Game Making: The Latest Chapter Begins With Healing the Player

Chapter 156: Is this game still playable?

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For players of "Dark Soul", it can be described as another Chinese New Year.

Even hearing the news about the prequel makes many avid Dark Souls players more excited than the New Year.

In the Nebula Games office, Yang Xin, Ruan Ningxue, Qin Yi and others sitting in the conference room looked confused.

Outside players are extremely excited, and major game media have also reported the news of the sequel to "Dark Souls". Fellow designers and manufacturers in the game industry are watching silently.

But my family knows their own affairs. This so-called prequel really didn’t even create a folder!

Even the picture posted by Chen Xu on the official blog was temporarily taken from last year's promotional picture.

As for today's meeting, everyone is aware that it was basically held for the prequel game "Dark Souls".

"Mr. Chen, it's more than a month before the gameplay exhibition. It's not realistic to try out a trial version!" Before the meeting started, Qin Yi Xiao, who was sitting under Chen Xu, said to Chen Xu loudly.

"Yes, although the overall framework is there, isn't one month too late?" Ruan Ningxue also said.

Everyone has the same idea, that is, it is too difficult to create a test version for players to experience at the gameplay exhibition.

Even if I work overtime every day, I still feel like I can't make enough progress.

"Why are you so panicked? Whether it's an interview or an official blog, didn't I say that? New content will be brought to players during the gameplay exhibition. Isn't the trailer the content?" Chen Xu looked at everyone, Sigh.

In terms of business capabilities, Ruan Ningxue, Yang Xin and Qin Yi have continued to learn and improve in the past two years, and it can be said that they are fully able to stand alone.

He can complete the tasks assigned by him very well, but this person still lacks some understanding of the above.

As a game practitioner, I don’t even have the most basic abilities.

Can a gamer who doesn't know how to draw a cake be considered a qualified gamer

Look at the famous game manufacturers and producers in the past life. Which one is not proficient in various painting techniques

The various posts on the official blog and photos taken with celebrities make people suspect that they are chasing stars with public funds. Occasionally, there are photos of travel and cooking. When players ask how the game is progressing, the answer is definitely that they are working on it.

There is also a company that starts with the word "b", which is even more amazing. They directly put a game title at the exhibition, and then played a majestic series theme song accompanied by scene texture camera stretching, and that was it.

At least he is planning to do a promotional CG here!

After listening to Chen Xu's words, everyone was speechless for a while, but they also relaxed.

Because if you look at it this way, the time is really quite relaxed.

You must know that at this time last year, while they were producing and promoting CG, they were also developing the two games "Three Kingdoms" and "Jelly Bean Man".

This year, although the time is about one month shorter than last year.

But just focus on one project.

Moreover, the framework of "Dark Soul" itself is ready-made, which can also save a lot of time for subsequent development.

After checking the time, all the staff from various departments had arrived, and Chen Xu also stood up for today's meeting.

"Okay, I believe everyone knows the theme of today's meeting." Chen Xu said while opening the laptop on the conference table.

A document appeared on the projector behind, with a title on it: "Dark Souls" Prequel.

At the same time, there is a subtitle below: The Age of First Fire.

No one in the meeting showed too much surprise.

Because on Chen Xu’s official blog, he has already revealed to players that this is a prequel game, and the background setting of the game is set in ancient times, that is, the era of the beginning of the spread of fire.

So this subtitle can be considered consistent with the plot of the game.

The only thing that makes everyone curious is how this prequel game is different from the previous one.

"The prequel to "Dark Souls" will not make many changes to the combat system, except for some numerical corrections." Chen Xu looked at everyone and determined a cornerstone of the game.

Chen Xu was not prepared to make any changes to the core combat system.

Because in fact, the combat system styles of Souls 1 and Souls 3 in the previous life are the same, because they were both directed by Hidetaka Miyazaki.

It's just because of technical reasons that there are some difficulties in the details.

The most direct example is when you drink the element bottle in the game.

In Soul 3, players can move in small steps when drinking medicine. The biggest advantage of this is that it makes the battle smoother.

In Soul 1, you drink medicine in a standing position, which is a kind of technical lag. After all, when Hidetaka Miyazaki developed Soul 1 in the early days, it can be said that there was no money at all, and the artistic map was not I decided to do that early on, but it was a compromise because the cost was not enough, but it unexpectedly became the most classic existence.

Of course, drinking medicine in Soul 1 is not the most painful thing. What is even more painful is Soul 2, which has been expelled from Soul membership by many Black Soul players. A quick attribute was added to the game settings. As a result, in the early stage The experience of drinking blood has become extremely painful, especially the speed of being born with nothing. Countless players complained that the drink was probably not a urea bottle, otherwise it would be so difficult to swallow.

Of course, Soul 2 is not without its advantages. Apart from the map design, Soul 2 is closer to a "realistic" combat system, but this is completely different from the style of Soul 1 itself, which also creates a problem. This situation is that some players who have played Soul 1 like it and think it is a transcendence, but those who don't like it think it is extremely embarrassing, because as a series of games, it has directly changed the game style.

Therefore, Chen Xu generally does not plan to make changes to the combat system, but only makes some detailed changes.

As for the settings of bosses and monsters, Chen Xu skipped them for the time being, because for now, there was no need to worry about them.

Therefore, what Chen Xu is currently mainly explaining is the map design of the game and the game mechanics, so that everyone can understand the differences of this game.

"The biggest difference from the previous game is that we have to do a lot of redoing on the map. The feature of through-type design will be more vivid in the prequel, and it will even become one of the core experiences of the players, so in order to be able to To allow players to feel the charm more subtly, there will be some small changes in the game mechanics." Chen Xu looked at everyone with a smile.

Small changes to game mechanics

Hearing Chen Xu's words, Ruan Ningxue and Yang Xin looked curious, but when they saw Chen Xu's faint smile, they always felt that this small change in the mechanism might not be a real small change.

Sure enough, the next moment, Chen Xu's explanation shocked them.

"For example, the bonfire in the game cannot be teleported directly." Seeing everyone curious about the baby's appearance, Chen Xu seemed to have thought of something and smiled happily.

"Bonfire... Bonfire can't be teleported!?" Qin Yi's eyes widened.

Including Yang Xin, Ruan Ningxue and other employees in the conference room, everyone looked shocked.

Did they hear it correctly

The bonfire on the map in the game cannot be teleported

What is the most peaceful place for players in "Dark Souls"

That's the campfire.

Because when you come to the bonfire, you can return to the fire prevention sacrificial site to communicate with the fire prevention girl, which is equivalent to saving a progress.

But now Bonfire can't teleport

This game is still playable!

If I want to go back and see the fire prevention girl, I'm afraid I have to travel through mountains and rivers and pass through many obstacles.

Moreover, if you carry tens of thousands of souls with you and want to go back to level up, but end up dying twice in a row on the way, wouldn't your whole body be numb