In the lounge, Chen Mo was writing some detailed settings about "The Shore of the Earth".
Although this is a mobile game, some rules of the state battle are quite complicated, because there may be dozens or hundreds of players acting at the same time in the same battle, and the rules must be very clear to avoid problems.
Moreover, the combat system of "The Shore of the Land" is also very complicated, with more than 400 tactics (skills), the entire combat system may not be clear to novices after playing for several months, so it is difficult to do it. A certain amount of work.
While thinking about it, Zheng Hongxi knocked on the door and came in.
"Store manager, I heard that the game committee is recruiting Three Kingdoms games? I'm clear about the Three Kingdoms family. Store manager, just tell me what kind of Three Kingdoms game you want to make. I'll be in charge of the plot and make sure it's done." Zheng Hongxi was still a little petty. Excited.
Chen Mo looked at him: "You are very good at the Three Kingdoms? What books have you read?"
Zheng Hongxi said: "Records of the Three Kingdoms and Romance of the Three Kingdoms! I've seen them all!"
"Oh." Chen Mo asked, "Then, Pei Songzhi's "Annotations to the Three Kingdoms", and "Shu Ji", "Book of Jin", "Book of Wei", "Wei Lue", "Historical Records of the Three Kingdoms", "Tongjian of Zizhi" , "Anthology of the Three Kingdoms", "Han Jin Chun Qiu"... have you read all of these?"
Zheng Hongxi was dumbfounded: "... this, no, haven't seen it. Have you seen it, manager?"
Chen Mo shook his head: "I haven't seen it either."
Zheng Hongxi: "..."
What the hell, I haven't seen what you said!
Chen Mo smiled: "It's okay, this game doesn't need a plot, so you don't need to write it."
"Ah?" Zheng Hongxi was taken aback, "How can we promote the culture of the Three Kingdoms without a plot? Even if it's an RPG, there should be a main mission, right?"
Chen Mo shook his head: "No plot. The game this time is a mobile game with a special gameplay, so don't worry."
"Okay." Zheng Hongxi looked very disappointed, "Then, store manager, please do your best. If you need any help, you can come to me at any time."
"Okay." Chen Mo nodded.
Zheng Hongxi thought for a while, and then said: "Shop manager, don't you want to use the theme of the Three Kingdoms to make krypton gold mobile games?"
Chen Mo said: "It can also be regarded as a krypton gold mobile game."
Zheng Hongxi reminded: "Well, store manager, I have to say more. There are quite a lot of krypton gold mobile games on the market. If it is still the same card game as "Onmyoji", I am afraid it will not be competitive..."
Chen Mo nodded: "Don't worry, I know it well."
"Okay, the store manager, please add oil." Zheng Hongxi said, "I will be responsible for calling 666."
…
Regarding the current status of the mobile game market, it can be said that krypton gold games are in power.
"Onmyoji" has been in operation for more than two years, and Chen Mo has also made some version updates. Although it is still in the top ten of the best-selling list in the mobile game market, it has already shown signs of decline.
After all, the lifespan of card games is limited, not to mention a game like "Onmyoji" that hurts the liver. It can still maintain the top ten best-selling list until now, just because there are not so many powerful competing products in the parallel world.
At present, the domestic mobile game market is in a relatively chaotic state.
When "Onmyoji" first appeared, it did harvest the mobile game market, but after all, the card game is not a game that can be ruled for a long time. The gameplay is relatively simple, and most people will get tired of playing it for a few months at most. .
However, a game that can replace "Onmyoji" has not yet appeared.
However, the emergence of "Onmyoji" did give some inspiration to mobile game designers, that is, the potential of the mobile game market is huge, and players can accept heavy games.
The mobile game market is currently in a state of chaos. RPG games, card games, and casual puzzle games are all good. There are also several rpg games that top the best-selling list.
However, there is no phenomenon-level game that has caused a sensation like "Onmyoji".
Many designers are lazy to modify the PC end game, transplant it to mobile games to collect money, or follow the trend to make card mobile games. This has led to a lot of shoddy games in these mobile games, and a lack of more distinctive high-quality games.
The shoddy production here does not refer to the quality of the game, but mainly to the gameplay, which are all micro-innovations, without any particularly revolutionary changes.
As for card mobile games, the various gameplays are basically overdrawn. After "Onmyoji", although there are a few good-quality card players, players are already tired of playing.
Now it is getting harder and harder to make money by doing card mobile games.
Everyone is looking forward to the birth of a better gameplay.
…
On October 12th, the second round of the s1 finals group stage began.
The game continued, and this time the schedule was even more brutal. From the 12th to the 15th, a group match would be played every day, which would directly determine the fate of these teams.
Compared with the first round, the heat of the second round of the group stage is basically the same. This data may only be surpassed in the semi-finals or even the finals.
In the end, the qualifying teams of the four groups were settled.
The situation of group a, group b and group c is relatively clear.
Group a is for nrg and fg, group b is for if and sot, and group c is for vsg and mad.
Among them, because of the weak team in the group, nrg qualified with a complete victory record, and the final record was 6-0; in group b, if lost to sot in the second round, and finally defeated sot again in the extra match to qualify first in the group; in group c , vsg from Europe and mad from South Korea qualify, vsg is still slightly stronger.
What is more surprising is the situation in Group D. Originally, mg was stronger than the Korean team e-motus, but in the second round of the group stage, e-motus suddenly improved significantly and released two consecutive Routine, completed the second round of the group stage with a 3-0 record, and directly reached the second place in the group, squeezing out mg.
In this way, the quarterfinals are two domestic teams, three Korean teams, two European teams and one North American team.
The draw for the next quarter-finals will still be based on the principle of avoiding the same group, that is, the teams that have played in the group stage will not be grouped together in the quarter-finals.
The final grouping results are nrg-mad, vsg-fg, if-emotus, wbg-sot.
The result of this grouping is no different for NRG and IF, because these two teams are the top teams in the group. This time the finals are teams that will compete for the championship. The two Chinese teams are divided into the upper and lower halves. It will not be encountered in advance, which is already a good grouping.
However, one thing that puzzles the domestic teams is why the Korean e-motus team is suddenly so strong? If it is said that winning MG is based on luck, the 3-0 record in the second round of the group stage cannot be explained simply by luck.
After analyzing the e-motus video, the domestic team found that the team's discipline and team fighting level seemed to have improved significantly, and the control of vision was also significantly better than in the first round.
Later, after some clues, the domestic team finally discovered that the South Korean team had been training secretly after the first round of the group stage, and all the teams were training together.
This kind of training camp is not just about making training matches with each other. The two strong teams, sot and mad, simply shared all kinds of hidden routines and some experience with the other two Korean teams, especially e-motus, which benefited a lot!