The video of Chen Mo playing "Escape" in the late night live broadcast was quickly posted on the Internet by the audience. Many viewers who were afraid to watch the live broadcast felt the same way after watching the video: Why did Chen Mo play "Escape" like nothing at all? Not scary
This gives many players who have never played "Escape" an illusion, as if this game is really simple.
Because of this, many players boldly tried this game with confidence, but the ending... Of course, they were still scared to death...
However, Chen Mo's live broadcast of "Escape" did further increase the sales of this game, and many players who didn't know about this horror game or dared not buy it to play, also cheered for their vr game cabin up.
As for many people who thought that Chen Mo's live broadcast would spoil the fun of the game "Escape", it was not at all.
Chen Mo's live broadcast was on the third day after the game was launched. At this point in time, a large number of players have already cleared "Escape". After all, the real game time of this game is less than 2 hours. The simple difficulty is basically cleared in 4 or 5 hours.
Even if Chen Mo doesn't broadcast live, there will definitely be other players who like horror games to make various live commentaries, clearance videos, and clearance strategies. Chen Mo's live broadcast and their secondary creations are completely independent of each other.
Moreover, even though Chen Mo has shown the players the correct posture for clearing the level on crazy difficulty, other players will still be scared to pee when they play.
If you don't believe me, just download a copy of "Escape" and play it.
In just 3 days, the sales volume of "Escape" has exceeded 30,000 sets. As a very small horror game, this sales volume is already very impressive.
The price of "Escape" is 688 yuan, which is at the middle level in VR games. The investment in "Escape" is not too much, and the development time is not long. After all, in Chen Mo's previous life, "Escape" was equivalent to a low-cost independent game, and the entire game production team was less than 20 people. And Chen Mo's porting it to the vr platform is nothing more than adding some investment, and there is nothing too difficult.
On the Thunder game platform, the game "Escape" was rated unexpectedly high, reaching a super high score of 9.4 points.
Players generally feel that this is a horror game that is sufficiently horrifying. If you use one word to describe it, it is scary!
As for how scary? Different people have different opinions, such as DV's night vision mode, gameplay without a combat system, story background and plot, realistic vr game experience, etc., all of which have become important elements to heighten this sense of horror.
After experiencing the frenzy of "Escape", not only the vr game players, but even the PC platform and mobile platform players have learned about this game through live broadcast and video recording.
The impact of "Escape" far exceeds the sales of this game.
…
In the experience store, Chen Mo was looking at the s1 finals schedule and related information sent by Yanhuang.
Before Chen Mo broadcast "Escape" live, he actually borrowed the fear mask, otherwise it would be impossible to be so calm. Although the game designer is well aware of the level layout and monster spawning in the game, it is still scary to actually play it.
Just like many players, even if they clear the level once on easy difficulty, they are mentally prepared for the spawning rules of various monsters and high-energy plots, and they will still panic when they play the second week. This is an instinctive reaction.
Fortunately, the system has a prop fear masker, otherwise Chen Mo would really not dare to play the crazy difficulty live, and it would be impossible for this dude to pretend happily.
While watching, the phone rang.
Chen Mo saw that it was Qiao Hua calling, and quickly picked it up: "Mr. Qiao?"
Qiao Hua's voice came from the phone: "Chen Mo, I heard that "Escape" sold well, congratulations."
Chen Mo hurriedly said: "It's also thanks to Minister Qiao and Chairman Zhang that "Escape" has passed the review, so players can play this game."
Qiao Hua smiled: "By the way, I'm calling you this time to tell you that the current players' evaluation of "Escape" is very high, and the response is also good, so you don't have to worry, "Escape" will definitely It won’t be taken off the shelf.”
"Moreover, the opinions of the game committee on "Escape" are basically unified. This can be regarded as a successful attempt of domestic games in the field of VR. In the future, the review of similar themes will be more relaxed, which is also good news. "
Chen Mo said, "Yes, it is indeed good news."
"However." Qiao Hua changed the subject, "This game still has certain risks, and you should continue to pay attention to this. Summarize the experience, and it is best to develop similar games in the future, just like this time, and call me first call."
Chen Mo nodded: "Don't worry, sure."
After hanging up the phone, Chen Mo felt relieved.
In fact, horror games are far less scary. Many people have a kind of excessive worry about horror games, mainly because of the concept. At least from the news, I have heard of many sudden deaths while playing games, but very few have heard of those who died of fright while playing horror games.
As long as you are a normal adult, without heart disease, high blood pressure and other diseases, and in good health, it will be fine if you come into contact with some horror elements. At most, you will quit the game and stop playing.
Everyone has an estimate of their own guts, not to mention that Chen Mo has taken a lot of precautions for the vr version of "Escape", so there is no possibility of problems.
With the review experience of "Escape", Chen Mo will be able to make various games in the future. After all, the entire game industry in the parallel world is completely different from the previous life, and some rules need to be explored slowly.
However, Chen Mo didn't have time to pay attention to the follow-up feedback of "Escape" for the time being, because the s1 world finals of "League of Legends" was about to open.
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As the date of the competition approaches, a lot of information about the finals is constantly being exposed, including the venue, schedule, team information and so on.
And the most exciting thing for players is the prize pool of this competition.
Chen Mo announced in the official capacity of "League of Legends" that the basic prize pool of the S1 World Finals is 40 million soft sister coins. The top six teams also all have bonuses.
In other words, even if a foreign team is eliminated in the first round of S1 or the group stage, they will still receive a reward of 200,000.
If converted into US dollars, the total prize pool this time is nearly 7 million US dollars!
Of course, since s1 is an invitation system, such division of the prize pool may seem a bit strange. Many people may wonder why a team that did not qualify in the group stage can get 200,000 bonuses without winning a game
This is mainly for future considerations. After "League of Legends" goes global, every place in the world finals has to go through layers of selection to get it. Compared with the efforts made by these professional teams for the s game places, 20 A bonus of 10,000 yuan is nothing at all, it should be regarded as a consolation prize.
Not only that, but Chen Mo also announced that the Champion Blade - Riven skin will be released during the finals. Buying this skin will give you a commemorative avatar and avatar frame for the s1 World Finals, and 50% of the skin proceeds will be Included in the prize pool of this World Finals.