Two weeks after its launch, "The Shore of the Land" successfully reached the third place on the mobile game best-selling list, while "Three Kingdoms Heroes" fell all the way, and finally stopped at the twelfth place.
Although the ranking of "The Land of the Land" has not continued to rise after this, but as an SLG game, it is not easy to climb to this position.
Obviously, "The Shore of the Land" is far from being a perfect game. As an SLG game, its biggest problem is that it is too difficult to get started, and it is too slow. Most players enter the game after two or three weeks of playing. The fun of it can only be experienced in the state war stage, and it may take several months of exploration to really understand it, which is obviously incompatible with the current fast food game environment.
Maybe in the novice stage, 80% to 90% of the players will be persuaded to quit, and they will not experience the real fun of it at all.
However, "The Shore of the Land" is also a game with outstanding advantages. For many old players, this is a game that will not get tired of playing for several years.
Different from those traditional krypton gold mobile games, "The Shore of the Land" is more gentle and long-term.
…
Some game media have also reported on the unique Three Kingdoms game "The Shore of the Land".
"A Three Kingdoms game that can freely change the world situation? "
"Chen Mo once again taught all mobile game designers a lesson in the field of mobile games!" "
"Player Comments: This is the real chaos of the Three Kingdoms! "
"Game review: Although it is difficult to get started, the content is rich and the gameplay is novel! "
"Chen Mo's new work : Take you to appreciate the different Three Kingdoms"
"The Shore of the Land: There is no plot, players create the plot!" "
For most players, "The Shore of the Land" did not cause such a big sensation. Compared with Chen Mo's other works, this mobile game is really not that earth-shattering.
But all the players are sure of one thing, that is, no matter what game Chen Mo makes, it will bring them enough surprises.
…
In the final selection, "The Shore of the Land" also undoubtedly won the first prize this time.
Of course, it's not that this game is too good, but that the combat effectiveness of competing games in the same period is too weak. The only "Three Kingdoms Heroes" that seems to be able to play a little bit still uses the card mobile game gameplay that Chen Mo has been tired of playing for a long time, while "The Shore of the Land" has carried out a comprehensive innovation of the gameplay, which one is better? It is clear at a glance.
Chen Mo also posted a Weibo.
"Oh, I won another first prize, and there is almost no room on the bookshelf, worrying."
The accompanying picture is the certificate and trophy of the "Three Kingdoms Themed Game Season First Prize".
As soon as this Weibo was posted, many game designers were furious.
"Damn it, Chen Mo is such an asshole, he deserves a beating!"
"Isn't this just rubbing salt in our wounds?"
"Kill this pretender! You can't let me down!"
"Go and play your PC games and VR games, don't meddle in mobile games!"
"I'm so angry, can't you leave us a prize?"
"Strongly protest! Request to disqualify Chen Mo from the next competition!"
Of course, complaints are complaints, and many mobile game designers still get a lot of inspiration from this game.
A big inspiration is that Chen Mo tested the bottom line of players for all designers.
And the result of the test is that the players seem to have no bottom line
Many people think that "Onmyoji" is already serious enough. A mobile game that needs to be played for four or five hours a day is already considered amazing by most designers. As a result, Chen Mo made a more serious "Rate Land of the Land"!
Not to mention four or five hours, ten hours a day is not too much to play "The Shore of the Land"! And it has to be fixed at a fixed time. After fighting during the day and at night, when the state war starts, there is not even a little rest time.
Fortunately, this is a mobile game. If it is a PC game or a VR game, how many players can get up in the middle of the night to play a group
But judging from player feedback, it seems that many people think it's okay
What the hell is this!
Many designers have also discovered that although heavy mobile games will make players very tired, the stickiness is really good.
After most players develop a habit, the first thing they do when they take out their mobile phones is to open "The Coast of the Land", and play every day, so it is not easy to abandon the game because the game is too dull.
"So, can we also make some more serious games? For example, transplant national war rpgs like "Three Kingdoms" to mobile game platforms?"
This is a question that many mobile game designers are thinking about.
…
…
Although he managed to put many mobile game designers in a bad mood, Chen Mo was also in a bad mood.
Because in the fantasy editor, Chen Mo's scores have risen significantly, except for the designer's rating, which turned out to be an a+ grade!
Chen Mo felt very speechless, why
[Chen Mo: Game Designer (A+ Grade)]
[Creativity: 89]
[System: 83]
[Level: 82]
[Plot: 89]
[Original painting art: 87]
[3d Art: 81]
[Available resource quota for this month: 2tb]
From the perspective of various values, compared to before, the creativity, system, and levels have all improved slightly, the 3D art has been greatly improved, and the plot has not changed much.
Originally, Chen Mo thought that as long as he could make a phenomenal vr game, he would be able to get the title of s-level designer, but now it seems that this is not the case
If we talk about vr games, Chen Mo has already made two, "Minecraft" and "Escape". These two games should be regarded as phenomenal games in their respective fields, right
Moreover, "League of Legends" has become so popular that it has almost dominated the entire PC side. Isn't this taken into account
Why doesn't this give me an S-level designer, but an A+
Although Chen Mo is full of questions, he has no one to ask, because the few S-level designers in China are either in big companies such as Dichao and Zen, or they are alone, and they have nothing to do with Chen Mo. There is no connection.
After much deliberation, Chen Mo decided to call Qiao Hua from the gaming committee to ask.
After learning about Chen Mo's question, Qiao Hua smiled.
"That's right, Chen Mo. Regarding your rating, it's not intended to target you, but the Game Committee has a very clear set of evaluation criteria for S-level designers."
"Although "Minecraft" and "Escape" are both very good vr games, they are still different from the 'super boutique vr games' defined by the gaming committee."
"Currently, the members of the game committee are basically divided into two factions. One group thinks that you have successful games on mobile games, PC and VR platforms, and you have been innovating all the time. You should have obtained the qualification of an S-level designer long ago; The other school is more staid, thinking that although "Minecraft" and "Escape" are very creative, they are obviously suspected of being opportunistic and cannot be regarded as ultra-high-quality VR games."
Chen Mo was speechless: "Then how can it be considered a super boutique vr game?"
Qiao Hua explained: "Both "My World" and "Escape" are great in terms of gameplay, there is no doubt about it. However, in terms of artistry, it is difficult to conquer most of the judges."
Chen Mo was stunned: "Artistic?"
Qiao Hua said: "Yes, art is regarded as the ninth art. Artistry includes many aspects, such as character design, world view background, plot, art style, music style, etc."
"Or to put it bluntly, only if a designer makes a vr game that is expected to compete for the best of the year, can the designer be rated as s. This has little to do with how much money your game makes or how popular it is, it mainly depends on on the evaluation of the judges."
Chen Mo roughly understood: "Okay, since this is the case, then I know. Isn't it just a game to please the judges? I will make another one!"