Game Making: The Latest Chapter Begins With Healing the Player

Chapter 123: As expected

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Players on the Internet each held their own opinions, and at the same time, the argument quickly rose from a text argument to a video argument.

Some "Dark Soul" player videos have also been circulated, including some live broadcasts of "Dark Soul" for the first time.

Among them, some players released a battle video of the first BOSS Ash Judge Guda, which was different from the actual demonstration video at the original online promotion conference.

In this video, Guda, the Judge of Ashes, looks domineering.

The halberd in his hand spun around, and with the player's scream, the health bar was emptied.

It fully demonstrates what it means to be miserable.

In addition, there are also videos of being filmed by a crystallized lizard and being killed instantly by knife-fighting brother Iugai.

However, before this type of videos can ferment, some players have uploaded new videos.

Also facing Guda, the Judge of Ashes.

But it was completely different from his previous performance.

In the game, he wears knight armor, with a shield in one hand and a sword in the other.

Facing Ashes Guda's slash, he raised his left hand holding the shield slightly.

Directly deflect Ashes Guda's weapon, and then step forward to perform an execution.

During the entire process, including the second form, Ashes Guda didn't even touch it.

It can be said that he was played with by applause.

Same BOSS, completely different effects.

This moment made the players confused.

What's going on? Is this game difficult or not

The same is true on live broadcast platforms. Some anchors die crying.

But there are also anchors who have just started from the Ashes Cemetery and played with Ashes Guda, Da Dao Brother, and Luo Qi to applause.

Of course, what new players don’t know is that whether it’s the video or the anchor, some of them are indeed talented players.

But quite a lot of them have actually practiced for a long time in advance, or gained experience by dying N times.

With so many examples and the fact that the game has just been launched, many players have an information gap and never have a unified understanding, which in turn makes more players curious.

What kind of game is this

There are indeed some players who think of the previous "Escape".

I feel like someone is trying to cause something big.

But this only made them more curious.

After all, people are curious about unknown things, let alone a game.

And it seems that "Dark Souls" is not a horror game like "Escape".

"Escape" didn't dare to step into the door of the mental hospital, but "Dark Soul" can still dare not to spread the fire

With such an idea.

Countless players have also jumped into the big pit of "Dark Soul".

Then these players who entered the game for the second time were all dumbfounded.

Just like the first batch of players.

These new players who came into contact with "Dark Souls" for the second time instantly felt the deep malice of this game.

Despite the advice and death images left by the old players.

However, countless players still experienced during the game that there is such a game that can make them die so heartily.

Looking at the tall and burly Uncle Ashes Guda, I thought about the handsome scene in the video demonstration where Guda was defeated with three punches and two kicks.

Then when it was time for me, I realized that I was being chopped down like melons and vegetables.

Not to mention the fire-proof girl they had seen online before, which made them feel itchy.

If you want to see her, you have to kill Ash Guda!

Otherwise, you can't even touch the bronze gate of the Fire Protection Sacrifice Ground.

High difficulty, no mini-map, and sinister and malicious level layout.

Many players who had been attracted before instantly joined the wailing camp.

"I puked! Isn't this game too difficult?"

"Why is there no difficulty option, why is there no minimap?"

"Those who say this game is very simple, don't your consciences hurt?"

"I died 10 times in an hour, God knows how I did it!"

"I was looking forward to it, thinking it was a grass-cutting game, but now you tell me, it turns out that I am grass?"

… … …

In the office of Nebula Games.

Although it was the National Day holiday, the core development members of the entire project basically stayed in the company to work overtime on their own initiative.

After all, "Dark Soul" is their first big project for Nebula Games, and everyone is paying close attention to its direction.

Of course, another point is also related to the very high overtime pay and overtime benefits, and everyone is willing to work overtime.

"Mr. Chen's game community, as well as the company's official blog and your official blog, many players are discussing the difficulty of Dark Souls!" Qin Yi from the project team was a little worried.

"Yes, will the difficulty selection system be updated in the future of the game?"

"There's also a mini map."

Ruan Ningxue and Yang Xin also said the same thing in the office.

"The system and difficulty related to the game do not need to be changed, and it is too early to draw conclusions now." Chen Xu smiled, then turned to the customer service department and asked: "What about the relevant data?"

"The data of third-party platforms cannot be calculated for the time being. However, on the Nebula gaming platform, 495,721 copies of the game have been sold in the 24 hours since the game was launched, of which only 24,916 copies have been refunded. 40% of the players gave the reason that the game is too difficult. In addition, Sixty percent are due to other reasons."

After all, it is Nebula Games’ first major game, and it has been promoted and warmed up for some time.

Coupled with the reputation of previous Nebula games, the sales of nearly 500,000 copies on the first day are not that surprising.

At the same time, because of coupons, most players also choose to spend money on the Nebula gaming platform.

As for refunds, compared to ordinary games, the number of "Dark Souls" is indeed higher.

However, it was also within Chen Xu's expectation. Even the refund rate of "Dark Soul" was even lower than that of the original "Escape".

Is Dark Souls a game for everyone

Apparently not.

In other words, no game is suitable for everyone.

Because gaming is a very personal experience.

Some people think AAA masterpieces are fun, some people think mobile games are fun, and some people think web games are fun.

So which game you like depends on the player's own preference.

"Dark Soul" is definitely a game that allows players to feel its charm as long as they calm down and immerse themselves in it.

A highly difficult feature of the entire game can be said to be closely related.

The shaping of BOSS levels, the shaping of maps, the shaping of the battle system in the game, and even the shaping of game art.

These are closely connected together.

If you want to reduce the difficulty of the game, it is equivalent to pinching a section of a chain in the middle, causing the entire chain to break.

On the contrary, this is not worth the loss.

What's more, compared to the comments of online players.

As a game developer, through the data of the backend server, Chen Xu can have a better understanding of what "Dark Soul" is like.

So far, it's much better than Chen Xu had imagined.

And besides those who complain, there are also many players who speak up for the game.

It is still a 46-player mode, and the more critical point is that players’ online time has not continued to decline.

Even 70% of the first batch of players have already experienced more than 2 hours of refund time.

This surprised Chen Xu.

Obviously, the M attribute of players in the parallel world is higher than what he predicted during his previous market research!

These data also completely allow Chen Xu to sit still.

All that's left is time, let the fragrance of the bottle of wine "Dark Soul" slowly spread.

This allows more players to smell the fragrance of this bottle of wine.

Of course, some appropriate guidance must be provided during this period.

Otherwise, the performance of "Dark Soul" will still be affected.