Chen Mo waited for everyone's applause to subside, and continued: "I can assert here: "League of Legends" is just the beginning, it is just a small attempt on the PC platform, and the future belongs to the VR platform!"
"Obviously, the VR platform is the future development direction of the game industry, so "Overwatch" is an attempt. Why can't the previous VR games promote the e-sports industry? Because of the number of players."
"The total number of users on the VR platform is less than 100 million, and many VR games often have a threshold fee of one or two thousand yuan, and the number of players is even smaller. If there are not enough players, there will be not enough viewers, so even if the competition is forced , the enthusiasm will definitely be insufficient, and it will lose money if it is done.”
"That's why "Overwatch" has to adopt a free system, because only a free system can provide enough soil for the entire e-sports ecology!"
All the designers were listening intently with bated breath. Obviously, what Chen Mo said now seemed to them to be dry stuff, and it was the kind that could not be done any more. As long as they understood a small part, they might be able to make a difference. benefit.
Chen Mo continued: "I know that everyone must be very concerned about a question, that is, is there a competitive game on the VR platform that can achieve the achievements of "League of Legends" on the PC side?"
He scanned the audience: "The answer is yes. Many people may ask, is it "Overwatch"? I can only say that "Overwatch" is heading in this direction, but it hasn't reached the end yet."
The designers in the audience were all shocked.
What do you mean, Chen Mo is about to blow the news
Before, many people thought that it was impossible for Chen Mo to explain some of the most core design ideas, but looking at the current situation, why did Chen Mo seem to be talking more and more deeply
Of course, no one would remind him, and everyone listened carefully as if they had taken advantage of it.
"Although "League of Legends" has achieved great success on the PC side, how to reproduce this success on the VR platform is a relatively difficult task."
"Here I also share with you a little trick, that is, how to determine what kind of game you want to make."
"It's very simple, the method of elimination. After all the wrong options are eliminated, no matter how unreasonable the remaining options may seem, they are all correct options and the only truth."
Chen Mo's thinking was very clear, and he spoke word by word.
"First, can MOBA games be directly ported to the VR platform?"
&nboba games require a good field of vision, and need to know the movements of teammates and opponents. You can only use the God's perspective, and you cannot take advantage of the "higher immersion" of the vr platform. Therefore, moba games cannot be directly transplanted to the vr platform. "
"Second, the essence of competitive games is replayability, so why are moba games replayable?"
"Because the mechanism of moba games is very rich. "League of Legends" is expected to design more than a hundred heroes, and each hero's skills are completely different. Such a rich game content can support players to continuously study this game."
"So, if there is a competitive game on the VR platform that can achieve dominance, then it must also be a game with rich content and replayability."
"Combining the above two points, we can draw a seemingly absurd inference: moba games cannot be ported to the vr platform. But to make competitive games well, multi-heroes, multi-skills, and rich game mechanics are essential .”
"That's why Overwatch was born."
After hearing Chen Mo's words, all the designers in the audience showed expressions of enlightenment.
"I see, that's where the idea for Overwatch came from?"
"Big brother is a big guy. We all make games with brains and come up with ideas. The big guy analyzes the development trend of the industry through various general trends, and then the ideas come out naturally!"
"It's amazing, I learned it again!"
"Then Chen Mo means that "Overwatch" is the ultimate form of vr competitive games?"
"I think it makes sense! You must have more heroes and skills, but you can't copy the moba model, which means you can either do rpg or fps! But in terms of competitiveness, fps must be a perfect rpg, so this answer It's very clear!"
"Shh, stop talking, and listen to Chen Mo quickly."
Chen Mo paused again, and waited for everyone to figure it out before continuing: "From the current point of view, "Overwatch" represents the general direction of the development of vr competitive games. But to be honest, "Overwatch" still has a lot to offer. Long way to go."
"Actually, the most important issue is quantity. "League of Legends" had already had 50 heroes during the World Finals, which barely met the game content required for the competition. But "Overwatch" has only 23 heroes so far. Heroes are far behind in number.”
"So, the next goal of "Overwatch" is to make more new heroes. My goal is to make the number of new heroes in "Overwatch" reach more than 70 within two years, so as to ensure the diversity of the game sex."
"Of course, this is only a matter of time. I believe that in the future, competitive games will definitely achieve better development and become a dominant game type."
"The above are just the words of my family, thank you everyone."
When Chen Mo stepped down, there was thunderous applause immediately.
"Awesome! You really deserve to be a boss, the analysis is so good!"
"That is to say, "Watching Pioneer" is not yet complete? Do we still have a chance?"
"Yes, there must be a chance! "Overwatch" has only just come out, and it is still in the development stage. If we also make efforts in this field, we may still catch up!"
"I think Mr. Lin must be very optimistic about this game mode. We haven't grasped it on the PC side, but we must grasp the "Overwatch" on the VR side!"
"I'll write a design concept draft and send it to Mr. Lin for review!"
"Today's exchange meeting has gained a lot!"
What Chen Mo said made the blood boil of many designers, especially the designers of the two big companies Dichao and Zenyi.
Many independent game designers are also itching to hear it, but obviously, even if they know it, they can't do it, because according to Chen Mo's routine, this kind of competitive game must adopt a free model, how can independent game designers afford to do it? free vr games
If it goes wrong and the cost cannot be recovered, wouldn't it be a loss
However, the two companies Dichao Huyu and Chanyi Huyu are different. Like Dichao Interactive Entertainment, as long as the designer’s design draft can get the nod of Lin Zhaoxu, the research and development funds, promotion expenses, etc. are all paid by Dichao Interactive Entertainment, and the designer does not have to pay for it.
What if it happens? Thinking about how popular "League of Legends" is now, it can be said that it has reached the sky in one step!
Therefore, the designers of these two big companies were very excited and began to conceive of competitive games on the vr side one after another, hoping to gain the appreciation of the company's senior management.
Originally, these people still had some doubts in their hearts, and wanted to wait and see the follow-up performance of "Overwatch", but after hearing what Chen Mo said today, everyone's doubts were all dispelled.
Obviously, the mode of "Overwatch" represents the development direction of future vr competitive games!
It's not too late to start now, but if you delay any longer, the market share will be eaten up by "Overwatch"!