An Expert Is actually By My Side

Chapter 300: Boredom is a game's biggest enemy

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Just when Mr. Hao was thinking about which map to start moving first, there was an explosion of noise in the "Seven Kingdoms" section on the Game Island forum.

This does not exclude some trolls, but more than 60% of the posts are posted by players.

After all, objectively speaking, this game is really good. Whether it is the art or the complex game system, it can be seen that DaMi Entertainment has put a lot of effort into this game, and the 200 million development funds have indeed been spent in the right place.

No matter how bad the "New Year rice" is, at least this game can't find too many bad spots.

However…

This situation has undergone a subtle change one week after the launch of "Seven Kingdoms".

The reason was that a player who had played the game for 100 hours posted a complaint while posting his game time and achievement medals on the forum.

"Half of the medieval continent has been conquered, but I don't know why, but suddenly it feels boring. The gameplay is nothing more than mining and building troops and then going up. There are no highlights in the campaign plot. I suggest a quick combat function. I just want it early. Get the achievement of unifying the world."

As soon as the post was posted, it was immediately attacked by fans of Seven Kingdoms.

"Isn't that what RTS games are like? Apart from building houses and soldiers, what else can you do? Don't play if you don't like it!"

"That's right, I read the poster posted by the original poster. It's just that if you hold on until you're full, 100 hours of fun will be in vain!"

"What's the point of having a quick battle? The fun of Seven Kingdoms lies in the seamless transition from strategy to tactics. If there's a quick battle, it wouldn't be a strategy game!"

"I think this poster is a troll! Friendly businessmen invited us to discredit Da Mi Entertainment!"

In an instant, there were dozens of extremely offensive replies, which almost made the original poster self-conscious.

However, what is interesting is that most of the die-hard fans who criticize him do not play as long as him, and most of them hover between 12 hours and 50 hours.

If you only play for a dozen hours, you won't be able to fully experience all the content of this game.

Therefore, the Seven Kingdoms they see have almost no shortcomings, and even if there are shortcomings, they will be covered up by the novelty.

So when they see someone saying they are bored, of course they will stand up and refute.

However, no matter what, the voice of reason is always there. Especially for those players who have played 100+ games, the problems encountered by the poster are exactly what they feel.

"The poster just expressed his feelings. It's not a good idea to attack him personally, right?"

"That's right. Although I am a pre-order player, I also feel that Seven Kingdoms is a bit boring in the later stages. I didn't even bother to click on the game yesterday."

"The system of the game is too complicated. I feel like this game is like several games stitched together. The customization of troops and the preparation for the strategic stage are the highlights. However, in the middle of the game, advanced AI troops are also released. Both of these The functions have become completely useless, and it makes people feel cumbersome and does not feel any fun. I have calculated before that if you want to unify the medieval continent, you will need at least 160 hours of game time, and how many people can endure this kind of repetition? 160 hours of suffering?”

Regarding the question of whether the middle and later stages of Seven Kingdoms are boring, the forum was divided into two groups and became a hot topic.

I have to say that this topic itself is boring enough.

But it is precisely because of this that this topic attracts countless bored players to participate.

There were hundreds of comments under the post quickly, and many people went directly to open new posts. There was a vague trend of massacre.

Just when the debate was getting heated, such a post suddenly appeared in the discussion panel.

"Has anyone ever played Warcraft? I haven't opened Seven Kingdoms for two days..."

This post was quickly submerged in the sea of people, without even a splash.

However, it's not the first.

It definitely won't be the last one...

Game Island Editorial Department.

After knocking on the door of the editor-in-chief's office, an editor opened the door and walked in.

"Editor-in-chief Liu, when I was browsing the forum today, I took a look at the "Seven Kingdoms" section and saw that many people were discussing Warcraft. I just received an email from a player, do you think we should give them a separate Mention a version?"

"Warcraft?" Liu Qingfeng narrowed his eyes and said, "I remember correctly, this seems to be a new game from Yunmeng Games, right?"

Hearing this, the editor's face suddenly looked a little embarrassed, and he secretly said something bad.

Because of the incident where Yunmeng Games did not pay public relations fees, Editor Liu seemed to hate Yunmeng Games, so much so that no one in the editorial department dared to mention the words Yunmeng Games. How could he put such a name on Yunmeng Games? Forgot something important

However, having said it all, it is too late to remedy the situation now.

Seeing that Liu Qingfeng clearly didn't look like he was trying to fool him, he could only nod his head and said.

"Yes."

After saying these two words, he thought that Editor Liu would take his anger out on himself, but he didn't expect that instead of being angry, Editor Liu smiled.

"I heard that Warcraft seems to have hit the market? It cost 50 million, and it was announced for several million, but the schedule collided with Da Mi Entertainment. Now few people in the gamer circle are discussing it."

The editor standing in front of the desk immediately followed Editor Liu's words.

"That's for sure. The market for RTS games is just that big. Now players are all running to play "Seven Kingdoms", and no one is playing the fantasy-themed "Warcraft." It's just that the creative workshop can't see sales. No one knows how many copies they sold. But I estimate that it will sell 50,000 to 60,000 copies if it lasts."

The sales volume on the first day was 50,000 to 60,000 copies. For a game costing 50 million yuan, this can no longer be summed up by simply saying that it will hit the market. It can simply be described as explosive.

As we all know, the Matthew Effect in the gaming industry is quite serious. If a game is played by many people, there is a high probability that more people will pay for it. And for a game that few people play, if the quality is mediocre, there is a high probability that not only will no new players join the game, but players who have already purchased it may also be refunded.

So the strong will always be strong, this is the truth.

Especially for RTS games, player vs. player is a core gameplay. Players waiting to be matched in the game lobby are themselves part of the gaming experience provided to players by game manufacturers.

Even if a game is fun, it will never become mainstream if not many people play it.

Listening to the situation reported by his subordinates, Liu Qingfeng's lips curled up into a smile.

Although the new game of Yunmeng Games has nothing to do with him, it does not prevent him from feeling relieved from this incident.

"Haha, a third-rate trash game like this deserves to have its own independent section in our forum? Haha."

Not satisfied with just cursing, Liu Qingfeng opened the word document and typed a line of titles.

"The Waterloo of Yunmeng Games: Boredom is the biggest natural enemy of a game"

Looking at this line of title, the corner of his mouth curled up into a smile, and he sneered in his heart.

See if I don’t spray you to death!