Fatal Shot

Chapter 63: Pirates Five

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After learning extreme shooting, Feng Luo checked his skill panel.

Counting the level 40 skills he just learned, he now has a total of nine skills, but among these skills, only two are active skills, and the rest are passive skills.

In "War Chronicles", players can learn a skill every 5 levels, but this needs to be after level 10.

Because you have to change jobs at level 10 in the game, you cannot learn skills from levels 1 to 9. When you change jobs at level 10, you will directly obtain two fixed professional specialization skills and one optional specialization skill.

The two fixed specializations of the sniper profession are: [General Proficiency for Gunners] and [Special Proficiency for Sniper Gunners].

Among them, "Gunner's General Mastery" mainly includes: medium damage bonus when using all types of firearms, conversion of agility attributes into medium attack power bonus, increase in basic movement speed, etc.

The "Special Mastery for Sniper Gunners" includes: a large increase in damage caused by using a sniper rifle, a large increase in visual perception, and long-range ballistic correction, etc.

As for the third optional specialization, Feng Luo chose [Close Short Weapon Mastery].

This skill can increase the destructiveness and damage caused when fighting with daggers and saber-type weapons.

This is the direction that most snipers will choose. They should appropriately strengthen their melee capabilities so as not to have any resistance when being approached by monsters.

After changing jobs, starting from level 15, players can learn a new general or professional skill every five levels.

In other words, a player can learn a total of six other skills independently when he reaches level 40.

These six skills of Feng Luo are.

Level 15 skill, [Vehicle Driving Proficiency] (universal), improves the main performance and proficiency of the vehicle you drive to a certain extent (advanced 49%).

Level 20 skill, [Rapid Fire], reduces the shooting interval of sniper rifles by 35%, reduces the damage caused by bullets by 25%, lasts for forty-five seconds, and has proficiency (intermediate level 41%).

Level 25 skill, [Rapid Stealth], increases movement speed by 30%, reduces footsteps, weakens movement traces, and reduces the chance of being discovered by monsters. Lasts for one minute, proficiency (advanced 92%).

Level 30 skill, [Death Sense] (rare), can sense the direction from which fatal attacks are coming. It cannot be upgraded.

Level 35 skill, [Ambush], has a certain chance of avoiding the effects of reconnaissance skills while standing still, reducing the chance of being discovered by monsters, proficiency (intermediate level 33%).

And the newly learned level 40 skill, [Extreme Shot] (rare), weakens the effect of half-range attenuation of bullets when shooting, and cannot be upgraded.

Six skills, two of which are rare skills, while the remaining four are common skills purchased in the store.

It must be mentioned that in fact, rare skills in "Legacy of War" are not necessarily more powerful than ordinary skills. Their value is actually more reflected in their special functionality.

For example, "Death Sense" has the ability to avoid fatal attacks, and "Extreme Shot" increases the damage ability after half a shot.

In comparison, the sniper's level 30 common skill "Precision Strike" and the level 40 common skill "Penetrating Strike" are not inferior to these two skills.

[Precise Shot] can improve the accuracy of the next bullet and largely correct the error caused by the movement of the muzzle during shooting.

[Penetrating Strike] can increase the damage of the next bullet to be penetrating. Even if it hits defensive equipment, it can still cause considerable damage. For the shields of heavy armored warriors and the energy shields of controllers, It has a great restraint effect.

Especially when these two skills are combined, it is enough for an ordinary sniper to show a "master style" in the first shot. It can be said to be very beneficial to many players who like the sniper profession but have average skills.

Moreover, neither "Death Sense" nor "Extreme Shooting" can be upgraded, which means that in the later stages of the game, the effect of this rare skill is likely to be much weaker than the common skill that has been upgraded to the full level.

This is why, even though the Red Queen can definitely afford rare skill chips with her financial resources, she still learns the level 40 common skill "Meteor Fire Rain".

Of course, for most players, they would definitely prefer to learn rare skills.

After all, the skills that I have but you don’t have, regardless of the effect, or whether they suit your fighting style, just the vanity-satisfying function can make ordinary players flock to them.

Otherwise, the price of rare skill chips on the exchange would not have been so high.

