The final final will not start until November 5th, less than a week away.
While the popularity of the s1 finals continues to ferment, the Three Kingdoms game collection activity is also in progress.
During this period of time, some Three Kingdoms-themed games have begun to appear in the official app market, basically all of them are mobile games.
There are also some designers who are designing PC end games, but obviously most designers know that end games are not easy to win awards.
Because end games have evaluation criteria for end games, and mobile games have evaluation standards for mobile games. Unless the client game reaches the level of "Three Kingdoms", it will be difficult to appear on the best-selling list of PC client games.
These mobile games are basically the same, nothing more than rpg or card gameplay, with some innovations, but mainly minor innovations in gameplay and plot.
On November 2nd, many designers suddenly discovered that there was an additional mobile game on the Thunder game platform: "The Shore of the Land".
Chen Mo didn't post on Weibo, and didn't do any publicity. He just silently posted "The Shore of the Land" on the Thunder game platform and the official app market, and it was over.
He is very calm, but these designers are not calm.
"Fuck, what the hell, why did Chen Mo suddenly make a mobile game? "The Shore of the Land"? Judging from the original painting of the general on the screenshot, it seems to be...the theme of the Three Kingdoms?"
"Nimma, isn't this just to participate in the game committee's Three Kingdoms game collection event? It was agreed that Chen Mo will not participate?!"
"Sun, your "League of Legends" is so popular, and the world finals are going well, why do you suddenly come back to make mobile games? Are you sick?"
"I'm so mad! Chen Mo, can you give us a way to survive, can you? Is it easy to participate in a game call? Do you have to win this first prize! I'm so mad!"
"That's right, go play your own PC games and vr games, and go to your world finals! Don't compete with us weaklings here, okay?"
"I'm so pissed off! I just finished half of the game! Then my game is still online!"
"Strongly protest! In order to ensure that there is suspense in this game solicitation, we request that Chen Mo be disqualified from the competition!"
Although these designers were all devastated, there was nothing they could do. After all, this game collection event was open to all designers, and it was impossible for Chen Mo to stop if he wanted to participate!
After calming down for a while, these designers downloaded "The Coast of the Land" one after another, wanting to see how the game is doing, so they can have a bottom line in their hearts.
All designers are well aware that there are many Three Kingdoms games, but it is not easy to do. Chen Mo has long been praised in the domestic game circle as "Chen Mo's product must be a boutique", so what kind of innovation will he have in the Three Kingdoms game
But after playing for a while, these designers were a little confused.
I don't understand how this game works.
"This game... what's the situation, a game type that I have never seen before?"
"It should be regarded as a strategy game, slg, but... I have never seen this kind of gameplay."
"I lost after less than ten minutes of playing, I don't understand how to play!"
"Yes, the map of this game is made up of grids one by one. Players have their own city and their own generals, but they don't understand other ways of playing."
"I'm also very confused. This game has no dungeons, no plot, no player level. What the hell is this? There is no mainstream map-pushing gameplay. How can this player's game rhythm be stuck? Playing blindly?"
"It seems to be fighting lands. Each plot has enemies, and the levels are different. I started to fight from level 1. I only retreated when I hit level 3 lands, because the monsters in each land seem to be random. Didn't understand."
"It seems that you can also hit players here, but it's not interesting."
"Also, is this game really a Three Kingdoms game? It doesn't even have Wei, Shu and Wu! The place of birth is directly selected from each state, and players in the state can also fight each other. What the hell is that?"
"There are too many innovations! Chen Mo made a completely different type of game, and it has nothing in common with the mobile games on the market!"
"I feel that Chen Mo's steps are too big, this must be a joke, right?"
"Can't the players accept it?"
"It's really hanging."
"I think based on Chen Mo's word-of-mouth and the number of users of the Thunder game platform, there must still be a lot of players who will play."
"It's useless, the quality of the game itself is not good, and the platform can't be promoted."
"Look, wait for the game data to come out."
Many designers have expressed their dislike for this game after playing "The Coast of the Land", because the changes are too big!
It can be said that "The Coast of the Land" is very different from any mainstream mobile game currently on the market, and there is no similarity at all.
Not only that, but its packaging is also different from traditional Three Kingdoms-themed games.
There is no distinction between Wei, Shu and Wu, but the entire map is divided into different states. Although the setting of "state" exists in the Three Kingdoms, it is not particularly clear, because the territory changes during the Three Kingdoms period were particularly drastic, and a state may belong to two or three lords.
Moreover, the gameplay of this game is really unfriendly for novices. There is no similar game to pave the way. Players are completely confused after entering "The Shore of the Land", and all the gameplay has to be learned from scratch.
What's more terrible is that the game "The Coast of the Land" is a SLG game with a relatively high learning cost, and it is difficult to play and understand, which is too unfriendly for players.
Card mobile games such as "My name is mt" and "Onmyoji" are popular because they are easy to learn. Whether it is combat or various gameplays, you can understand it at a glance, learn it quickly, and add some plots. , it is easy to play in.
But "The Shore of the Land" is different. Both the combat system and the daily gameplay are more complicated, and there is no plot. What's more, its core fun is deeply hidden.
Therefore, for ordinary players, it will be very confusing when they first come into contact with "The Shore of the Land", and they have no idea what is so fun about this game.
However, having said that, these designers still dare not jump to conclusions, after all, they have been slapped in the face by Chen Mo too many times.
Almost every game Chen Mo made was a success. "Minecraft", which felt like a building block game before, was popular on mobile phones, PCs and VR platforms. God of Destruction can be brought back to life through a dlc, let alone the field of mobile games that Chen Mo first stepped into
Originally, many people thought that with Chen Mo's action, there would be no suspense in this Three Kingdoms Game Contest. But after playing the game "The Shore of the Land", many people have a glimmer of hope again.
Maybe Chen Mo really innovated too much this time and played it off