Game Making: The Latest Chapter Begins With Healing the Player

Chapter 136: New mode is online

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Chen Xu has not announced the sales volume of the overseas version of "Dark Soul".

However, in order to better promote the follow-up promotion of "Dark Soul", Target Software took the initiative to announce the first week sales of "Dark Soul" as a celebration after communicating with Chen Xu.

This news naturally shocked the country.

A forum for the gaming industry.

""Dark Soul" is also selling very well overseas! It seems to even have more momentum than domestically!"

"This is expected, after all, gamespot and other media have already given such high ratings."

"Yeah, I never expected that a game like "Dark Souls", which is uncharacteristic of the norm, could achieve such good results!"

"Indeed, this is the best domestic game that has achieved overseas results this year, right?"

"Not necessarily. The masterpieces from Tenghua and NetDragon will be launched soon."

"Although the mode of "Dark Soul" does not break out of the arpg framework, the gameplay setting and game concept are actually completely different from half of arpg. Do you think the success of "Dark Soul" can be replicated?"

"It doesn't seem impossible. There seem to be a lot of players with bad M attributes. If it's not simply difficult, but reasonably difficult and structured, I think even if it can't reach the results of "Dark Soul", it will still be possible." It’s not too bad.”

"It makes sense, and apart from "Dark Souls", there are currently no games of this type on the market. It feels very exciting!"

"While you are still discussing, smart people have already studied and started preparing to establish the project!"

Compared with designers in the industry who are concerned about whether soul games can become a permanent category.

Ordinary players are much simpler. They are purely happy that their favorite games have achieved excellent results.

The more important point is to have such good results.

So the sequel is still not a sure thing

From the few words about "Dark Souls", it is obvious that the sequel has a lot of potential!

"Have you heard? "Dark Souls" is selling well overseas!"

"Yes, and the ratings are very high, especially in Europe and the United States. It is very popular!"

"Haha, go check it out on the P site. There are many videos of foreign anchors being tortured and going crazy. It's very interesting."

"Not only is it interesting, but I feel like I have found the feeling I had when I played "Dark Souls" again. Unfortunately, in the second and third rounds, my bucket number directly crushed me, and I can no longer find that feeling of death. "

"Brother upstairs, don't be too impatient to pretend to be a lonely master. I'll wait for you to clear a few more games, and then let the monster chop you to try."

"But what I'm more concerned about is when will the sequel come out? With sales so good, Chen Xu still can't wait to release the sequel?"

"I'm not worried at all. "Dark Soul" should be able to sell tens of millions of copies worldwide. The key point is when it will be launched."

"Why don't you think about it? Maybe now Chen Xu has completed the design concept draft of the sequel to "Dark Soul" and led all the staff to work overtime to develop the new game!"

"Hehehehe fireproof girl...hehehehe...my fireproof girl..."

"Brother upstairs, you smell too strong!"

… … … … …

At this moment, Chen Xu is obviously not actively preparing for a sequel as the players thought.

But it is in a state of fishing.

Regarding the random mode of "Dark Soul", after Chen Xu communicated with Qin Yi, Qin Yi and the others were mainly responsible.

Developing the new model did not take long, and was basically completed in less than a week.

The main workload is concentrated on testing, that is, whether the consequences of each boss appearing randomly in different scenes will make it impossible for players to continue the game.

If it is a mod in the creative workshop, then naturally it does not need to be so detailed.

If the progress is stuck, the player can just exit the game, abandon the save file and open a new one.

But this mode is officially launched by Nebula Games, which means that this mode is part of the game content.

If a situation occurs that prevents players from playing the game smoothly, this phenomenon is obviously the fault of Nebula Games.

Therefore, this aspect still needs to be tested before it can be launched online.

As for the new mode, players can customize the mode.

For example, you can choose to only randomly drop items, which means that the specific process of the game is still the same process as before.

Including monsters and bosses, they are all exactly the same. Except that the items dropped after killing are random, there are no other changes.

At the same time, you can also choose to only change the randomly appearing enemies, excluding some specific bosses, such as the incarnation of the King of Fire in the final initial furnace and Overlord Wonir in the underground cemetery. All enemies and bosses in the game will appear randomly.

It is possible that when you get up from the Ashes Cemetery, you will not face a group of living corpses, but a group of black knights, ice knights and Lothric knights.

Of course, you can also choose to turn on both for a fun and enjoyable game.

Test whether you are playing Soul of Europe or Soul of Africa.

… … …

There is no big movement, just like a small daily update.

Chen Xu announced the launch of the new mode of "Dark Soul" on his official blog.

As for the overseas version, it has already been delivered to the target software.

After passing the review of each country, it can also be launched online.

If you include the time difference, the interval will only be about three or four days at the latest.

Chen Xu and the official blog of Nebula Games released the text content of this update.

At first, players didn't pay much attention to it, thinking it was just a simple adjustment of some values and multiplayer mode.

But after seeing the update text, many players were a little confused.

This update actually adds a new mode to "Dark Soul"

"Random mode? What is this update?"

"Um, let's randomize all bosses, monsters, dropped and picked-up items in the game!"

"It means that the props on the map in the game, as well as the props picked up, will not be fixed but will be random. In other words, I may pick up a dragon hunting ax in the coffin in the Ashes Cemetery at the beginning?"

"This feels a bit interesting! If you get equipment that you can only get in the later stages at the beginning, wouldn't that make you invincible?"

"It's an invincible hammer. If you don't have the ability to get this equipment, it's better not to have it. It consumes energy very quickly and the enemy's defense is easy to deflect."

"What are you afraid of? Didn't you read the introduction? You will be given souls at the beginning, and you don't need to upgrade at the fire-proof girl. You can upgrade directly at the bonfire. It is obviously prepared for European emperors like us!"

"This feels very interesting!"

With the update of the new mode, many players excitedly opened the update text, ready to see what was updated in this version.

But after watching it, many Dark Souls players were a little excited.

During this period, many Dark Souls players have started to play high-level games.

Especially for some Gan Emperors, most of the weapons, equipment and props have been collected.

Except for the kind of high-level player who is still tirelessly exploring the world of "Dark Soul".

Some ordinary players have completed many rounds of games, and more often play another round of games occasionally, or go to pvp to engage in head-on fencing with like-minded people.

Or you can act as the Sun Knight of Justice, helping some newbies who really can't get past the boss, and fight a dozen bosses together.

This update has obviously introduced new features to many players who have already found it a bit boring.

The content is still the same, but the variables in this random game are much greater.