Almighty Game Designer

Chapter 95: Pit money games get together!

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Soon, more and more players noticed the game "Lifeline", and there were more comments about this game on the Thunder game platform.

"Text adventure games? I'm sorry, I thought Chen Mo was addicted to money-making games and couldn't get out. In the end, he went back to doing single-player games?"

"After finishing the money-losing game, I will make chess and card games, and after finishing the chess and card game, I will make a text adventure game. When it comes to tossing around, I only accept Chen Mo!"

"Nimma, "Thunder Chess" has only been out for a week, it's as productive as a sow!"

"One yuan is so cheap, buy it first and then talk..."

"A real clearance, a real sale, no need to ask the price, all for one yuan! You can't buy it for a dollar, and you can't be fooled. You can't buy anything for a dollar. You are a poor b!"

"Damn it, why did your painting style change so much upstairs, I almost thought you were a salesman hired by Chen Mo!"

"Have you ever tried poison, is it fun?"

"I played it for a while, it was very interesting! I won't spoil too much, this game has a strong sense of immersion."

"How many people searched like me for 150 deira..."

"The plot is really good. Did Chen Mo write it himself? I just found out that his ability in plot is so strong. It's amazing."

"Look at what you said, a text adventure game, what's there to be addicted to? You haven't seen a good game at this level, have you? Forget it. Taylor came to talk to me."

"Please guide, please guide, has anyone played a perfect ending?"

Soon, the downloads of "Lifeline" began to skyrocket!

Now the popularity of "Thunder Chess" is still rising, and more than one million people log in every day, and these people will see "Lifeline".

The rating of "Lifeline" is also maintained at a very high level, basically around 4 and a half stars. Such a high rating also attracts players to download it.

Moreover, the price of "Lifeline" is also very cheap, only one yuan, which is almost equal to a free gift.

And many players have also spontaneously promoted it through Moments and Weibo, and even "150 dela" has become a hot search keyword on search engines.

Soon, the 24-hour sales of "Lifeline" came out, 39874!

This data is more than double the 24-hour sales of "Plants vs. Zombies", which is lower than that of "Guardian of the Holy Spring", but not too much lower.

Of course, the main reason for the relatively high sales volume is that it is cheap. "Lifeline" only sells for 1 yuan, which is ten times cheaper than those two games. In terms of income, the monthly net income of "Lifeline" may only be thirty or forty. Wan, compared with "Plants vs. Zombies", it is still much worse.

Moreover, the follow-up profitability and diffusion ability of this kind of text adventure game will be much worse, after all, this type of game is relatively small.

But this is not important. For Chen Mo, the main significance of "Lifeline" is to test the promotion ability of the Thunder game platform. From the current point of view, the game promotion ability of the Thunder game platform should be comparable to that of the official app store. similar.

At least, the Thunder game platform had a good start, and it was already a miracle that it took more than a week to poach so many users in such an environment surrounded by powerful enemies.

Lin Zhaoxu didn't expect that Chen Mo could make such a big article for just a recommendation on the homepage.

Originally, he thought that Chen Mo would use this recommendation to promote "My name is mt". In that case, it would be nothing more than earning him an extra net profit of more than 10 million yuan, which would not cause too much damage to Emperor Huyu.

As a result, as soon as "Thunder Chess" came out, Lin Zhaoxu immediately realized that Chen Mo was not the kind of designer who was greedy for petty gains, and his ambition was bigger than everyone imagined!

Such a young man who has only been in the industry for less than a year has launched four different types of games in a row, and they are all selling well!

In particular, the appearance of the Thunder game platform made Chen Mo's intentions even more obvious.

But the matter has come to this point, Lin Zhaoxu has nothing to do, the Thunder game platform already has a group of very loyal users.

Now Chen Mo wanted money, money, and users. The only thing he lacked was a key product.

Like "My name is mt", although it makes a lot of money, its reputation is not good, and "Plants vs. Zombies" is a stand-alone casual game after all. In the eyes of many players and industry insiders, it is difficult for Chen Mo to join the ranks just by relying on these games. The ranks of first-class designers.

It will take several months for this turmoil to subside completely, and many players and designers are looking forward to Chen Mo's next move.

What is he going to do

Is it to continue the pit money game? Continue to expand the number of users? Or do you want to develop other types of games

No one knew what Chen Mo was thinking.

Within two months, the number of users of the Thunder game platform has been steadily increasing.

The number of users of "Thunder Chess" has gradually stabilized. The cumulative number of users has reached 9 million, and the daily active users have also remained at more than 2.7 million. It has become the main product to expand the Thunder game platform.

Although the Thunder game platform is not enough to shake the status of the Emperor game platform and the Shenhuan game platform, it is already considered a small influential game channel.

"My name is mt" is still in stable operation. Although the monthly turnover has declined, Chen Mo still has a monthly net income of nearly 10 million.

During this period of time, the game circle has also undergone some changes.

On the official application market and major channels, seven or eight card games have appeared. These games have different themes, including martial arts, fairy tales, fantasy, anime, self-created IP, popular novels, and anime adaptations, but they all have one thing in common: they are all high imitations of "My name is mt" in terms of gameplay .

From the combat system, to the noble charging system, to various guidelines, they are basically borrowed from "My name is mt". Even if there are some changes, they are just superficial articles, and they dare not touch the core of this system at all.

These designers haven't fully studied the profit model of "My name is mt", and they are also very afraid. If any key setting is changed, the game will not be popular

Even Dichao Huyu has released a game called "Slaying the Devil", which is adapted from a popular online novel of the same name, but the core gameplay is very similar to "My name is mt".

This can’t be helped, the features of "My name is mt", from the combat performance to the gameplay system, to the profit model, are all too special, even if these imitated games cover up in every possible way, it is useless. Players can still see it at a glance.

If it is really changed so that it cannot be seen at all, it is tantamount to completely changing the game type and profit model, and the meaning of borrowing (chao) learning (xi) will be gone.

These games basically appeared consecutively within two or three weeks, one by one scrambling to be the first, lest they be later than other games and lose the opportunity.

Soon, the players were blown away.

A money-piercing game is not enough, you guys are here together? There is no end! How come you follow Chen Mo to deal with these moths, can you learn a little bit better!