This video of just over 4 minutes made everyone feel shocked and inexplicable, and they haven't recovered for a long time.
"Fuck? Such a high-definition cg?"
"Awesome!"
"There are several heroes here, card master, Anne, Galen, barbarian king? But how many do you not know?"
"Could it be a new hero?"
"It's amazing, hurry up and check out the updated content of the new version!"
"It's a force to come up in an instant!"
"After all, Thunder Film Studio, the basic operations, all sit down."
Compared with "Warcraft" and "Diablo", the cg animation of "League of Legends" takes a completely different route in terms of content.
The Blizzard CG of "Warcraft" pays attention to the content of the plot, and often intercepts the key nodes of a famous event, and uses highly concentrated content to show the essence of the plot. Every line is worth pondering over and over again.
But "League of Legends" uses multi-hero melee as the main cg content, ignoring the rationality of the plot to a certain extent.
Because this kind of moba game must first consider the diversity and balance of heroes, the main purpose of developing new heroes is to enrich the game mechanism, not to fill the plot.
At the same time, these heroes are all protagonists, and they have different personalities. If they are all stuffed into a plot structure, it is actually difficult to make the plot very brilliant.
Therefore, although "League of Legends" has continued to release the League of Legends universe and enrich the world view, players' recognition of Valoran has always been slightly weaker than that of Azeroth.
Of course, this is mainly the limitation of the game type itself.
Although the cg of "League of Legends" has no plot, it shows the characteristics of the hero and the game very well, so as a promotion method, this cg is enough for players to enjoy watching.
…
The main updates of the new version of "League of Legends" are as follows.
First of all, the game cg was added. This cg was released in s3 in Chen Mo's previous life, and it was called "Twist of Fate". This set of cg was chosen as the opening cg of "League of Legends" mainly because the heroes in it fit well with the initial version of heroes planned by Chen Mo. The cards, Galen, Barbarian King, Annie, etc. in it are all heroes that have already been launched , already has a certain influence in the player group.
Next is the new hero.
In this version update, a total of five new heroes have been updated, one for each position, namely: Wandering Mage Ryze, Doomsday Messenger (Scarecrow), Katarina, Goddess of War Sivir (Wheel Mother), and Wind Maiden.
Among them, the wandering mage Ryze should be regarded as a mid-lane hero in a strict sense. There are also cases where he is used to fight the top lane, but relatively few.
(Of course, the old version of Ryze was a popular top laner in s4, and also completed the achievement of 3:0 South Korea in the hands of gogoing.)
This version was released mainly because Ryze and Katerina are both very old and classic characters, and they have a lot of roles in CG, so they were released together.
However, on Ryze's label, Chen Mo ticked both the top lane and the middle lane for players to choose freely.
The two heroes Ryze and Katarina have both undergone rework. Before the rework, they were novice heroes. After the rework, the mechanism became more complicated. Chen Mo still continued the previous design ideas and directly followed the new version of skills.
Although the old version of Ryze's spell machine gun and the old version of Katarina's face-rolling keyboard are more fun, they are not balanced after all. A higher value will be too strong, and a lower value will be a perennial bench, and the gameplay is not rich enough.
Chen Mo considered that if there was a chance in the future, he could open a wild mode for these historical versions of heroes, and not update it on the official server for the time being.
In this way, all the heroes in CG appeared, except Nocturne of Eternal Nightmare.
Nightmare is also a jungle position, which is a bit repetitive with Scarecrow, so it is reserved for the next version of development, which is equivalent to giving players some suspense.
In addition to cg and new heroes, there is also a very heavy update: open the qualifying mode.
In fact, players have been waiting for this mode for a long time.
In "Warcraft", Chen Mo has already established a very complete ranking mechanism, and the ranking points have become the most important yardstick to measure the player's level.
Many old players of "Warcraft" are very aware of the significance of this ranking mechanism to the game itself, so everyone knows that "League of Legends" will open a ranking system sooner or later.
It's just that it opened earlier than everyone expected.
In fact, it is still a little early to start qualifying, because "League of Legends" currently only has 30 heroes. In the draft mode, both sides have banned places, and the selection of heroes cannot be repeated. The depth of 30 heroes is slightly insufficient.
What Chen Mo thought about was to let the players find a clear route as soon as possible, so that the masters can get out of the fish pond where the chickens are pecking each other as soon as possible, so that the game can get on the right track faster, so the ranking system was opened .
However, considering that there are only 30 heroes at present, the 10-ban mode is a bit too brutal, and the 6-ban mode is still adopted for the time being, that is, the blue side is banned first, and the blue and purple sides each have three bans.
The new qualifying system has also aroused heated discussions among players.
On the "League of Legends" official forum, an enthusiastic player posted a post to analyze the content of this version update. After briefly analyzing the advantages and disadvantages of several new heroes, he deliberately spent a lot of space to explain this brand new qualifying mode.
"I think the most exciting thing about this update is the qualifying mode. If cg is the face and new heroes enrich the game content, then the qualifying mode is equivalent to giving the soul of "League of Legends."
"Anyone who has played "Warcraft" knows what I mean. Playing ladders and playing pubs are two completely different game experiences. Under the stimulation of ranking points, the various routines of this game will be constantly tested. If it is developed, it will further stimulate the popularity.”
"Moreover, if you read the ranking rules carefully, you will find that this time "League of Legends" adopts a more complete ranking mechanism than "Warcraft."
"In the brand-new recruitment mode, players can disable heroes, which is a test for each player's hero pool, and also avoids the appearance of repeated lineups to a certain extent."
"The design of the big rank from bronze to king seems to be just a change of expression on the surface, but in fact it gives a very intuitive image of 'Duan', it is no longer a dry score."
"Moreover, after adding concepts such as promotion competitions, small ranks, and large ranks, this ranking system has become richer, and it is more conducive to eliminating luck factors and showing a player's true level."
"It is conceivable that when someone asked you what rank you were in before, and you answered 3,000 points, he would have no idea what level it is? But if you answer gold, diamond or king, the concept will become very clear."
"Of course, the most important thing is that it satisfies my need to act aggressively. Don't stop me, I'm going to be the king of the rankings!"