Fatal Shot

Chapter 12: Double armor-piercing projectile

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There are many types of damage special effects in "War Chronicles", among which "serious injury" and "weakness" are the states that players most often encounterщww{][lā}

[Severe Injury]—When the health value is lower than 5%, the character will be seriously injured. The health index has dropped to extremely low levels, and movement has become extremely difficult. Not to mention fighting, you may not even have the strength to touch the blood replenishing potion to increase blood.

In addition, when the health value is lower than 15%, a weak state will appear, which is a negative state similar to serious injury but to a lesser degree.

Feng Luo's shot directly cut off more than 95% of the heavy machine gunner's life, instantly putting him in a "seriously injured" state. Due to the impact of the bullet, the machine gunner's body fell backwards. Go down.

And what was extremely coincidental was that when he fell to the ground, his hands were still tightly gripping the "Fire Snake" heavy machine gun, which resulted in the direction of the barrel being rotated at a small angle.

Then, unfortunately, several rounds of bullets hit the gray-armored warrior in front who was hiding behind a mound and preparing to apply blood replenishing agent on his body.

"-245!"

"-214!"

"-199!"

"-203!"

"-235!"

A series of damage values appeared from the top of the gray-armored warrior's head, and the impact of a bullet caused the blood replenishing agent in his hand to fall to the ground.

"Fuck! Lao Huo, what are you doing?"

The gray-armored warrior was stunned by the attack from behind, and shouted loudly after realizing it was the machine gunner's bullet.

It must be mentioned here that there is no setting in "War Chronicles" that ignores the attacks of fellow team members after forming a team, nor does it have settings such as "peace mode" and "PK mode".

In fact, you can attack each other in any situation in "Legacy". However, after forming a team, attacks between members of the same team are considered "accidental injuries", and the damage will be reduced to only one-third.

The gray-armored warrior is no more than two hundred meters away from the machine gunner. Within this range, the damage of the machine gun does not suffer any distance attenuation.

Therefore, even if it only deals one-third of the damage, it is still very high, knocking out almost a thousand points of HP of the gray-armored warrior in one fell swoop.

This setting of "accidental injury" undoubtedly enhances the authenticity of the game and also greatly increases the difficulty of the game.

Because in this case, in "War Chronicles", you cannot easily use the human sea tactic to overthrow the high-level BOSS like in ordinary online games.

Because if there are too many people fighting the BOSS, it is likely to happen. When the warrior pulls monsters in front, he is not killed by the BOSS, but is killed by the range attack of the controller and gunner behind him. This is a funny situation.

After feeling that he had been "accidentally injured", the gray-armored warrior turned around dissatisfied, but what he saw next made him stunned.

The machine gunner known as "Old Fire" fell to the ground with panic in his eyes, and the heavily armored warrior was hurriedly holding up his shield to block him.

However, an armor-piercing bullet was already one step ahead and flew past the edge of the shield with great accuracy, hitting the machine gunner in the head!

"boom!"

-145!

Although it is just a white ordinary damage, it is enough to take away the last bit of health of the machine gunner!

Seeing his companion being instantly turned into white light, the heavily armored warrior's face was also stunned.

The machine gunner needs enough vision and space to shoot, so it is obviously impossible for him to block in front of the machine gunner. Instead, he stands on the side of his companion with a shield.

Because he knew that there was only one person on the other side, and he was suppressed by the heavy firepower of the machine gun, he was not worried about what would happen if he did this.

But he didn't expect that the sniper would dare to fight back in this situation, and he would break his companion's head defense with just one shot, severely injuring him.

By the time he reacted and wanted to rush forward with a shield to protect him, it was already too late.

"And what kind of gun is he using? It's so destructive? It only took one shot to break Lao Huo's excellent protective mask!"

The heavily armored warrior was puzzled by this problem, but Feng Luo was very satisfied with the effect of the new bullets in the M110 magazine.

[Double armor-piercing ammunition (D-level ammunition)]

"Increase the attack power by 5%, and the attack will cause two damage effects. The first attack has a strong destructive effect on defenses below D level."

This kind of bullet actually uses a structure similar to a large cartridge with small bullets. When the large bullet hits, it will produce a highly destructive explosion effect, while the small bullet can cause secondary damage.

Because the first explosion destroyed the defense of the part hit by the bullet, the first damage value will show higher weak point damage. The principle is somewhat similar to the effect caused by Feng Luo's previous two bullets hitting the same part.

This is why, before, two damage values, one white and one yellow, appeared on the machine gunner's head.

This kind of bullet was also made by Feng Luo himself, and the cost was as high as 80 credits each.

It is expensive, but the effect is very good, because this double armor-piercing bullet has a high probability of directly destroying equipment with a "defense coefficient" below D level.

Defense coefficient, attack coefficient, material coefficient...

These are special indices set in "War Chronicles" and have a great impact on the player's attack and defense.

The higher the attack coefficient, the easier it is to destroy the opponent's defense. If the gap between the two is large, you can even directly penetrate the defense regardless of the defense. You can also hit weak points or even fatal damage with one shot through the equipment.

In addition, the difference between attack coefficient and defense coefficient will also affect the damage value.

When the difference between the attack coefficient and the defense coefficient is one large level, the damage will be reduced by half; when the difference is two large levels, the damage will be reduced by 90%; and when the difference reaches three levels, the "no defense" characteristic will appear.

However, the attack coefficient of sniper rifles is generally very high. When attacking players, you will almost never encounter the situation of "not breaking the defense".

The attack coefficient of Feng Luo's M110 has even reached "D+". Compared with the current D and E-level defense coefficients commonly used by players, the destructive effect is very significant.

Coupled with the probabilistic armor-breaking characteristics of the "double armor-piercing bullets", ordinary defense equipment below C level cannot withstand a few of his shots.

"Damn it, this guy can take off Lao Huo's excellent protective shield with one shot. How can he take off my armor with one shot?"

The heavily armored soldier also figured out the reason and knew that Feng Luo's sniper rifle had an amazing attack coefficient or used special bullets. He immediately shrank his body behind the shield, not showing anything at all.

Most of the armor he wears has defense coefficients of only D and D+ levels, and even his shoes are only E+. This kind of defense is obviously not safe enough.

Although the heavily armored warriors restrained the gunners, their advantage would be reversed when the heavily armored warriors were completely unable to block the gunners' damage. Because the slow-moving heavily armored warriors will undoubtedly become the best targets for sniper kiting tactics.

However, Feng Luo had no time to kite this heavily armored warrior now.

Because at this time, another heavy-armored warrior who had reached level 47, with three energy masters, had reached an attack range of less than 300 meters from Feng Luo.

Two light cyan wind blades, a burning fireball, and three crystal clear ice arrows... have already flown towards the bush where Feng Luo is!