Game Making: The Latest Chapter Begins With Healing the Player

Chapter 198: Official tease!

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"Everything requires materials, flint, wood, grass, spider silk, and gold nuggets..."

While cutting down trees on the map, you also picked up flint, flowers, hay, and berries on the ground.

Gradually, Wang Han had more props on his body.

Through the function bar on the left, Wang Han also saw that there are not many things that can be done now.

There are still some materials missing such as axes and hoes, as well as torches, bonfires, and fighting tools.

At the same time, there were a lot of gray and nothing unlocked. Wang Han looked at the prerequisites that needed to be completed for a thing called a scientific machine.

But this thing requires one gold nugget, four pieces of wood and four stones.

Among them, wood was easy to deal with. She had already collected enough after cutting down several trees.

As for the stone, she has not found it yet, but through the explanation of digging the stone with a hoe, it is obvious that this stone is not that rare.

The only item is the gold nugget, and she doesn't know where it is yet.

Compared with the previous "Famine", Chen Xu still made some tips for novices.

For example, when Wang Han faces trees for the first time, Wilson in the game will prompt that he needs an axe.

There will also be a small arrow pointing to the toolbar next to it.

The same goes for ores and so on.

This can be regarded as allowing players to understand the most basic guided operation in the game, rather than completely figuring it out bit by bit on their own.

For most low-cost games, the biggest problem is not the gameplay content.

It's more about the experience of some details.

This is the tip for newbies.

Many independent game designers have an alternative and unique style, taking a different approach to gameplay, just like some independent movies, but it is difficult to do well in details.

Moreover, games and movies are different carriers. Watching movies is enough, but games require players to experience them themselves.

For some large-scale games, it doesn’t matter whether they are fun or not, nor whether the plot is excellent or not, but at least in terms of experience, there is no such thing as making players confused about how to play the game.

Hard-core soul-based games such as "Dark Soul" mostly make players lament the difficulty of the game.

But basic operations, such as attacking, defending, rolling, and lighting bonfires, can allow players to clearly understand and understand how the game is played.

As far as the current novice guide of "Don't Starve" is concerned, Chen Xu is not as one-minded as the mobile game, and he can't wait to hand over the players how to play.

Instead, it is staged. For example, when the player discovers ore, Wilson in the game will prompt that a manuscript needs to be built and say a line: Maybe there is some gold in these ores.

Combined with Wilson's lines in the game, some tips are given to the players.

Of course, for the current Wang Han, what she does now is pick up garbage.

I clicked on all the gravel, weeds, berries, and saplings on the ground that I could order.

She also saw some butterfly-like insects along the way, but she didn't know whether it was because she didn't meet the conditions or because she couldn't catch them at all for other reasons.

I also saw some rabbit holes on the grass, and when I click on them, Wilson in the game will make corresponding lines, allowing Wang Han to understand that these rabbits eat carrots.

If you create a trap with carrots, you might be able to catch rabbits.

"It seems interesting, but the map is so big!"

Wang Han had a look of novelty on his face.

Although he didn't play it for long, Wang Han was able to notice that the gameplay of this game was completely different from the previous games developed by Chen Xu due to his sensitivity to the game.

And what surprised her the most was that the map in the game was so big.

After she opened the map and pushed the mouse wheel, she discovered that the place where the character was could be described as the tip of an iceberg.

To use a percentage to describe it, the content she has explored so far is probably less than 0.1%.

Wang Han made an ax and a hoe from the materials he picked up, and then started wandering around the map.

At present, she doesn't know how to play this game, so she just runs the map, explores new maps and collects various materials on the ground.

The act of collecting materials is actually quite boring.

But now Wang Han seems to be enjoying it.

Mainly because after collecting these materials, you can clearly see that your inventory has become richer.

Moreover, the sound effects corresponding to collecting materials, such as chopping down trees and collecting berries, also sound very exciting.

Of course, there is a more critical point, that is, picking up garbage is really an addictive thing.

At this time, Wang Han completely forgot that he was just going to find gold and build that scientific machine first.

Now she just keeps running around the map and collecting all kinds of 'junk'.

At the same time, tools in the game such as axes and hoes have durability.

Once the durability is depleted, the tool becomes damaged.

However, these raw materials are basically easy to obtain.

So I won’t feel bad if it wears out.

"Hey! What is this? A honeycomb?"

Wang Han, who was cutting down trees and picking up garbage by the river, listened to the buzzing sound coming from his headphones and noticed something that looked like a beehive.

"I wonder if honey will burst out after the attack!" Looking at the bee nest in front of him, Wang Han looked at the ax in his hand and couldn't restrain himself a little.

Walking to the beehive, Wang Han raised the ax in his hand and swung it directly.

As the ax came down, Wang Han heard a buzzing sound, and then five or six 'killer bees' rushed out of the honeycomb in front of him.

"Wait! Not bees, killer bees!?"

Looking at the killer bee in front of her, Wang Han, who was holding an ax in her hand, widened her eyes. The name gave her a bad feeling.

The next moment, these killer bees were seen rushing towards Wang Han.

The screen flashed red one after another, and the health value in the upper right corner dropped crazily.

Wang Han did not choose to escape at this time, but stood on the spot and tried to fight back with the ax in his hand.

But what made her stupefied was that the ax was completely useless when struck with it. She struck with the ax two or three times in a row, but none of them were killed.

"Such a ghost! How to fight like this!?"

Wang Han was shocked for a moment, and at this time she thought about running away.

However it was already too late.

Following the last sting of the killer bee, Wilson in the game lay down directly on the ground.

[Day One] (Everyone dies for the first time, but even so, dying so quickly does make people feel a little embarrassed)

Wang Han's eyes widened when he saw the achievements that popped up.

Official tease!

This is definitely an official mockery!