When Chen Xu was developing subsequent new models.
After a period of publicity and warm-up, the overseas version of "Dark Souls" has finally been unlocked online in many countries.
According to different regional standards, the price of games is also different.
For example, the price of games in European countries is 44.9 euros, in North America it is 44.9 US dollars, and in the UK it is 44.9 pounds.
Compared with other masterpieces on the market, the price is $5 cheaper.
Of course, it is still much more expensive than in China. After all, we are a developing country, so the pricing is naturally cheaper.
After the launch of "Dark Souls".
Many overseas players who paid attention to the game "Dark Soul" in advance mostly purchased it immediately.
They are also very curious about this game that has been given high scores by gamespot and other media.
As for the name not being worthy of the name, that doesn’t matter, anyway, it’s not that there is no refund option.
But after entering the game, they can be sure of being the first.
That is, this game is not a teaser, and the actual experience in the game is not much different from the previous publicity.
After being exposed to the content of the game, as time progressed, players from all over the world soon felt the unique charm of "Dark Soul".
… … …
[You died]
In the Ashes Cemetery, Ashes Guda, who has become rbq in China, finally showed his prowess overseas when he came overseas.
Located in different countries, facing different Ashes Fire Bearers.
The halberd in Teacher Guda's hand once again demonstrated its terrifying power.
At the same time, in the elaborate death animation, countless foreign players also experienced that in the original game, they could die so naturally and in such colorful ways, and they also learned a wave of Chinese characters.
And when foreign players finally defeated Ember Guda, they came to the Fire Sacrifice and then went behind the high wall of Lothric.
Just like the domestic players, all of them were abused and somewhat confused.
Insidious monster layout and cunning trap.
All players who experienced the game "Dark Souls" were instantly confused.
How could there be such a game!
Although before this, game media such as gamespot all mentioned the labels "malicious" and "high difficulty" in their reviews.
But most players didn't care and didn't take it to heart at all.
After all, no matter how malicious and difficult a game is, can it torture them to death
Now they know, it really can!
At the same time, in major community forums, overseas players are basically the same as previous domestic players, and the topic comes to discussions on the difficulty of "Dark Soul".
However, compared with domestic players who know nothing at the beginning, they are ignorant and ignorant.
A large number of overseas players did not discuss the topic of difficulty for long.
On the one hand, this is because media such as gamespot, and even when the target software is promoted to the outside world, do not avoid this topic. It is just that as players, they have never expected that it can be so difficult.
On the other hand, it is because there are various strategy videos for "Dark Soul" in China. Although they have not covered all aspects, the gameplay and routines are still being explored.
But there are some finished products, and some foreign players specially came to China to carry some "Dark Soul"-related strategy and analysis videos.
Including some broadcasters on overseas live broadcast platforms, they are also paying attention to some follow-up level strategies of the game "Dark Soul".
This also accelerated the spread of the gameplay of "Dark Soul".
Therefore, compared with the domestic players who were the first batch to enter the game and experience various malicious levels when the game was launched, overseas players can see more detailed strategies, making their experience in the game more comfortable.
Of course, it just feels better.
"Oh my God, the difficulty of "Dark Souls" is so high. I dare say that before playing this game, I couldn't believe that any game dared to do this!"
"Yes, the most important thing is that this game does not have a difficulty selection function. You can either accept the difficulty of this game or choose to give up the game."
"I have to say, this is so cool. This game company has done something that other game companies dare not do. I kind of like this game company and the designer who developed this game."
"I wonder if this game company has any other works!"
"You can go to YouTube and take a look. This is the first large-scale game produced by this game company. Before that, they were engaged in independent games, but their works are equally outstanding."
"Really? I don't know when it will be introduced. I want to know more about their works!"
… …
With the launch of "Dark Soul" overseas, its popularity has gradually increased.
If we talk about the market of a country alone, then the domestic population here is naturally extremely huge.
But compared with the entire overseas market, even if we only count Asia, Europe and North America, the market is very impressive.
While the popularity is slowly brewing, "Dark Soul" also successfully achieved a sales volume in its first week overseas.
The global sales in a single day totaled 220,000 copies, which is neither high nor particularly low. After all, neither Nebula Games nor Chen Xu have much influence overseas.
Including the target software distributed by agents, there is basically no background.
It was only through the ratings of media such as Gamespot and online advertising that many overseas players became aware of this game.
Moreover, many players were in a wait-and-see state on the first day, so sales increased instead of decreasing on the next day. When the overseas first-week sales were counted, the number had reached 2.3 million copies.
And based on the current momentum of popularity, it is obvious that this is not the end.
Overseas monthly sales are likely to exceed 4 million copies.
It won't be very difficult.
It almost perfectly replicates the reaction of domestic players when players advance the plot little by little and learn about the story of "Dark Soul".
Overseas players have also paid attention to the plot of the game, and the promotion of target software in this area has also been planned.
Working with relevant video bloggers, various cooked-meat videos analyzing the plot background of "Dark Souls" have also allowed overseas players to understand the epic plot and desperate story in the game.
These have also allowed the sales of "Dark Soul" to increase again.
Counting domestic sales, it can be said that it is safe for "Dark Soul" to enter the tens of millions sales club.
As for the income, because it is overseas income, related tax returns and so on.
It will take some time for the money to be transferred to the company's account.