"League of Legends" S1 World Finals is already under intense preparations.
For this s1 world finals, Chen Mo inspected several companies, and finally selected the organizer: Yanhuang Information Technology Co., Ltd.
The predecessor of this company was also a relatively large studio in China, but later it transformed and began to do e-sports live broadcasting. At present, it has recruited a large number of anchors, directors, and event organizers. In terms of professionalism, it should be regarded as the best in China. of.
Regarding the s1 World Finals of "League of Legends", several other companies also wanted to win the right to host this competition, but Chen Mo was not satisfied after the investigation, so Yanhuang was finally finalized.
At present, Yanhuang has offices in Shanghai and the Imperial City, and the relevant person in charge also attaches great importance to it, so the communication is very smooth.
Regarding the location of the s1 world finals, Chen Mo also picked several places, and finally finalized the multi-functional studio on the 10th floor of the Broad Plaza in Shanghai.
This place was chosen mainly because in the parallel world, the entire e-sports atmosphere in Shanghai is also the best, and most clubs are here.
The quotation for this venue is also relatively expensive, 90,000 per day. Chen Mo directly signed a long-term lease contract, planning to rent it for at least one year. This venue will not only serve as the venue for the s1 world finals, but will also become the venue for the s2lpl spring games in the future.
After finalizing the location, Chen Mo also visited the site, met with the person in charge of Yanhuang, and then provided Yanhuang with a complete decoration plan.
The entire venue is dominated by Chinese red. Outside the Broad Plaza building, a huge "League of Legends" professional game poster is hung for publicity.
In the venue, first of all is the passageway to enter the arena. On both sides of the passageway are the team flags of various teams, large portraits of players, as well as signature walls, voting walls and so on.
There is also a special display wall inside the venue, which mainly contains related figures and surroundings of some heroes for display. At present, there are not many official figures of "League of Legends", only more than 20, including Galen, Katarina, Card Master, etc. These figures are all placed on the display wall.
In addition to the figure, there are also some peripherals, such as Teemo's hat, Galen's great sword and so on. There are also some peripheral models made by fans. All the high-level or ingenious ones are also placed on the display wall, and the names of the producers are marked.
There is also a wall that Chen Mo plans to display the uniforms of various professional teams. Of course, at present, many professional teams are not standardized enough, and there are no uniforms, and these are also in the process of being rushed.
The layout of the arena is based on the structure of the lpl spring competition. The auditorium is facing the arena, and there is a super large screen in the center, which is used to display the main screen of the game.
On the left and right sides of the super-large screen are two long screens, which respectively display the players on both sides and the selected hero.
Below the huge screens are the players' computers, and each computer has a small screen in front of it, which is used to display the players' facial expressions.
In addition, Chen Mo also arranged a large holographic projection device in the center of the venue. This holographic projection device is bigger than the one in the experience store, with a side length of 15 meters, and it is directly in front of the stage.
The audience in the front row can clearly see all the details of the game through this holographic projection device, which can be said to complement each other with the large screen in the center. The audience in the back row can see a little blurry, but they can still see the general situation clearly.
This holographic projection device is the largest model currently available, and the price is not cheap, more than 700,000. However, compared with the rent of the entire venue, it can only be regarded as a drizzle.
In order to better express the effect of this holographic projection device, Chen Mo also asked the "League of Legends" project team to develop some additional functions for the competition.
For example, after a hero is selected, a huge holographic projection of the hero and the holographic projections of the players will appear on the holographic projection; after the lineups of both sides are selected, the hero lineups of both sides will be displayed on the left and right in the form of holographic projections.
These related functions have been tested many times on the holographic projection in the experience store to ensure the performance effect.
In addition, Chen Mo also provided Yanhuang with a detailed game process, including pre-match warm-up, b/p link, official game, post-match interview, etc., as well as some precautions for each link, and game ruling rules.
The rules are so detailed that the person in charge of Yanhuang is a little confused.
Chen Mo set the start of ticket sales in September, one month in advance. Of course, relevant information will definitely be released earlier.
In addition, Chen Mo also used a dedicated separate server for this competition, which is equivalent to a local area network, avoiding the possibility of "unplugging the network cable" in the previous life.
In terms of teams, the invited teams for the three major servers of the European server, the American server, and the Korean server have been confirmed. They are all determined according to the club's strength, reputation, and team strength. Basically, more famous foreign clubs have been invited. , a total of twelve teams.
As for the domestic teams, it is relatively troublesome, because although one or two of the ten domestic teams are relatively strong, the other teams are still in the running-in period and changing period, so Chen Mo plans to start again before the World Championship. Yanhuang privately organized a selection contest to select the four teams that will be shortlisted for the World Championship.
Of course, Chen Mo didn't care about this selection competition. After all, Yanhuang is also a professional competition organization team. This kind of small competition has been organized many times, and basically there will be no problems.
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On the other hand, "Escape" is also being developed step by step.
Although there have been some minor setbacks, none of them are technical problems that are difficult to solve, but the performance needs more polishing. Therefore, the current research and development progress is relatively smooth.
Chen Mo set the release date of "Escape" on September 23, which is a Sunday. Of course, all the submissions for review were ok. Although there were some small twists and turns, there were no major problems.
Zhang Zhongxiang believes that although "Escape" is a VR game, although it has certain dangers, it can promote and help the progress of VR performance methods, so "Escape" has passed the review smoothly.
However, there are still some resistance within the gaming committee. Both Zhang Zhongxiang and Qiao Hua also reminded Chen Mo that after "Escape" is launched, he should pay attention to the feedback from the players. If the players are satisfied, then there will be no problem in launching a sequel; If the voice of resistance from players is relatively high, then this work may be Chen Mo's last horror game.
Of course, Chen Mo is aware of the risks brought by "Escape", but he has confidence in this game.
He wants to prove to everyone that although horror games are a relatively small genre of games, they can also have classic works, and will bring players a unique gaming experience.
Just like there are haunted houses in many big cities and playgrounds, horror games will also become a very important game genre and occupy a place in vr games.