Game Making: The Latest Chapter Begins With Healing the Player

Chapter 188: Death mode!

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When "Dark Souls: Age of First Fire" was selling well all over the world, the number of players who cleared the game was also constantly improving.

Compared with the previous game, this game is more malicious in terms of map design.

But I have to say that after the guide is released, the experience of newbies will be much better than that of the previous game.

The first is the first boss that players have to face, the Demon of the Undead Yard.

Ash Guda in the previous game basically had no way of skipping classes.

Even if you choose a conjurer or magician who has long-range attacks and can distance you, you have to be careful.

Because Ash Guda has the ability to quickly close the distance between each other.

As for the black flame pot that was born as a funerary object, smashing all the black flame pots will only allow Ashes Guda to enter the second stage, but cannot kill him instantly.

But Dark Souls: Age of First Fire is different.

At the beginning, he jumped off the building to kill, directly knocking out half of the blood of the demon in the Immortal Yard.

If you choose the Black Flame Pot, just make a few cuts and it's over.

Moreover, it is very difficult to upgrade element bottles in the previous game. You have to search for element fragments to increase the number of element bottles little by little.

In "Dark Souls: Age of First Fire", players can inject humanity into the campfire and increase the number of element bottles from the initial 5 bottles to 10. Although each campfire is independent, humanity is not very Difficult to brush.

After completing the three-post family in the underground cemetery and learning the fire injection technique, the number can be increased to 20 bottles, which also makes the player's gaming experience much better.

Coupled with the bosses' strategies for getting the Tomb King Sword and Guandao, players can get these high-attack weapons in the early stage. Although in the game, it is still easy to be killed by monsters and bosses if they are not careful.

But compared to the original situation where the monster kills you with two knives, you kill the monster with 20 knives.

Having these weapons is a great experience.

For many players who have been mistreated by the malicious map, obviously these make many players feel very happy.

You know, this is "Dark Souls"!

It actually allowed them to feel what it was like to take away the boss with a dozen swords!

And it is precisely because of these strategies and the existence of very powerful weapons that can be obtained in the early stage that many players who did not persist in "Dark Soul" before persisted in the more malicious settings of the prequel.

In a certain community in the imperial capital, Song Ren, Zhang Yi and Wang Han were having a party together. In addition to them, there were Wang Yifan and Qiao Yi who had injured their feet on a business trip.

"Did you see it? If you want to get the Tomb King Sword, just roll down here and run all the way inside. When facing the wedge-shaped devil, be careful and you need to roll twice. After you get this thing, hide in the coffin and rely on a little luck to pray that you won't be discovered. , after entering, sign a contract with the Tomb King to get the Tomb King Sword. At this time, use the bone fragments to return to the Fire Transferring Sacrificial Site. Okay, now that you have it, it will be easy."

Sitting there, Song Ren demonstrated the early strategy to Wang Yifan and Qiao Yi next to him.

Although it has been nearly two weeks since the game was launched, the two of them were quite busy during this period, so they did not pay attention to it.

Seeing Song Ren's operation, the two people couldn't help but praise: "Brother Song is awesome!"

"Yes, this movement is smooth!"

Zhang Yi next to him complained: "Pull him down, he has practiced this technique for countless new steps. The one-week maniac never does the second or third round, how can he not be familiar with it!"

"This is called accumulation, and I'm talking about the second and third rounds. The map won't change. I'll wait until I'm familiar with the map and the boss. Then won't it be very easy for the high-level rounds?" He coughed lightly. After making two noises, Song Ren defended his behavior.

"And my week is so interesting. Sometimes I play with agility, sometimes with strength. I can also play with the mage."

He repeatedly challenged the game for a week, first got the Tomb King Sword, and then started his unparalleled performance. This was his behavior.

Moreover, there are so many genres in this game, and they are not all played in the same way.

He also tried it in the second game. Even though it was very easy to defeat monsters with enhanced weapons, the monster's damage instantly increased.

Especially for a creature like a mad dog, two dogs together would really kill him.

To put it simply, the second episode allowed him to find a familiar feeling again, a familiar 'soul flavor'.

"Hey! The game seems to have been updated!? It's quite big!" Song Ren, who had finished demonstrating the Tomb King Sword, was just about to quit the game and open "Jelly Bean Man" to play this great party game with everyone, when suddenly he Found an unexpected place.

That is, "Dark Souls: Age of First Fire" has been updated, and the update content is very large.

If it were a purely online game, he wouldn't care too much about updates and such big content.

But the key point is that "Dark Souls: Age of First Fire" is a stand-alone game!

Why was it updated so suddenly and so big

"What's going on? Has it been updated?" After hearing Song Ren's words, Zhang Yi and Wang Han were also stunned for a moment, and came over to look at Song Ren's computer screen.

Out of curiosity, Song Ren clicked on an updated version trailer in the store interface of "Dark Souls: Age of First Fire" in Nebula Games.

The new gameplay of "Dark Souls" and "Dark Souls: Age of First Fire" - "Death Mode" - is newly launched, which will bring new challenges to the undead people. '

'The long-lost dance of swords and heartbeat will be felt again in the death mode. '

'Do you regret not being able to fight against famous beings such as Sun King Gwen, Artreus, and the Witch in their heyday? '

'Do you lament how powerful the Giant King Yomu would have been if he hadn't been crazy? '

'The brand new death mode will satisfy the regrets of all fire bearers. The specific content of this update is as follows... '

After reading the entire update list, Song Ren and Zhang Yi basically understood what this death mode was.

This new death mode is actually the same as the random mode in the previous game, with an additional unique mode for players to experience.

But what is surprising is that the previous game "Dark Soul" also updated this mode, and the new game also updated a more entertaining random mode simultaneously.

This death mode is a gameplay similar to an arena.

It allows players to freely challenge specific bosses in "Dark Souls".

After defeating these bosses, players can obtain some special prop rewards.

There will also be a special list to record the ranking records of players' clearance.

Players can choose to play alone or in a multiplayer team.

Supports teams of up to three players.

According to the introduction, the boss in this version will use Nebula Games’ latest game AI performance technology.

At the same time, the blood volume, toughness and other values will also be enhanced.

In team mode, the monster's health increases in proportion to the number of people.

However, unlike random mode players who need to create a new archive, players in death mode need to use their own archive to enter.

Of course, the death mode requires a full internet connection, and the weapons and values in the death mode will have some numerical corrections.

Compared to characters with higher levels and higher weapon enhancements, the character who has just passed the first week of training will not be much different.

To put it simply, it relies more on technology, not just numerical values.

And it is different from the simple entertainment of the random mode.

The death mode adds a ranking system, which is much more attractive to many players.

The first kill list of each boss, as well as the fastest record, and the corresponding ID will be placed in a corner of the Fire Sacrifice for subsequent players to watch.

The entrance to the same death mode is entered there.