Chen Mo's Weibo sparked a torrent of anger among the player community. We are so tortured by this game, are you still in the mood to make fun of it
Kill this turtle grandson!
Many players have expressed: boycott "Digging for Ascension", boycott Chen Mo's game, boycott Thunder game platform!
Many players are calling on other players to uninstall the game Mingzhi!
Although many people said so, but the body is very honest to play this game over and over again, and more players choose to tell other players, anchors and up hosts about this game. Torturing the insane has also become a fad.
Every time the anchor or video up master plays a key point, there will always be many viewers who play the barrage in a very timely manner. A large number of repeated barrages make the visual effect particularly shocking.
"Welcome to the save point!"
"Where Dreams Begin"
"Welcome home"
“Go home often”
"Distressed table!"
"Take it away, next one!"
"Another crazy one, take it away!"
Many people find that watching other people play this game is much more interesting than playing it by yourself!
Only at this time did many players discover the real joy of "Digging for Ascension", which is to watch others being abused!
In fact, this game is indeed like this. Its popularity is not because it is very fun, but because its program effect in videos and live broadcasts is very explosive. Therefore, driven by major anchors and video up masters, its Only then did the popularity grow explosively, and it became a phenomenal game.
During the process of playing, many anchors figured out that this game can actually be archived through a design loophole. It is not known whether Chen Mo ignored it or he did it on purpose.
However, streamers who use loopholes to archive will be resisted by the audience, because it is completely contrary to the spirit of the game itself. Therefore, players will choose to save when they can't play, but the streamers are very stubborn and start all over again.
…
On the question-and-answer community, a question was pushed to the front page.
"How would you rate the game "Digging for Ascension" released by Chen Mo on April Fool's Day?"
Many people responded one after another.
"Does the gaming committee not care? There are dead people in other games, but dead people outside this game!"
"This game should be called Digging the Ground, Seeking Lifting, Falling, Falling, Falling, Falling, Falling, Falling, Falling, Falling, Falling, Falling, Falling, Falling, Falling, Falling, Falling, Falling, Nima, I'm going to die!"
"If it were me, I might choose to smash the tank."
"Popularity is a terrible thing. When the neighbors are discussing how bad shit is, you can't help but take a bite out of curiosity, and then frown and run to participate in the discussion: it's really bad."
However, there are also different voices.
A game media editor wrote a long game review, analyzing the spiritual connotation and philosophical thinking behind the game.
"In my opinion, Chen Mo didn't make this game just to abuse players. This game has a lot of black humor, and it makes complaints about the mainstream game mode."
"They give players false assurances, follow certain rules, keep training yourself, use one save point after another to make a living, and in the end you will win."
"But, is this really your success? You are just a puppet of the game designer, and the customs clearance is also arranged, which makes the game experience become a fast food, which is thrown away after being quickly enjoyed. In the trash."
"The "Digging for Ascension" is completely the opposite of this type of game. As a designer who has contributed many classic works to us, Chen Mo has his unique preferences and understanding."
"In this game, there are no guarantees. If you fail, you start all over again. The only thing you can trust is your own strength and experience, and this can only be obtained through repeated painful failures and repeated attempts."
"In "Digging for Ascension", the frustration of failure is resolved by the strong man with humor, such as a motto about failure: what we call failure is not falling, but standing still."
"When you come to the last snow mountain, even though the sign says 'Don't play with snakes', the narrator will keep beguiling you to ride that snake, if you believe it..."
"I think this is not just a bad joke, but it reflects Chen Mo's sincere thoughts: enjoy these failures, sometimes they are more fun than successes."
"Many anchors have found ways to enjoy failure after many failures, such as continuing to 'digging the ground' while cosplaying a strong man, but this is not easy to do."
"Sometimes, I feel that the experience in the game points to the life of each of us. The implication behind this idea is that we may never reach the top. In the game, I am still stuck in the 'modern life. I can't move forward on the garbage mountain', maybe in reality, I also live surrounded by a pile of modern garbage."
"In any case, I suggest everyone to try "Digging for Ascension". A thousand readers have a thousand Hamlets. I believe you can find more life meaning and philosophical thinking from it."
This super long comment has gained 8000+ approvals in the Q&A community, making it the most popular answer under this answer. Many people are commenting one after another. As expected, it is worthy of being a game media practitioner. Professional evaluation, it is in-depth to see the problem!
But soon, the number of likes of this super long comment was overtaken, and the answer to overtake it was only two short paragraphs.
Chen Mo: "Everyone is thinking too much, I just want to see you being tortured to death."
"Also, I don't think cosplay streamers have found the joy of failure, they're just plain crazy."
This answer was quickly complained and forwarded by the players frantically, and many people even took screenshots and forwarded them to Weibo and various forums.
Even #打死陈默一龟孙# has become one of the hottest topics on Weibo.
This completely free game, which was born only to retaliate against the society, suddenly swiped the screens of major live broadcast platforms, video sites and game forums on April Fool's Day. For a while, it seemed that everyone was discussing this very special game .
Many players are desperately promoting this game, making this game the most topical and most downloaded game during April Fool's Day without any advertising investment.
On April Fool's Day, the number of downloads of "Digging for Ascension" exceeded 2 million, which is simply a number that makes all game practitioners a little bit overwhelmed.
Because this is a PC end game, the installation package itself is not too small, and Chen Mo didn't run any advertisements, relying entirely on natural traffic.
Besides, this game has no gameplay at all, the modeling is rough and the quality is low, even an ordinary B-level designer can make it without difficulty.
But just like that, the download volume in one day exceeded 2 million? !
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