Before entering the game, the system prompts you to choose the state where you were born, which is similar to other national war games.
Zheng Hongxi took a look. He originally wanted to choose Qingzhou or Yangzhou, but found that it was already full, so he chose Liangzhou.
After all, the Xiliang Army played a very important role in the history of the Three Kingdoms.
After entering the game, Zheng Hongxi was surprised to find that the Luoyang City he had seen before was the actual scene of the game.
What Zheng Hongxi saw in front of his eyes was a wilderness. In this wilderness, there are stone mountains, forests, and farmland. The lens of the picture is very high, and the entire stone mountain can only occupy a small grid in the picture.
Zheng Hongxi roughly estimated that a screen on a mobile phone can display about 10*10, about 100 small grids, while a mountain or a piece of farmland can only occupy one small grid.
The nine small grids in the center of the screen are marked with special borders, with red frames and green frames, obviously this should be the main operable area.
In the center of the nine grids is a small city that is smoking, and in the surrounding red grids are some bandit soldiers and bandit camps, etc.
Obviously, according to the opening plot, this small city should be the player's city, and it is being attacked by bandits at this time, and it is in danger.
What follows is a series of instructions for beginners.
Prompted by the system, Zheng Hongxi began to form an army to meet the bandits.
The entire combat system of "The Shore of the Land" is also completely different from the current mobile games on the market. Each player can lead multiple troops, and each army can carry up to three generals.
Each army is divided into a big battalion, a central army, and a forward. If the generals of the big battalion are all destroyed, the battle will fail. However, at present, Zheng Hongxi's troops have not opened the position of forward, and it must be opened after upgrading the command hall.
After choosing a bandit, the troops set off.
The process of the expedition is very clear. There is an arrow connecting the target area, and the specific marching time is also marked on the top of the troop model.
Soon, the troops engaged and entered the battle scene. At the beginning of the battle, both sides had relatively few troops. Zheng Hongxi's cavalry rushed forward and wiped out all the troops on the opposite side.
The next step is to recruit generals, continue to crusade against the enemy, crusade against the enemy carrying food, conscription and other basic operations.
However, Zheng Hongxi also noticed that the system is gradually directing the player's attention from the specific battle screen to the battle report. Later, when the land is attacked, the battle screen will no longer pop up, but a message will be sent directly in the lower left corner. Close the battle report, if players are interested, they can click to open it for themselves.
It is a good setting for Zheng Hongxi to directly skip the lengthy and meaningless battle process, which saves trouble.
After successfully repelling the rogue bandits, Zheng Hongxi's city was built, occupying a full nine grids, and had begun to take shape.
System prompt: Occupy the capitals of the thirteen states to rule the world. The initial development is slow, and you can follow the mission prompts to expand your power.
"Guide for beginners... Is this the end?" Zheng Hongxi was a little surprised.
Generally, the novice guide for mobile games is very long, because the gameplay itself is more complicated, basically every time you unlock a gameplay, you need to guide it once.
But looking at the urgency of "The Shore of the Land", the very simple guidance in the first few steps is all the novice guidance
This made Zheng Hongxi a little confused. With just a few steps of guidance, can players understand it
Next, Zheng Hongxi started to do the task.
The tasks here are roughly divided into two parts, one is the task and the other is the strategic goal.
The strategic goal is a relatively long-term goal, such as how much land to occupy, how much resource output to achieve, etc., which can basically be regarded as the core task for a long time to come.
The tasks are quite varied, such as constructing buildings, upgrading buildings, occupying a certain level of land, etc., and although the tasks seem to have no quest lines, they actually do exist. Building tasks.
There are quite a lot of things that can be done in the early stage, such as constantly going out to occupy the land, and constantly upgrading the buildings in the city.
At the beginning, building upgrades were relatively fast, ranging from a few seconds to a few minutes, and it would be fine soon.
Zheng Hongxi continued to upgrade the buildings according to the tasks, and went out to fight, not to mention, he did have things to do all the time.
Every time a task is completed, a lot of resources will be given, which is quite comfortable for the players, because there is a shortage of resources in the early stage, and with these resources given by the task, it means that you can continue to upgrade the next level of buildings.
In the process of playing, Zheng Hongxi also discovered some slightly deeper rules.
The birthplaces of other players are nearby, and they will grab each other's land. But at the beginning, everyone was free from war and could not attack each other.
In other words, whoever owns a certain piece of land depends entirely on who is faster.
The land is also free from war after it has just been occupied, and it will take an hour before it can be attacked.
You can only go to the land that is adjacent to your existing land, and you cannot jump and fight.
Moreover, Zheng Hongxi found that he currently has a novice buff. In addition to the protection of the main city from fighting, there are also accelerated recovery of generals from serious injuries, halving the general's physical strength consumption, shortening the cooldown time for joining alliances, and refunding the full amount of conscription after the generals are removed from the team. resources and more.
According to the general settings in the game, if a general loses a battle, he will be seriously injured, and he cannot play in the stage of serious injury; every time a general goes into battle, he will consume 20 points of physical strength, and the general only has 100 points of physical strength in total, and he will not be able to play when his physical strength is exhausted; Only 80% of resources will be returned.
Obviously, the novice buff is some setting changes made to reduce the difficulty of the game for novices.
There are also several players around Zheng Hongxi, and now everyone is in the wild (no alliance), so each other seems to be marked in red, which makes Zheng Hongxi a little flustered.
But soon, he received an alliance invitation.
System prompt: Joining the alliance will increase the output of resources, and you can use the land of alliance members to go out and capture cities as an alliance.
Obviously, most of the core gameplay of this kind of national war game depends on the carrier of the alliance, and it is impossible to play without the alliance.
There are two alliances that invited Zheng Hongxi, one is called "Dragon Fighting the World" and the other is called "Farming Farmers". Obviously, the first alliance has won Zheng Hongxi's favor, because the name is a little bit nicer.
The alliance is only level 1 now, and only 10 people can be added, and more players can be added after upgrading. There are several alliance members next to Zheng Hongxi's city, all of which are represented by blue plots, which seems more at ease.
At this time, the leader began to send messages on the alliance channel, asking everyone to join the chat group.