"What's so fun about a game like jumping grids?"
"And it ends once you die, without even a chance to make a mistake. It's too unfriendly to players."
After staring at this demand list for more than ten minutes, I couldn't see any highlights in terms of playability.
Li Zongzheng tapped his index finger on the table for a long time, but he didn't even type out a line of code.
It’s not that he doesn’t know how to do it, but it’s just that he doesn’t know how to look at this demand list!
Anyway, he asked himself, he would never play this game, let alone spend a dime on it.
How can this be done
Thinking of the solemn expression on the boss's face when he entrusted him with this project before leaving, and how important this project was to the future development of the company, Li Zongzheng couldn't help but feel troubled.
"If I really follow the demand list and make it, I will definitely be disappointed, and my boss will definitely be disappointed with me."
"How about... change it?"
As soon as this idea came up, it was out of control.
Li Zongzheng's eyes lit up, and a brilliant idea came to his mind.
“The setting of charging up and taking off slows down the pace of the game too much, and once pressed for a long time, it cannot be revoked. Players can only watch the game end... Simply delete this option and change it to a fixed height for one-click takeoff. "
Li Zongzheng's hands rested on the keyboard and mouse, and he tapped away, expanding the original 500-word outline to 700 words.
However, with this change, he quickly realized the problem.
The core of this "jump jump" gameplay is to jump to the center of the grid to get points. If it were changed to a fixed height and distance for jumping, wouldn't it be equivalent to subverting the core gameplay of the entire game
"How can this be done?"
Li Zongzheng, who was biting his fingernails and leaning on his chair, thought hard for a long time.
Finally, his eyes suddenly lit up, he sat up from the chair suddenly, and started clicking on the keyboard again.
"The core gameplay has been subverted... Then just change the core gameplay!"
"The gameplay of the standing long jump is inherently slow to the rhythm of the game. It is better to change it to a villain running on a continuous track, jumping to avoid obstacles in front. Instead of doing the same thing as the standing long jump between several fixed grids. Take off!"
Yeah!
Is this called parkour
"In this way, not only the attributes of parkour are strengthened, but players can even experience the excitement of a racing game!"
"...According to this setting, it is best to change the overlooking God's perspective to a third-person perspective. This can enhance the player's sense of immersion, and secondly, the game content can be better presented to the player!"
The demand list on the computer screen has changed more and more. It has quadrupled from the original 500 words to the current 2,000 words, and there is a faint trend of getting more and more words.
However, Li Zongzheng became more and more excited as he wrote. Not only did he forget his original task, but he also forgot about the original demand list.
"It's too boring to only have a jump button. We have to add a sliding shovel and set the types of obstacles. Some can only be jumped over, while others can only be crouched over."
"It's a bit boring to only be able to operate in two directions. Let's just add another coordinate axis. When encountering a curve, press the direction keys or swipe left or right to turn."
"Not only the gameplay should be enriched, but the plot should also be enriched!"
It’s time for him to do what he’s best at!
That is to complete the world view setting for the game!
Although it is just a parkour game, as a professional game designer, you must pursue excellence in details. Why does the protagonist want to run for his life? Where to escape? These all require a self-justifying story background - at least in Li Zongzheng's view, this is a very important thing.
"The background of the story is set as an explorer searching for the ruins of an ancient civilization, running wildly in a temple full of traps!"
Why run wildly
Because there is a beast behind it—or simply set as a monster!
And because the setting is a temple, there will naturally be gold and silver treasures dedicated to the gods by the natives along the way.
With a stroke of his pen, Li Zongzheng added the settings of gold coins and gems based on the original settings.
That is, while avoiding monsters and climbing over obstacles, players can also collect gold coins and gems scattered along the way as points for the game.
After changing and changing, Li Zongzheng also changed the judgment of game failure, from the initial mistake of directly Game Over to the distance bar between the player and the monster.
This distance bar will be shortened when the player collides with obstacles, and will be reset to zero due to big mistakes, but it can also be lengthened through continuous perfect dodges and special props.
This not only takes care of the player's gaming experience, but also gives players the opportunity to make up for their mistakes, and at the same time increases the sense of urgency in parkour.
After some revisions, the newly added outline unknowingly exceeded 5,000 words.
The revised outline was completely different from the original demand list.
Looking at the masterpiece on the screen, Li Zongzheng's face was filled with excitement and pride.
I'm such a genius!
Isn't this game more fun than jumping around
To put it bluntly, the name Tiao Yi Tiao is quite vulgar and has no sense of plot or visuals at all.
"...Phew, the settings are finally finished, and now comes the part that I'm best at."
Design level details!
And most importantly -
Design monster!
He even had a picture in his mind.
An invincible explorer jumped up and down in a temple paved with stone bricks, running wildly while chasing behind him was a temple demon with teeth and claws...
Automatically filling in millions of words of the plot, Li Zongzheng's eyes sparkled with excitement, and he felt that his whole body was filled with inexhaustible energy. He couldn't wait to start working hard from now on and finish this project.
However, everything must begin with a name.
"This new game—"
"Just call him Temple Escape!"
Li Zongzheng created a new folder on the desktop and opened the modeling tool with great confidence.
Steady, steady.
This project is solid!
…
[How about it? Have you received the demand form?]
Although he believed that Li Zongzheng would not live up to his expectations and reluctantly believed that the system was worthy of judging his potential, Hao Yun couldn't help but send a text message after waiting for a whole day.
After waiting for about two minutes, a WeChat message finally came back.
[The framework of the game has been set up, only the model part is missing! Don't panic, I'm already doing it!]
Just missing the model
Seeing this news, Hao Yun was stunned for a moment, and there was a question mark on his face.
What's so easy to model in a jump
For this kind of grid-jumping game, wouldn’t it be enough to just use the free materials in the editor
He always felt that something was wrong, but after hesitating for a while, he finally chose to trust his employees. He did not ask too much about the details of the project, but just reminded the key parts again.
[It will be great if there is progress... Oh, by the way, don’t forget to build the ranking system as well. We have to fully mobilize the users’ competitiveness and make the rankings move.]
After two seconds, Li Zongzheng's message came back.
[Ranking list? Oh, no problem! This is a good idea, I'll take care of it!]
Hao Yun: "...?"
What do you mean this is a good idea
Didn’t you write it on the demand list
Did this guy take a serious look at his demand list? It felt like he had just considered this issue.
"... I hope I'm overthinking it."
Hao Yun put down his phone and comforted himself in his heart.
After all, he thought that his demand list was simple and clear enough that any normal person could understand it.
What's more, the game itself is not particularly complicated, and it even has three fewer steps than the operation of 2048.
If he can't even make such a simple game, then this guy is really sorry for his potential.