Almighty Game Designer

Chapter 311: evaluate

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On the official forum of "League of Legends", a new post caused heated discussions among everyone.

The title of the post is: Real shot of Chen Mo playing "League of Legends", the bull head chief saves the life and heals the wounded teammate!

Seeing this post, everyone's first reaction was disbelief. After all, Chen Mo was the number one player in China to play "Warcraft". How can playing "League of Legends" cheat teammates

As a result, after watching the video, I really cheated my teammates!

"Hahaha, that's amazing. God S, what's going on? Why did he secretly go to an Internet cafe to play games again, and he was photographed!"

"Looking at the back, it is indeed Chen Mo."

"It's so funny to me. When I first started fighting, I thought this bull was playing well, but the scene where I pushed the Juggernaut to the side of my own card really made me laugh!"

"It's really a life-saving cow! I thought I was the only one who would make such a mistake!"

"No, this should be considered an assist! The best sixth man!"

"It's unbelievable that Chen Mo can't play "League of Legends" well, God S is actually a scam, hahahaha!"

"I feel like this bull is playing for me, this wave can change 0 for 5!"

"Fuck it, I also want to play "League of Legends", I think I can abuse God!"

"I'm going to play too! I can finally find the place I lost in "Warcraft" in "League of Legends!"

This video not only caused a heated discussion among the "League of Legends" player group, but also players of other games knew about it.

And Chen Mo has another nickname: Healing the Wounded and Rescuing the Dying, Serente.

Experience the store.

Chen Mo was speechless while watching the video.

Meow, brother is ensuring the fairness of the game, how can he save lives and heal the wounded

But at this time, I can't explain it clearly. If you think about it, forget it. It just so happens that this video is also very topical, which is equivalent to promoting "League of Legends" in disguise.

Promotion of League of Legends has been very successful so far.

The multi-pronged promotion strategies of game platform promotion, online advertising, Internet cafe linkage, etc., instantly raised the popularity of "League of Legends" to a high level, sweeping through the target player group that Chen Mo aimed at like a wave.

Who is the target player group of "League of Legends"

It is mainly aimed at young people who are in school and not in school aged between 12 and 30.

The characteristic of these people is that they are keen on online games, but facing the pressure of studies and work, most of them don't have a lot of time, and at the same time, they prefer games that test operation.

A relatively fatal problem of traditional mmorpg is that the time cost of playing is relatively high, and some of them also require relatively high money cost. Players in the age group of 12 to 30, who are still in school or already working, do not have so much time to play games.

The economic ability of these players is generally relatively weak, and many of them are free game players. Games like "League of Legends" that can guarantee fairness without spending money, and can be pretentious through technology are very suitable for them.

Of course, there are also some college dogs with money and leisure, but those people are in the minority after all. And even for college dogs, "League of Legends" is equally attractive to them.

Therefore, Chen Mo's promotion strategy has been extended to Internet cafes and university campuses in a targeted manner. Especially pc Internet cafes are very suitable for promoting "League of Legends".

On February 10, three days after the launch of "League of Legends", Chen Mo announced the first-day retention data of "League of Legends".

The number of players who logged in on the first day reached 390,000, and the retention on the second day reached a frantic 73%.

Of course, in terms of the number of active users of the entire Thunder game platform, 390,000 does not seem to be a particularly scary number, but most of the players on the Thunder game platform are mobile game players (this is the case in the entire game market) , They like games like "Onmyoji" and "Happy Match", and the real core PC players don't have an advantage.

However, this number is also very scary.

You know, the sales volume of "Diablo" was only 280,000 sets in the first week at that time, and "League of Legends" didn't have such a tall opening CG for the time being, and there weren't many fascinating plots. It only relied on crazy promotion and free games. Two points, it is not easy to attract so many players.

Moreover, "League of Legends" is a brand-new game type. After reading the game description, many players are at a loss, and there is not much motivation to download it on the PC. It was very successful.

The number of players of this size is enough to support the matching system in the game, ensuring that players of similar level are matched together to play the game, and try to ensure that the winning rate of all players hovers around 50%.

Although the mandatory guarantee of a 50% winning rate is sometimes very stupid, it also ensures the game experience of the vast majority of players to the greatest extent.

After Chen Mo announced the data, Emperor Huyu and Shenhuan Game Platform couldn't sit still.

As professional game distributors, they are very aware of the meaning of this data, which means that "League of Legends" has the potential to become a super hit game, and this data has been equal to or even slightly exceeded by some classic dominant game works.

The only good news for Dynasty and Magic now is that players don’t think too highly of League of Legends.

At present, players' ratings for "League of Legends" are basically around 8.4 points. Although this rating does not seem to be low, after all, when "Warcraft" and "Diablo" were released, the ratings never fell below 9 points. of.

Judging from some specific player evaluations, this work has not reached the level of a "magic work" in the minds of players.

Most of the players' evaluations are "not bad", "playable", and "novel gameplay". There is not much brainless bragging. Obviously, the gimmick of "completely free fair competitive game" is very important for attracting players and raising ratings. played a very crucial role.

Some players expressed disappointment with the game, even some of Chen Mo's core players.

"I feel that the style of painting is too cartoony, and there is no sense of immersion."

"Has Chen Mo regressed? There is no plot mode, not even the opening CG?"

"Judging from the research and development time, I always feel that Chen Mo is playing some kind of moth again. The old players of "Warcraft" are a bit uncomfortable with this game. Maybe players with disabled hands will like it more."

"I originally thought that Chen Mo would make an official cog, but it's too different from a cog, right? It has changed Chen Mo's style all along, and the style has dropped too much!"

These comments gave Dichao Huyu a glimmer of hope for a comeback.

"League of Legends" can achieve such terrible results, so what about cog? 8)