Hao Yun did not explain in detail what he meant by this sentence.
One is because there is no need, and the other is because the time has not yet come.
According to his observation, although many RTS games in this generation also integrate the function of map editor, basically no game has truly carried forward this function and developed a gameplay that is completely different from traditional RTS games.
The reason why this has happened is mainly because the size of the RTS game market in this generation is really too small.
At least in Xia Kingdom, compared to RPG games, RTS is not an exaggeration to describe it as niche. Whether it is on Bilibili or other platforms, it is almost impossible to see which anchors live broadcast RTS games, nor which UP produces edited videos of RTS games.
The third-person perspective is inherently more immersive than the top-down perspective, and can better stimulate the emotions of players and audiences. A game that takes half an hour to farm and five minutes to fight is destined to be fun only for those who play the game.
However, this also means that when there are many choices, this type of game will hardly receive much natural traffic, and it will be difficult to trigger large-scale discussions in the player community.
If you want to develop new gameplay, sharing and discussion are the prerequisites for everything.
The reason why Dami Entertainment is eyeing the cake of RTS games is that making money is only one aspect. More importantly, they have mastered the "Assassin's Biography" series of IPs and need to create a core IP in the RTS category to expand their presence in the industry. The map of the gaming industry.
No matter how small the market is, there is no problem in developing one or two representative games. In the future, it will not only be RTS, but also categories such as SLG, FTG, and even text adventures, etc., DaMi Entertainment will also appear.
This is both a strategic need and Xu Qianshi’s own ambition!
After the meeting ended, Hao Yun left Jiang Lecheng alone and got straight to the point.
"I want to design a CG short film for our Warcraft for promotional purposes. It will last about half a minute. I would like to know how long the production cycle usually takes?"
Jiang Lexeng thought for a while and said.
"If it takes half a minute, it shouldn't take too long. The models are all ready-made. If we hire a CG team with mature technology, it can be done within two weeks."
"Where's the budget?" Hao Yun asked.
Jiang Lexeng thought for a while and said.
"It depends on the specific content. If it's just a few close-ups and dubbing monologues, it might cost hundreds of thousands. If you stuff some big-budget war scenes into a short film, you don't need a million to do it well." Can’t get off.”
There is still a big difference between the film CG production technology in this life and the previous one, both in terms of production cycle and production cost.
"I understand the general situation. I'll give you a task."
"You tell me." Jiang Lecheng took out a small notebook and took notes carefully.
"Help me contact a reliable CG production team and try to produce a promotional short film before June."
Turning the pen in his hand, Jiang Lecheng continued to ask.
"Thirty seconds... it should be no problem. What about the budget? And the script of the short film. Do you have any ideas or opinions?"
"The budget is tentatively set at five million. You don't have to save money for me, as long as the money is well spent." After a pause, Hao Yun continued, "In addition, I will provide the script, and I will contact the CG for more details. The production team communicates directly.”
Jiang Lexeng nodded seriously.
"I see."
…
Late May.
A movie-level CG short film was uploaded to Station B.
At the beginning of the picture, a griffon with eagle claws flew through the sky, and the zoomed-out camera gave a silhouette of Stormwind City in the distance. The warm sunlight, the singing of minstrels, the guards' polished armor and blades, and the names of farmers working in the fields, all created a fantasy world in just a few seconds.
However, the good times did not last long. The sun was buried by dark clouds, and the sound of the bard gradually faded away. The camera changed again, and a robed mage was seen stepping onto the suspended stairs. At the same time, the voice of the narrator sounded.
"Our world has been peaceful until something is approaching... I can feel the dark forces coming towards us."
In the jungle, wild beasts roared and Imperial soldiers were ambushed. After the clash of swords and axes, the collision of shields and flesh, and the hand-to-hand fighting, the camera switched to a human lord wearing armor and looking serious.
"Whatever these beasts are, find them!"
The camera continued to switch to a desolate land.
It is the home of the orcs, and it is also a dying world. A huge portal stood in the center of the wasteland, exuding ominous evil energy, and the burly orcs were taking firm steps to migrate towards the "door".
A completely different voice, Nian Bai's voice sounded again.
"Our world has declined, and there is nothing left to cherish."
"If our tribe is to continue, we must make our home here—"
"at all costs!"
Accompanied by the deafening war drums and the exciting BGM, a war seems about to break out!
But at this moment, the scene suddenly changed, and they came to a tent, and the noisy voices suddenly subsided.
Looking at the blood of Mannoroth in his hand, the orc holding the giant ax slowly spoke.
"But, Gul'dan, at what cost?"
The orc dressed as a wizard answered slowly.
"all of these… "
The video is only thirty seconds long.
However, in less than a day after the video was uploaded, the number of comments exceeded 30,000.
If you ignore the advertising label and just look at the exquisite pictures and smooth story rhythm, you might think it is a promotional video for an upcoming CG movie!
The video was quickly reposted to other platforms, especially major game forums, completely detonating the niche RTS player circle.
Especially the RTS game communication area of the Game Island Forum.
On almost the entire first page of the section, the discussion topics basically revolve around the 30-second promotional video and the RTS game produced by Yunmeng.
"Holy shit! Yunmeng Games is eyeing real-time strategy games?!"
"The spring of real-time strategy!"
"Hahahaha, there are games to play this summer!"
"The June schedule is a bit busy! There is "Seven Kingdoms" from Rice Entertainment and "Warcraft" from Yunmeng Games. Is this a warm-up for the summer schedule?"
"The gods fight, and the little benches watch the show. (Funny)"
"I'm still optimistic about "Seven Kingdoms". After all, the strength of rice is not something to brag about. Even if the new year's rice is stretched, the graphics and special effects alone are worth the price. Although Warcraft only sells for 99, Yunmeng Game is so annoying for you. You also know that whether this guy is a waste of money or not all depends on his mood, his performance is too unstable!"
"I do think that "Warcraft" will become a dark horse. After all, it was designed by Mr. Hao himself, who won the Golden Keyboard Award. As long as the actual game quality can be half of the promotional CG, it will definitely be worth the price. It will not be a big problem. Let’s see what kind of surprise it can bring to me.”
"I'd better not express my opinion until I see the real thing. I'm only worried about one thing now. The games Mr. Hao makes are all short and concise. If the actual game experience is not the same as the mobile game, then It’s so embarrassing!”