An Expert Is actually By My Side

Chapter 301: Having trouble with the rhythm?

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Ever since he was brutally tortured that day, Xu Qianshi had labeled Warcraft as "garbage" in his heart.

The game pace is extremely poor.

The balance is extremely poor, or even no balance at all.

The orc population building can actually shoot arrows!

How about playing with yarn

The other three races can be deleted directly, and everyone can play the Orcs!

After wasting two precious hours of his life, Xu Qianshi turned off the game and completely forgot about the game Warcraft.

He was almost certain that even without the pressure from "Seven Kingdoms", this game was destined to end in failure.

Just when he was thinking this, he happened to see an article published on Game Island.

"The Waterloo of Yunmeng Games: Boredom is the biggest natural enemy of a game"

He hadn't had time to read the content of the article, but the title was written into his heart.

“It’s not necessarily boring, but the failure of Warcraft may really be the turning point that ends the myth of Yunmeng Games.”

Clicking on the article, Xu Qianshi continued to read along the main text.

As an old man with great gaming performance, Liu Qingfeng’s views are quite pertinent. At least in Xu Qianshi's opinion, many of the points mentioned in the article were exactly what he felt when playing the game Warcraft.

Such as game rhythm.

The game rhythm of Warcraft can be considered strange among many RTS games.

In the article, Liu Qingfeng wrote this.

[...Population restrictions coupled with a long training time greatly limit the speed of the explosion, and limited resources force players to carefully consider every decision and be careful in the use of resources.]

[There is no doubt that as an RTS game, Warcraft is not exciting enough in terms of entertainment.]

[However, when it comes to competitiveness, this game also fails. The premise of competitiveness is balance, but for the game Warcraft, the concept of balance almost does not exist. Among the four major races, the orcs have the strongest single combat ability, the undead have the highest magic damage, the elves are good at long-range attacks and can kite with their movement speed, and the mediocre humans are almost the weakest in all aspects.]

[Although the setting of heroes and carrying equipment is a highlight, it is undoubtedly a weak point for RTS games. If I want to fight monsters and level up, why not choose an RPG game? Instead of choosing an "unprofessional" RTS game.]

[When writing this article, I made statistics on the data collected in the Warcraft game lobby. More than 60% of the players chose the Orcs in the game, and the usage rate of the Humans has dropped from the initial 57%. To 20%.]

[I don’t understand Yunmeng Games’ positioning for this new game, but it is obvious that this game is a failure in terms of both entertainment and competitiveness.]

[Perhaps the campaign is the core selling point of this game? However, I am not a fan of fantasy epics, and I don’t understand the heaviness of the price Gul’dan mentioned. But it's obvious that the market has given a fair evaluation, and players don't seem to be interested in this game.]

After reading the end of the article, Xu Qianshi's lips curled up into a faint smile.

"I didn't expect that my worries were unnecessary."

Before Warcraft was launched, he was worried all day long, fearing that Yunmeng Games' new game would become a hit again and steal the limelight from Seven Kingdoms.

However, no one expected that Warcraft would fall before the two sides officially started fighting.

Just when Xu Qianshi was happy, there was a knock on the door outside the office.

After closing the article on the computer, he cleared his throat and said.

"Please come in."

The door opened, and Wu Jianhua, the director of the marketing department, came in from outside the office with a report.

"Mr. Xu."

Looking at Wu Jianhua, Xu Qianshi said in a relaxed tone.

"What's matter."

"Well, recently we have collected feedback from a lot of players through questionnaires, saying that there are too many repetitive operations in the middle and late stages of the game, the system is too cumbersome, and the game experience is boring. Here is a summary report of player opinions. I have You sorted it out.”

Picking up the report from the desk, Xu Qianshi glanced at it hastily and frowned.

Although the questionnaire only reflects the opinions of a small number of players, these players have generally played for more than 50 hours, and some have even played for 100 hours. They can be regarded as die-hard fans of Seven Kingdoms.

Even these people feel that the middle and late stages of the game are a bit boring. I can only say that the problem does exist.

Looking at Mr. Xu who said nothing, Wu Jianhua continued.

"Early sales rely on publicity, and subsequent sales rely on word of mouth. If our game does have these problems in the middle and later stages, I still recommend feeding the problem back to the product department to see if we can exit the update or patch to solve the problem for players. Our demands. For example, the quick battle mode, or the introduction of some new gameplay, so that old players will not get bored."

Xu Qianshi nodded and said.

"This is a good idea. I will take the conversation to the product department later. In addition, I will give you another task. Your marketing department will find a way to conduct another investigation and sort out the players' demands. I and the product The ministry will study it and see how to improve it."

"Okay, Mr. Xu." Wu Jianhua nodded, then turned and left the office.

Leaning on the office chair, Xu Qianshi looked at the report in his hand, his brows twisted into two centipedes.

boring

impossible…

Looking at the entire history of RTS games, the system of Seven Kingdoms can be regarded as the one with the most content and the most complex functions.

Especially the infinite possibilities provided by the customization function. No real-time strategy game has ever achieved such a degree of freedom.

Just when Xu Qianshi was thinking about why his game was boring, there was another knock on the door outside the office.

After saying please come in, the person who came in this time was Xiao Li from the operations department.

His face was filled with a solemn look.

Seeing his appearance, Xu Qianshi was slightly startled, and his expression became serious.

"What's going on over there?"

"Mr. Xu, this is public data I collected from search engines. In just one day on June 9, the search volume for Warcraft increased by 300%, with a search index as high as 17,000. In the entire game-related terms It ranked eleventh. But when they were released two days ago, they were still ranked outside the 50th place.”

Having said this, Xiao Li paused for a moment and continued with a serious expression.

"Out of curiosity, I tried to check the search index of "Seven Kingdoms" again, and found that in the past 9 days since it was released, our data has dropped for 7 consecutive days after reaching a peak on the second day. If this trend continues, , Warcraft will surpass us in one week at the latest.”

Search index dropped

The look on Xu Qianshi's face finally changed.

Although there is no direct connection between search index and sales, the former sometimes reflects the popularity of a game better than the latter.

Especially for a game whose first-day sales hit a record, if there is not enough buzz, it is very likely that the game will start high and then go low.

And if it is a game with mediocre sales on the first day, and if the popularity shows an upward trend, it is not impossible to become a dark horse.

But Xu Qianshi really couldn't figure out what could be searched for in the pitiful content of Warcraft

Suddenly, as if he thought of something, he suddenly looked up at Xiao Li who was standing in front of his desk.

"What are the most searched related terms about Warcraft?"

As if he had guessed that General Manager Xu would ask this question, the employee named Xiao Li spoke quickly.

"Map Editor."

"And... strategy!"