Almighty Game Designer

Chapter 525: Brand new physics engine

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"Let's continue to draw the remaining grievance points."

In the remaining 14 lottery draws, Chen Mo won a total of 8 cold weapon knowledge and skill books, 3 advanced skill books of cult art styles, and 3 advanced skill books of ancient architecture.

Although no special props were drawn, these skill books are also very good for Chen Mo. These are all skill books of the third stage, and basically they can be applied to some large-scale vr games.

In fact, Chen Mo had already picked up some skill books on human anatomy, architecture, model movements, cult styles, etc. when he was doing "Escape W", and the current content is equivalent to a supplement.

After finishing the skill book, Chen Mo felt satisfied.

At this time, the phone rang.

Chen Mo picked it up and saw that it was Qiu Hengyang calling.

"Old Qiu has nothing to do, why call me?"

Generally speaking, when Qiu Hengyang called Chen Mo because of something more important, otherwise he would be in the group @陈浩.

As soon as the call was connected, Qiu Hengyang immediately said: "Chen Mo, go and check the information in the group, it is more important, and you should be more interested."

Chen Mo was at a loss: "Okay."

After hanging up the phone, Chen Mo looked at the QQ group, the chat history had already reached thousands of messages, and he didn't know how long they chatted, and the number was still rising.

Chen Mo didn't bother to look through the chat records anymore, and asked directly in the group: "What happened?"

People in the group responded one after another.

"Boss Chen Mo is here!"

"Lao Qiu got through the phone?"

"Chen Mo, have you seen the latest news?"

"Yes, go and have a look, something big has happened!"

Chen Mo was stunned, something big happened, what big thing could happen

Soon someone sent out a link, and Chen Mo clicked directly to open a news

"Recently, Seventh Vision, the technology company that developed artificial intelligence yirigin, announced that it has ushered in another major breakthrough in the field of artificial intelligence development."

"Benefiting from the latest computing methods, yirigin has successfully implemented a very complex physics engine and judgment operations inside the game. It is reported that under this physics engine, the physical rules in the real world will be perfectly reproduced, and all physics The rules are fully controlled by artificial intelligence yirigin, and game developers only need to fine-tune according to their own needs."

"How to apply this technology, there is no accurate plan yet. But it is clear that artificial intelligence will have an impact on the game industry in another way. The complex world rules that designers have worked so hard to build will soon Chances are it will be controlled by artificial intelligence."

"Of course, our country's scientific research personnel are not far behind. According to relevant personnel of the gaming committee, the domestic artificial intelligence system has also been developed to a similar stage. I believe that most of the content that yirigin can achieve will be completed soon."

"Will this usher in a new era of gaming? Let us wait and see!"

There was so much content in this message that Chen Mo read it again.

In the chat group, everyone's discussions have gone on for several rounds, and everyone is looking forward to the innovation and impact this new technology may bring to the game industry.

This is exactly the difference between the game industry in this world and the previous life, because the speed of technological development is too fast, every few years there will be a very innovative technology, which attracts the attention of all designers .

Under such circumstances, it is relatively difficult to complete the accumulation of game design concepts. For example, artificial intelligence can take over the physical rules of the entire game world under certain rules. What a terrifying thing. !

In the past, designers who wanted to build a realistic physical world needed to write countless rules and go through many methods to complete.

To give a simple example, for example, designers want to create a monster whose actions include moving, attacking, being hit, releasing skills, dying, and so on.

If there is no death action, then when the monster dies, it will either stand upright or disappear in place, which will give the player a very unreal feeling.

Of course, there are also some physics engines that have achieved effects such as free corpse throwing and flying corpses, but they are still far from real realistic effects.

The safest way is to do the death action, but even if you do the death action, it only dilutes this unreal feeling under certain circumstances, and it does not eliminate it.

The solution for many game designers is to create more death actions. For example, when the player kills from behind, the monster will fall forward and die, while when the player kills from the front, it will fall backward and die.

The more death animations you do, the more realistic it feels.

But what if the world has a very complete physics engine? All the above steps can be directly omitted.

As long as a model is made, the corresponding bones are bound to it, and a certain quality is set, many things after that can be calculated by the physical rules of this world.

When the monster dies, the artificial intelligence will automatically calculate according to the physical rules of this world, and figure out in what posture the monster should fall to the ground? Or how would different body parts react when hit

In other words, each hit or kill of the player will produce a different effect, and the degree of realism will likely increase several levels compared to previous games.

Obviously, with the development of equipment and the advancement of artificial intelligence technology, the game world will become closer and closer to the real world in reality. How long will this period of time be? Chen Mo didn't dare to say for sure, but he was sure that it would be much faster than his previous life.

Obviously, artificial intelligence will not stop there. This new discovery is just a small episode in the process of artificial intelligence research and development, but it has already caused a great shock to the game industry.

I am afraid that the combat system of the entire game industry will be affected, and the previous rules of the combat design system may have to be overturned and redone.

Chen Mo was thinking about it when the phone rang again, Qiao Hua called.

"I'm really busy." Chen Mo couldn't help complaining.

When Chen Mo picked up the phone, Qiao Hua was not as anxious as Qiu Hengyang, but was still very calm. He greeted Chen Mo first before getting down to business.

"Chen Mo, I have a political mission for you."

Chen Mo was shocked at the time, political mission

Sounds like a lot of stress!

Qiao Hua said: "Have you read the news? The latest research progress on artificial intelligence."

Chen Mo said, "Look."

"Well, that's good." Qiao Hua explained, "Actually, the Election Committee has also been conducting research on artificial intelligence. Our artificial intelligence is called Pangu. At present, it is basically only a little behind Yirigin, but not by much. .”

"At present, our research and development has entered a similar stage. Soon, the Pangu system will be able to fully take over the physics engine in the game."

Chen Mo wondered, "This is a good thing, but what does it have to do with political missions?"

Qiao Hua said: "In terms of artificial intelligence, in fact, domestic and foreign countries are also competing. Yirigin has always been ahead of us. This is very difficult for many scientific researchers. Just like the previous man-machine war , In fact, the Pangu system can also accomplish such a thing, but since Yirigin stole the limelight, it would be meaningless for us to do this again."

"Next, there will be a battle between two completely different physics engines. Yirigin should be installed on the reality editor soon, and Pangu system should be installed on the Genesis editor soon. As for the two physics engines Which engine is better..."

"Obviously it still depends on the specific game to show."

Chen Mo was thoughtful: "You mean... to make a game to show this brand new physics engine?"

Qiao Hua said: "That's right, the gaming committee hopes that domestic designers can produce a game that can fully demonstrate the superiority of the Pangu system. It is best to make full use of this new physics engine and surpass Yirigin."

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