Almighty Game Designer

Chapter 444: Chen Mo started speaking

Views:

Chen Mo even came

This made him completely unexpected.

After all, for other designers, this exchange meeting can learn something, but for Chen Mo, he is too good at competitive games, so what's the use of coming to this exchange meeting

But now that he's here, obviously he can't just let it go.

The organizer didn't invite Chen Mo to participate at first, mainly because of the relationship between Chen Mo and Dichao Huyu. But now that Chen Mo had already arrived at the scene, he had to go up and talk about it anyway.

The organizer avoided everyone's sight and came to Chen Mo's side: "Hello, this is Mr. Chen Mo? You should have a say in this topic, can you please go up and talk about it?"

Many other designers also noticed Chen Mo in the back row.

"Huh? Isn't that Chen Mo?"

"The designer of League of Legends and Overwatch?"

"Halo, why is he so low-key, sitting in the back row the whole time? Didn't notice."

"Why didn't he go up and talk about it? He seems to be the one with the most say on this issue, right?"

"Chen Mo, go up and talk about it!"

"Yes, Mr. Chen Mo, tell me!"

More and more people are beginning to notice, and the voice is getting louder.

Chen Mo originally just wanted to listen to the lecture, and didn't plan to give a lecture, but seeing the crowd's hospitality, he could only stand up helplessly, and walked to the podium amid the applause of the crowd.

The designers below are all talking.

"Okay, okay, Chen Mo still needs to listen carefully when he starts his speech, especially what Mr. Lin said, at present, there is no better competitive game in our company. If we can make it, there will definitely be channel resources. It's time to reach the sky in one step like "League of Legends."

"Yes, Mr. Lin has been coveting "League of Legends" for a long time, but no one has been able to make it. I hope Chen Mo can reveal a little bit this time, and we can also play competitive games!"

"Alas, "Ancient Catastrophe"..."

"Okay, stop talking, and listen quickly."

Chen Mo glanced at the designers in the audience. He didn't know most of them, but he could roughly determine their identities.

Most of them are designers from Dynasty Interactive Entertainment, Zen Interactive Entertainment and other game companies. After all, this exchange meeting is hosted by the designers of Dynasty Interactive Entertainment, so it is not surprising that most of the visitors are designers of Dynasty Interactive Entertainment.

Of course, there are also individual independent game designers, but these people basically sit in the back row, and many of them know Chen Mo.

Chen Mo touched the bracelet on his left hand with his right hand and thought for two minutes.

At this time, the topic of the exchange meeting has basically shifted from "League of Legends" to "Watching Pioneer".

There is no need to repeat the success of "League of Legends" on the PC side, but want to make a competitive game on the PC side that surpasses "League of Legends"

The vast majority of designers are clear-headed, and they know that this is difficult and basically impossible.

Because "League of Legends" has become a major trend, after the defeat of two competing games in the same field, cog and "Ancient Havoc", "League of Legends" has already occupied an absolute dominant position in the moba field.

Want to shake up the status of "League of Legends" with other MOBA games? It is basically impossible, because as far as the current "League of Legends" is concerned, whether it is character design, gameplay or related events, it is far ahead of everyone.

Competitive games are different from stand-alone games and have a certain uniqueness. That is to say, players who play "League of Legends" will basically not touch other moba games unless the game is pornographic. There will only be one winner in the market segment.

Players of moba games will not buy one after another like stand-alone game players.

Therefore, everyone has set their sights on the VR field, on "Overwatch".

Although "Overwatch" currently has no qualifying matches or related events, most designers guess that this game must follow the path of "League of Legends".

The reason is very simple. "Overwatch" is completely free with zero threshold, the battle is absolutely fair and has no growth potential, and it has rich tactics. All kinds of features are extremely similar to "League of Legends".

Many designers naturally thought that Chen Mo probably made "Overwatch" because he wanted to reproduce the success of "League of Legends" in the VR field.

Of course, whether this is the case or not depends on what Chen Mo himself said.

Chen Mo cleared his throat and said, "Several designers have said this before. I think competitive games will become the mainstream game type in the future. Obviously, the success of "League of Legends" has proved this point."

"Why? In fact, many people didn't get the point. The fundamental reason is that competitive games are games between people, so they have strong replayability and meet the multiple needs of players: becoming stronger, Show off, cooperate, socialize, delve, and more, and it has more depth than most."

"I always think that as a designer, you can understand games, but you can't understand human nature. You can know nothing about game design concepts, but you have to know what players want."

"Obviously, in this regard, competitive games are definitely superior to any other game types currently on the market, and it also has a very high derivative value, that is, e-sports events."

"The number of viewers in the global finals of the first season of "League of Legends" has reached more than 8 million. Although the current "League of Legends" event is not profitable, just behind this number, it has already reflected its huge value."

"In the next year, Thunder Interactive Entertainment will also set up a special department to be responsible for e-sports-related affairs."

"So I think today's exchange will be very good. Obviously, everyone has a good sense of smell and realizes the good prospects of competitive games."

Chen Mo's words came to an end temporarily, and there was warm applause from the audience.

"Sure enough, it's different when the boss speaks. I think it's more convincing than what those people said before!"

"Yes, and as the designer of "League of Legends", he does have the confidence to say this!"

"This sentence is really good. 'You can understand games, but you can't understand human nature'. You see, several designers have analyzed it from various angles. Competitive games can't do this or that can't work. Chen Mo said directly The words were shot to death: Human nature is like this, players just love to play!"

"Listen carefully, I feel that Chen Mo is going to release a lot of dry goods this time! Let's listen more, maybe we can write a good design draft, which will be appreciated by Mr. Lin!"

"That's right, as long as you can get Mr. Lin's appreciation, there will be no problem with resources or channels. Maybe you can reach the sky like "League of Legends"!"