"The Holy Light is above, is Sister Cheryl a masterpiece created by the gods?"
After just ten minutes, Denisa's anxiety was replaced by two beating little people on the magic net.
Denisa's original expression full of sadness also glowed again, and her fingers were slowly pressed in the air.
"If only God could create something so interesting..."
Cheryl couldn't refuse the help of her first-rate junior and her best friend. She first listened to the record she brought from Nolan to Denisa.
Although the nun was excited about the uplifting songs on the record, the record didn't do much to dispel the whispers in her head.
So Cheryl tentatively opened the caster forum and chose the "game area", trying to use the games in it to divert Denisa's attention.
The current effect shows that Cheryl has succeeded. This nun who has never been out of the Holy City since she was a child, and even rarely goes out to the church, fell in love with this "dwarf save the princess" in just a few minutes. game.
"Then... Who is the creator? Sister Cheryl, you have been to Nolan, so it must be a well-known great sage in Nolan."
In the eyes of this nun, this magical "magic" can only come from the hands of gods, or from the omnipotent sages of Nolan in the rumors.
"Sage? How could those boring old men like Desires make such a thing... Wait! Denisa, you missed a mushroom that can increase the number of resurrection spells."
Cheryl didn't tell Denisa the truth, in case the nun knew that the game she was playing, which was comparable to the masterpiece of a god, came from a "demon".
She would definitely fall into panic again, and immediately put her hands away from the keyboard, shouting something like "Devil's Trap" uneasily.
But even if this is really a "devil's trap", this nun is also having a lot of fun in the trap.
So sometimes ignorance is always the happiest.
"Resurrection mushrooms?"
At Cheryl's reminder, Denisa wanted to turn around and look for the mushroom, but unexpectedly her operation was very unfamiliar, and when she changed direction so suddenly, the "dwarf in the red hat" controlled by Denisa was wearing a red hat. Uncle" instantly encountered a monster.
The nun also successfully lost one of her blood in the game.
"How could... die?"
The death of the game character on the screen filled Denisa with guilt, and even the movements on her hands stopped.
"This dwarf has been blessed by the gods. After death, he can be blessed with countless resurrection techniques, so don't worry, the task of guiding them to save the princess falls on us."
Cheryl fooled this innocent nun, because her character should not have stayed in such a cruel organization as the Inquisition of Heresy.
But unfortunately, when Denisa was fourteen years old, she suffered from a very strange disease.
In order to prolong her life, she chose to give all of herself to the so-called gods, that is, to join the Heresy Tribunal.
But in the five years she has joined, she has not been sent to perform a single mission.
"If the road is so dangerous, I think it's better for the two dwarves to live together than to save the unknown princess."
At this time, Denisa made her own unique view of the game's plot.
Cheryl didn't know how to answer what the nun said for a while, so she could only look at her with astonished eyes.
"Let... let's continue."
Denisa seems to be trying to cover up something, and driven by the desire to clear the level, she still controls the dwarf Mr. Mario in the red hat and embarks on a journey to save the princess.
The fun brought by the game gradually made Denisa forget the whispers in her mind, but Cheryl next to her fell into an anxious wait.
She hadn't had time to write the latest part of her "Diary of a Heretic Inquisitor" today, and Cheryl was full of worry when she thought of the spellcasters who were waiting to see the latest content.
Cheryl didn't know where this guilt came from. This was the first time she had shown what she had written to others. What she didn't expect was to attract so many spellcasters' attention.
A "want to be seen by more people and appreciated by more people" drives Cheryl to keep writing.
But will those spellcasters lose interest in Diary of a Heretic Inquisitor if there is no new update today? !
Cheryl found the reason for her worries, but unfortunately tonight is doomed to be a sleepless night.
The door to her room was knocked again.
"who is it?"
Cheryl immediately sat up from the bed and asked loudly the identity of the person who knocked on the door.
"Cheryl, is that child Denisa in your room?"
A male voice came from outside the door. It was a priest with the status of presiding judge, and he was also the host when dealing with those "failures" tonight.
Hearing his voice, Denisa, who was originally controlling the dwarf uncle to chase a mushroom, trembled slightly, and her hands on the virtual buttons instantly rested on her legs.
"In my room... is there something wrong?"
Cheryl did not guard the door. She couldn't confirm the priest's intention. It is very likely that she found that Denisa was also a "failure".
"The child of Dinessa seems to be a little confused recently, which makes me very worried, and Sister Cheryl, I also have a task to give you, please open the door."
The priest's voice is soft, a skill that clergy must learn.
Cheryl was not deceived by his words, but the priest's position was much higher than her presiding judge in the Heresy Tribunal, and she had to open the door of the room.
The priest entered the room, and the expression on his face changed a little after focusing on Denisa.
"It seems that the confusion in your heart has been dispelled, Denisa," he said.
"Yes, Father Father..."
"Maybe I heard the saint's singing tonight."
Cheryl made an additional explanation, this naive nun does not understand what it means to lie.
"Very good, may the gods always bless you, and Sister Cheryl, heresy has appeared again, and the church needs your strength."
The priest took out a Gospel from the sleeve of the robe and handed it to Cheryl. It was blank, and only Cheryl could see the text on it.
"The dragon resting on the foundation of the ancient wood has slept forever, and it pays tribute to the resurrection of the gods..."
This was a series of jerky and incomprehensible words, and what Cheryl deciphered was that in three days, she would be ordered to go to the Blackwood Forest far away in the Farosi Kingdom.