge player base come from
Relying on "easy to learn", so that girls like Chang Xiuya can continue to play.
Therefore, if "League of Legends w" wants to expand the player base, it must simplify the operation in an all-round way.
Only "League of Legends w", which has comprehensively simplified operations, can attract such a huge user base.
If the "League of Legends W" in the previous life did not have this feature, even if it was promoted by Penguin, it would be useless.
Don’t you see that Penguin has accepted so many game agents, and most of them died due to internal competition. How many games can really survive and enjoy Penguin’s channel resources
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