However, for Feng Luo, it is not because of vanity, but because neither "accurate blow" nor "penetrating blow" has much effect on him. In comparison, it is not as good as the strength brought by death sensing and extreme shooting. promote.

After learning extreme shooting, Feng Luo had nothing to do for the time being.

Because the six-barreled magnetic machine gun at the stern of the ship has not been repaired, they must escape for a while before they can launch an attack.

After all, although it was decided that he and Black Panther would take advantage of the range to cripple the pirates first, and even hit them to 75% to cause the pirates to escape, they must also consider that in case the plan fails, they need to enter the stage of heavy weapons exchange of fire. possibility.

Although the heavy firepower on the cruise ship is far inferior to that of the other party, it is better than nothing.

About five minutes later, the six-barreled electromagnetic machine gun was finally repaired by the middle-aged NPC repairman, and the pirate ship behind it had already approached a place more than one thousand to four hundred meters away from the cruise ship.

At this time, the sun had almost completely risen above the sea. From this distance, the situation on the pirate ship behind could be clearly seen.

However, because the deck of the pirate ship was higher than theirs, Feng Luo and Big Pineapple first changed their positions to the viewing platform on the second floor of the cruise ship, and then observed through the scope.

There were indeed as many people on the pirate ship as expected, at least fifty at a glance. Counting those pirates still in the cabin and those who had been eliminated before, it was estimated that the total number of pirates was indeed around one hundred.

Many of the pirates on the deck were wearing jackets or shirtless. Each one of them was yelling with long knives, AKs and other weapons in their hands, and their expressions on their faces were all greedy.

At the bow of the ship, a one-eyed pirate wearing a gray officer's hat and combat uniform was observing them with a monocular telescope in his hand.

"One-eyed dragon (level 49 elite), leader of the Blackfire pirate ship, estimated HP is 5,000. Federal C-class wanted criminal, with a bounty of 10,000 credit points and 4 merit points!"

Feng Luo was stunned when a message suddenly appeared in the sight of Eye of Thunder's sight.

"Hey, what's going on?"

Then he quickly figured it out, because the data of Eye of Thunder was connected to his personal terminal, and the federal government would send the list of all wanted criminals to each player, so Eye of Thunder's "automatic identification" "The function prompted him with this information.

"C-level wanted criminal? 10,000 credit points, not low!"

Feng Luo has the identity of a bounty hunter, so he is certainly no stranger to federal wanted orders, but this reward is much more generous than when it comes to wanted players.

10,000 credit points are equivalent to an excellent piece of equipment with relatively average attributes, not to mention, there are also very rare merit point rewards.

"Is it only this pirate captain who has the wanted money, or..."

Thinking of this, Feng Luo immediately adjusted his scope and searched carefully among the pirates.

Soon, Feng Luo found another pirate with wanted gold next to the one-eyed dragon.

"Scarface (level 45 elite), three leaders of the Blackfire pirate ship, heavily armored warrior, estimated HP 9000. Federal E-class wanted criminal, reward amount 3000 credit points, 1 merit point!"

Feng Luo has already figured out why these pirates are "wanted criminals".

The reason on the surface is of course that the federal government wants to "crack down on crime and eliminate evil" and have "zero tolerance" for these pirates who are entrenched in gray waters and have committed numerous crimes. But in fact, these "wanted money" should be rewards for killing large groups of pirates.

Generally speaking, when players encounter pirates who own ships, even if they are powerful and can kill them to 75% until they escape, due to the high speed of the pirate ship, it is impossible to pick up these pirates. Explosive stuff.

Therefore, the system designed a "compensation" plan. Each pirate leader has a high wanted bonus, and every time one is eliminated, he can get certain credit points and merit points.

In this case, players will not have to work hard without gaining anything.

Feng Luo checked all the pirates in his field of vision and found that in addition to the big leader and the three leaders, there were two elite pirates.

They are the Captain of the Pirate Control Division (Level 44) and the Captain of the Pirate Warrior (Level 43). The wanted levels of both of them are F level, and the bounty is 1,000 credit points, but there is no merit point reward.

But judging from the name, it stands to reason that there should be another second leader. Feng Luo didn't notice it, maybe he was in the cabin.