Almighty Game Designer

Chapter 342: Concept of MOBA game

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U.S. service.

"I have never played rts games. The first game I entered was cog, but cog is too difficult for me, and I think many operations are very anti-human and unfriendly. The appearance of "League of Legends" really made me It is the first time I have experienced the fun of this kind of competitive game with clear gameplay, detailed teaching, and simple operation!"

"Although at the beginning I felt that this bright style of painting was a bit strange, but soon I realized that the biggest effect of this style of painting is to relax the player's spirit. Compared with cog, this game is not easy to play at all. Not tired, nice!"

"Thunder Entertainment has continued their consistent level of western fantasy themes, but to my surprise, they seem to have made a breakthrough. "Warcraft" is a pure western fantasy theme, but in "League of Legends" , They seem to have added a lot of elements from other cultures, maybe this time they have great ambitions and want to make this game popular all over the world?"

"That's right, heroes have different styles, and take into account different cultural backgrounds, such as Jax, the weapon master with some philosophical colors, Galen, the traditional western fantasy hero, Amumu, the Egyptian mummy, Li Qing, the oriental blind monk, etc. .”

"It's great, although there is no backstory like "Warcraft" this time, but these heroes have their own characteristics, and the mechanics are very rich, I think this is enough!"

European service.

"At the beginning, I felt that although "League of Legends" is a brand-new game type, it will definitely be as difficult to learn as RTS games, but I was wrong. This game not only retains the fun of real-time competitive games, but also simplifies With the operation, even handicapped people like me can play smoothly!"

"I think many details reflect the intentions of this game, especially the matching system, ranking system, hang-up report, short-term reconnection and other mechanisms. You can feel how determined the official is to rectify the competitive environment. I am very moved!"

"Moreover, "League of Legends" greatly reduces the cost of playing games with friends. You can start at any time. It supports single-player mode and free team mode with 2-5 players. Each game only takes about 30 minutes. This is really amazing. So convenient!"

"I think GA's cog is scum compared to "League of Legends". I mean, the quality of the cog is good, but obviously its design concept is outdated, it is not easy to use, and it has a strong RTS style. But "League of Legends" has embarked on a new path, and it is the real king of this game type!"

Hanbok.

"It's great. I can finally find a fair game. In this game, I will be matched with equally strong enemies. Unlike cogs, it's no fun to abuse vegetables, and it's even less fun to be abused."

"I like the reporting system. At least I have something to do when I get ripped off by someone who likes to hang up."

"This game seems easy? Why do you think it's better than cog?"

"Easy? I suggest you play some heroes such as Katarina, Blind Sin, and Ryze. This game is far more in-depth than you imagined. At least, first mark the ranking points as diamonds and then talk about the simplicity of this game! "

"I think the limelight of RTS games will be completely robbed by this game, and it is very likely to become a pillar game in the e-sports industry!"

While the popularity of "League of Legends" is spreading all over the world, a concept has also begun to ferment.

&nboba game. "

This is a brand-new concept. The MOBA game is the abbreviation of multiplayer online battle arena, translated into Chinese as "multiplayer online tactical arena game".

In Chen Mo's previous life, moba games were already a familiar type of game, but in the parallel world, this is still a completely unfamiliar term.

In fact, the name of the moba game is not scientific. From a literal point of view, the concept of "multiplayer online tactical arena game" is too broad. If it is just a word, the game type of fps can also be attributed to this concept. go inside.

This concept was originally proposed, in fact, it was just a means for "League of Legends" to "de-dota", because before, all moba games were called "dota-like" games, which is very important for the promotion of all moba games An embarrassing name.

Moreover, compared to the names of game types such as mmorpg, fps, and rts, "dota-like" games are indeed not a formal name.

That's why the title of moba game came into being.

Regardless of the purpose and origin of this name, this name has indeed played a very important role in the promotion of the game.

Although this name is not appropriate or rigorous, everyone really can't think of other more suitable words to describe this type of game. It can't be called "three-way hero pushing tower game", right

It's too outrageous.

Over time, the more people shout, the concept of moba games will be deeply rooted in the hearts of the people.

Chen Mo promoted this name, in addition to redefining a type of game, he also wanted to create a topic and gimmick to give players a hint.

"The moba game is a new thing, come and play it!"

Whether a concept can be popularized, the most important thing is not whether it is called appropriately, nor whether the players are satisfied, but whether it is popular enough.

Just like 3c, this name is actually more scientific than moba, at least it tells you that there are three paths in this game; and "Demigod" calls itself arts. It's very professional, but it's useless because these games are not popular enough.

If "League of Legends" calls itself a "multiplayer online game of throwing pot and spamming each other's fathers", this concept will also become popular, and then it will be popularized in all similar games in the future.

After the overseas version of "League of Legends" was launched, it also swept the overseas market with a very strong momentum. The number of registered players exceeded 500,000 on the first day, and the retention rate reached 68% on the second day.

Moreover, all data are still growing.

This data is still gorgeous, which makes GA and domestic companies a little dumbfounded.

Raman Clive, the designer of cog, has always believed that the ultra-high retention rate of "League of Legends" in China must be tricky, because this kind of game, like RTS games, has certain operating thresholds. It is normal for experts to beat novices, how could there be such a high retention rate

But after the overseas version of "League of Legends" was launched, ga also had to accept the fact that the retention data of "League of Legends" is real, and so is its popularity.

Not only in China, but in the entire world, including the US server, European server, and Korean server, "League of Legends" has completely crushed cog!

The domestic game designers are also very surprised that "League of Legends" can achieve such good results overseas, which makes them unexpected. After all, the domestic game market environment is significantly different from the international game market environment.

Only then did they realize that Chen Mo's goal might not only be to win the channel competition, this time he really wanted to make big news!