Game Making: The Latest Chapter Begins With Healing the Player

Chapter 168: Harsh customs clearance conditions

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As a simple demo, many players basically thought it was no big deal before trying it, and they could easily pass the level.

And the fact was beyond everyone's expectation.

Before the Gameplay Exhibition, there was no big news in the game industry, because for some manufacturers, although there was news, they were planning to announce it during the exhibition.

"Silent Hill PT", which is used to test the new VR version of DMEO, has become the focus of a lot of media attention.

'The beta version of the demo "Silent Hill pt" has been online for one day, and the clearance rate is 1.76%'

However, when many media made statistics and issued news based on the trophy records of the Nebula gaming platform, they themselves were shocked.

It’s been a day since it went online!

And judging from the discussions among online players, there should be a lot of people playing it!

Haven’t achieved the 2% clearance rate yet

Is it too difficult

Still too scary

Many media have become curious about it.

Wu Tian in the game space was also shocked when he saw this data.

Because it is just a test demo, not many media have evaluated it.

But now that he saw this clearance data, he was really curious.

So out of curiosity, he opened the Nebula gaming platform, downloaded the demo and entered the game.

Ten minutes later, Wu Tian, who was covering his heart with his hand, stood up from the chair, took a few deep breaths, opened the curtains with trembling hands, and basked in the sun outside.

Now he understands why the pass rate of this game is so low!

Who can resist such an average player

Of course it's just scary, but there are still many players who can pass it.

After all, this is not a highly immersive VR version. Players of the PC version have a lot to do to reduce their fear.

I won’t talk about the model replacement of characters like female ghosts.

After all, if you don't do it right, the horror game will turn into a 'shooting' game.

But what about adjusting the brightness, turning off the sound and playing cross talk, playing cheerful songs, or three or five Chinese characters, and everyone sitting in a row and holding hands to play games? Aren't these all solutions

The more critical point is that the conditions for clearing "Silent Hill pt" are quite harsh.

It was not until the next day that some hard-core players finally figured out the conditions for clearing Silent Hill pt through various research on the game and communication on the forum.

And what surprises many players is that although this "Silent Hill Game" is just a test demo, it really tells a simple story.

There are a total of fourteen loops in the infinite loop corridor in the game, and new plot content will be triggered every time you walk through it.

In the second cycle corridor, the player will be directed to go back and see a photo of his wife on the ground. After picking it up close, three lines of words will appear: Can you hear my voice? Can you decipher this message? If you come to me, I will always be waiting for you.

This is the first hint in the game.

In every corner of the room, there will be photo fragments. There are 8 photos in total but there are ten sentences. Each time you collect one, words written in different languages will appear randomly. These ten sentences are important clues to clear the game.

Together, they are:

While waiting, I stayed still. I whispered his name, and his fingertips touched my hand. The hand was very cold, and my body was trembling. Waiting for all this to end, I moved Without moving, his stretched out hand gradually disappeared into the mist, and I believed I heard a phone call.

Every time a player is killed by the female ghost Lisa, it represents a gameover, causing the game to crash and exit. However, a key piece of information is revealed on this interface, which is the name of the protagonist in the game: j

As the game progresses, the atmosphere becomes more depressing and weird.

And as the plot progresses, players can learn how Lisa died.

In another cycle, players can hear sounds in the toilet through the peephole in the corridor.

Based on the sound effects, it can be guessed that Lisa had her eyes gouged out, her throat slit, and finally she died by breaking her abdomen and taking out the fetus.

Lisa's bubbly sound before was also caused by blood foam choking on her throat.

The reason why Lisa was killed can also be learned through a mysterious narration: You were fired, so you drank to relieve your sorrow. She had to find a part-time job as a cashier in a canteen, where she The only reason for making money is because the manager likes her, won't you forget that? Just ten months ago.

From this we can also guess why the protagonist killed Lisa because he felt that Lisa had cheated on her and the child in her belly was not his seed.

After collecting all the information, until the final loop, complete the three steps to successfully pass the level.

The first step is to do nothing and wait for one minute in front of the electronic clock for the time to reach zero.

It confirms what I said when collecting photos before: I stayed still while waiting.

Then start walking ten steps forward, and the baby's first laugh will sound.

At this time, the sound of Lisa's high heels will appear. Follow the sound to find Lisa, keep a certain distance, and then read the protagonist's name collected previously through the microphone: j.

This confirms what's in the photo: I whispered his name.

Then Lisa will rush towards the player and directly possess her.

At the same time, the screen shakes slightly, and players can feel the motor vibration transmitted from the game chamber during the VR experience.

But in the PC version, you can feel the vibration of the controller when using the controller, but if you only use the mouse and keyboard, the screen will vibrate instead.

This confirms a passage in the collected photos: His fingertips touched my hand, which was very cold, and my body was shivering.

Then weird music will play, but he remains motionless, confirming what is said later: I am motionless, and his stretched out hand gradually disappears into the mist.

After the music completely died down, the baby's second laugh appeared, and the ringing of the phone in the corridor confirmed the last sentence: I believe I heard a phone call.

Walking to the phone, a voice came from the phone: You have been selected.

The next moment the door lock opened, and the achievement trophy for clearing the level jumped out.

After reading the strategies summarized by some masters, countless players were shocked.

Because this is too harsh!

Especially the conditions for final clearance. Without any clues, there is no way to deduce these steps.

As Gao Wan made the strategy for clearing the level, countless players on the Internet also started discussing it.

"I'm finally convinced! If I were to pass these harsh clearance requirements, I wouldn't be able to pass it for a year!"

"Brother upstairs, be more confident. You will never survive in your lifetime. You recorded 0.1 hours in a fucking time. You can figure out a ghost!"

"Haha, 0.1 hours? You think too highly of him. This is the default minimum recording time of the Nebula game platform. He must have gone in and looked at it twice before exiting! What do you ask me, how do I know? Because that's how I am. !”

"I strongly recommend that a certain cow sponsor this game. I think it can be compared to extreme sports!"

"The manner of your death is beyond your imagination!"

Although the demo guide has been released, players' discussions about "Silent Hill pt" have not stopped.

On the live broadcast platform, even if there are strategies, some live broadcast anchors should be scared or intimidated.

A simple demo has brought untold psychological shadow to countless players.

Some players even jokingly said that they had symptoms of PTSD and did not dare to go through the corridor to use the toilet alone at night, for fear of opening the toilet door and finding themselves in a corridor of their own home.

If there is any news, players can relax and change their mood to a happy one.

That’s probably when this year’s gameplay will finally begin.

The "Dark Souls" prequel they were looking forward to finally got more news!